Flashfright: Difference between revisions
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* '''Rules''' – ''"One player tries to shine a flashlight on the other 3 while they attempt to run and hide."'' | * '''Rules''' – ''"One player tries to shine a flashlight on the other 3 while they attempt to run and hide."'' | ||
* '''Advice''' – ''"If you're being chased, run around the Shy Guy statues to keep your opponent guessing!"'' | * '''Advice''' – ''"If you're being chased, run around the Shy Guy statues to keep your opponent guessing!"'' | ||
==Names in other languages== | ==Names in other languages== | ||
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|ItaM=Flash Catch | |ItaM=Flash Catch | ||
}} | }} | ||
==See also== | |||
*[[Spotlight Swim]] | |||
{{MP7 minigames}} | {{MP7 minigames}} | ||
[[Category:1-vs-3 minigames]] | [[Category:1-vs-3 minigames]] | ||
[[Category:Mario Party 7 minigames]] | [[Category:Mario Party 7 minigames]] |
Revision as of 18:27, January 5, 2025
Flashfright | |||
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Appears in | Mario Party 7 | ||
Type | 1-vs.-3 minigame | ||
Time limit | 30 seconds | ||
Music track | Darkness Rising | ||
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Flashfright is a 1-vs.-3 minigame from Mario Party 7. Its name is a portmanteau of "flashlight" and "fright."
Introduction
The team reaches a courtyard, being chased by the solo player as the gate closes.
Gameplay
The game takes place at night in a castle courtyard decorated by several Shy Guy statues. The solo player runs around with a flashlight, trying to catch the team players, who must use their environment to avoid capture. Players caught in the light are eliminated immediately, with a Fly Guy appearing to carry them off. If any of the team players manage to avoid detection for 30 seconds, they win. The solo player wins if they manage to catch all of the team players.
Ending
If the solo player wins, they do their victory animation as the other three are carried away by Fly Guys. If the group players win, the solo player looks around and walks out of the courtyard while the group players perform their victory animations behind them. Also, if the group players win, the victory theme plays and the victory text appears sooner than the group players' animations. In the PAL version, if the solo player wins, the player's winning animation and the winning theme play sooner than when the winning text appears.
Controls
- – Move
In-game text
- Rules – "One player tries to shine a flashlight on the other 3 while they attempt to run and hide."
- Advice – "If you're being chased, run around the Shy Guy statues to keep your opponent guessing!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Chat Nocturne[?] | Nighty Tag | |
German | Fluchscheinwerfer[?] | From fluch (curse) and suchscheinwerfer (searchlight) | |
Italian | Acchiappaflash[?] | Flash Catch | |
Spanish | Escondite[?] | Hide and Seek |