Windblown Wilderness: Difference between revisions

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|after=[[Hector the Reflector's Haunted House |>>]]
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'''Windblown Wilderness''' is the third level of [[World 2 (Yoshi's Island DS)|World 2]] in ''[[Yoshi's Island DS]]''. It is the first level of the game set in a Wild West-type background. As the name suggests, the level focuses mainly on [[Baby Peach]]'s ability to float on winds. This level's playable [[Yoshi (species)|Yoshi]] is the light-blue Yoshi.
'''Windblown Wilderness''' is the third level of [[World 2 (Yoshi's Island DS)|World 2]] in ''[[Yoshi's Island DS]]''. It is the first level of the game set in a Wild West-type background. As the name suggests, the level focuses mainly on [[Baby Peach]]'s ability to float in the wind. This level's playable [[Yoshi (species)|Yoshi]] is the Light-Blue Yoshi.


==Layout==
==Layout==
[[Yoshi]] starts the level near some [[Countdown Platform]]s that disappear if he stands on them for an amount of time. After traversing past some more Countdown Platforms and balloons that can sustain Yoshi's weight, the player reaches the next area. The area begins with a [[Checkpoint Ring|Middle Ring]] and a [[Stork Stop]], followed by some wind gusts which must be used by [[Baby Peach]] to enter the next area. A Middle Ring awaits, followed by an enemy filled area where the player must use the wind gusts and the Countdown Platforms to advance. Yoshi must now use the wind gusts and climb up some platforms to reach the last area. Here, the player must traverse some wind gusts to reach the [[Goal Ring|goal roulette]].
Light-Blue Yoshi starts the level near some [[Countdown Platform]]s that disappear if he stands on them for an amount of time. After traversing past some more Countdown Platforms and balloons that can sustain Light-Blue Yoshi's weight, the player reaches the next area. The area begins with a [[Checkpoint Ring|Middle Ring]] and a [[Stork Stop]], followed by some wind gusts which must be used by [[Baby Peach]] to enter the next area. A Middle Ring awaits, followed by an enemy-filled area where the player must use the wind gusts and the Countdown Platforms to advance. Light-Blue Yoshi must now use the wind gusts and climb up some platforms to reach the last area. Here, the player must traverse some wind gusts to reach the [[Goal Ring|goal roulette]].


There is a [[kangaroo]] segment after the second Middle Ring.
There is a [[kangaroo]] segment after the second Middle Ring.

Revision as of 04:42, December 11, 2024

Level
Windblown Wilderness
Windblown Wilderness.png
Level code 2-3
Game Yoshi's Island DS
<< Directory of levels >>

Windblown Wilderness is the third level of World 2 in Yoshi's Island DS. It is the first level of the game set in a Wild West-type background. As the name suggests, the level focuses mainly on Baby Peach's ability to float in the wind. This level's playable Yoshi is the Light-Blue Yoshi.

Layout

Light-Blue Yoshi starts the level near some Countdown Platforms that disappear if he stands on them for an amount of time. After traversing past some more Countdown Platforms and balloons that can sustain Light-Blue Yoshi's weight, the player reaches the next area. The area begins with a Middle Ring and a Stork Stop, followed by some wind gusts which must be used by Baby Peach to enter the next area. A Middle Ring awaits, followed by an enemy-filled area where the player must use the wind gusts and the Countdown Platforms to advance. Light-Blue Yoshi must now use the wind gusts and climb up some platforms to reach the last area. Here, the player must traverse some wind gusts to reach the goal roulette.

There is a kangaroo segment after the second Middle Ring.

Enemies

Vehicles

Gallery

Names in other languages

Language Name Meaning Notes
French Les hauts du vent qui hurle[?] Howling wind's highs
German Windige Höhen[?] "Windy Highs"
Italian Cime ventose[?] Windy Tops
Spanish Desierto ventoso[?] Windy Desert