Sleep: Difference between revisions

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The afflicted will fall asleep, and he will wake up by shaking the [[Wii Remote]].
The afflicted will fall asleep, and he will wake up by shaking the [[Wii Remote]].


== Trivia ==
*In ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'', if Mario is left alone and does not move for a while, he will sit/lay down a go to sleep.
[[Category: Status effects]]
[[Category: Status effects]]

Revision as of 19:23, September 3, 2008

Sleeping is a status ailment in the Mario role-playing games.

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, sleep is one of the more common status ailments that the player can have. A physical attack will wake a character from sleep, but a magical attack will not. While sleeping, a character is completely immobile and helpless. Additionally, Princess Toadstool is able to afflict this condition on enemies.

Paper Mario

The afflicted will fall asleep, preventing them from moving for a few turns. Unlike in Super Mario RPG: Legend of the Seven Stars, the character cannot be woken up.

Paper Mario: The Thousand-Year Door

In this game, the afflicted will fall asleep, but when attacked, there is a chance that they will wake up. This is indicated by a small exclamation point over the character when they are attacked.

Super Paper Mario

The afflicted will fall asleep, and he will wake up by shaking the Wii Remote.

Trivia