Dashell: Difference between revisions
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{{quote|Yup. Fleeing. It works.|Dashell|Super Paper Mario}} | {{quote|Yup. Fleeing. It works.|Dashell|Super Paper Mario}} | ||
{{character-infobox | {{character-infobox | ||
|image=[[Image:SPM_Dashell.jpg]] | |image=[[Image:SPM_Dashell.jpg|150px]] | ||
|full_name=Dashell | |full_name=Dashell | ||
|first_appearance=''[[Super Paper Mario]]'' (2007) | |first_appearance=''[[Super Paper Mario]]'' (2007) |
Revision as of 19:24, September 2, 2008
- “Yup. Fleeing. It works.”
- —Dashell, Super Paper Mario
Template:Character-infobox Dashell is one of the Pixls in the game Super Paper Mario. He gives the team a great boost in speed. He is unlocked after defeating Wracktail in the Flipside Pit of 100 Trials. Dashell, like Barry and Piccolo, is an optional Pixl. Dashell resembles a missile. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. When he causes his user to dash, he flashes red.
Trivia
- Dashell's name comes from dash, his ability, and shell, his appearance (a bomb shell).
- Dashell's Catch Card is found on the tenth floor of the Flopside Pit of 100 Trials.
- According to his Catch Card, Dashell used to be a track star.
- According to Tippi, Dashell believes that "Life is a sprint, not a marathon.".
Catch Card
- Card Type: Rare
- Card Description: This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't.
Foreign Names