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The '''Big-City''' (alternatively spelled '''Big City'''<ref name="engguide">{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=34|date=1994|publisher=Nintendo of America}}</ref>) is the first world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] is defeated in the [[Construction Site|prologue]], he gets up and takes [[Mario]]'s lady friend [[Pauline]], escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as [[key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.
The '''Big-City''' (alternatively spelled '''Big City'''<ref name="engguide">{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=34|date=1994|publisher=Nintendo of America}}</ref>) is the first world of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. After [[Donkey Kong]] is defeated in the [[Construction Site|prologue]], he gets up and takes [[Mario]]'s lady friend [[Pauline]], escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as [[key]]s that need to be taken to doors to proceed in the levels, as well as [[Road]]s and [[Ladder]]s that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.


The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, [[Rappy|Rappies]] have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, [[Bowbow]]s, [[Oil]]s, [[Faiachū]], [[Wire Trap]]s, and [[Bin|Trash Cans]] stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in [[Stage 1-4]], [[Road|Road Block]]s and [[Ladder#Donkey Kong (Game Boy)|Ladder Block]]s show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes a stage and his score finishes tallying.
The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, [[Rappy|Rappies]] have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, [[Bowbow]]s, [[Oil]]s, [[Faiachū]], [[Wire Trap]]s, and [[Trash Can]]s stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in [[Stage 1-4]], [[Road|Road Block]]s and [[Ladder#Donkey Kong (Game Boy)|Ladder Block]]s show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a [[Donkey Kong (Game Boy)#Mini-games|bonus game]] once he completes a stage and his score finishes tallying.
 
==Levels==
==Levels==
{|class=wikitable
{|class=wikitable
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The Big-City introduces the following new items:
The Big-City introduces the following new items:
*[[Key]]
*[[Key]]
*[[Bin|Trash Can]]
*[[Trash Can]]
*[[Road]]
*[[Road]]
*[[Ladder]]
*[[Ladder]]

Revision as of 03:23, August 19, 2024

Big-City
Big-City on Super Game Boy
Game Donkey Kong (Game Boy)
Level(s) 8
<< List of worlds >>

The Big-City (alternatively spelled Big City[1]) is the first world of Donkey Kong for the Game Boy. After Donkey Kong is defeated in the prologue, he gets up and takes Mario's lady friend Pauline, escaping with her to this city. The city introduces most of the new gameplay elements of the Game Boy game, such as keys that need to be taken to doors to proceed in the levels, as well as Roads and Ladders that can be placed in specific slots and extended from there. Big-City features eight stages, two of which are boss fights with Donkey Kong.

The levels of the Big-City show a common metropolitan landscape with skyscrapers and office buildings. In the foreground, Mario encounters conveyor belts, girders, trash cans, and power lines that he can use to flip and jump off of. Among the variety of enemies introduced in the Big-City, Rappies have a basic behavior that is also seen in enemies that reside in later worlds. On the other hand, Bowbows, Oils, Faiachū, Wire Traps, and Trash Cans stand as unique obstacles encountered by Mario. After the first encounter with Donkey Kong in Stage 1-4, Road Blocks and Ladder Blocks show up and allow Mario to create temporary platforms and ladders respectively. As with all stages in the game, three of Pauline's material possessions are scattered across each stage of the Big-City, and Mario can collect them to play a bonus game once he completes a stage and his score finishes tallying.

Levels

Level Image Enemies and obstacles
Stage 1-1 Stage 1-1 on Super Game Boy Oil, Bowbows
Stage 1-2 Stage 1-2 of Donkey Kong for the Game Boy Bowbow, Oils, Rappies
Stage 1-3 Stage 1-3 on Super Game Boy Fireballs, Dust Man, Bowbow, Wire Trap
Stage 1-4 Stage 1-4 of Donkey Kong for the Game Boy Donkey Kong
Stage 1-5 Stage 1-5 of Donkey Kong for the Game Boy Rappy, Faiachū
Stage 1-6 Stage 1-6 of Donkey Kong for the Game Boy Faiachū
Stage 1-7 Stage 1-7 of Donkey Kong for the Game Boy Bowbows
Stage 1-8 Stage 1-8 of Donkey Kong for the Game Boy Donkey Kong, barrels

Profiles

  • Super Game Boy Player's Guide: The first area that Mario must cross is the Big City. Just like King Kong, Mario must climb to the top of a skyscraper to get to his beloved. The ravenous gorilla awaits in the fourth level of this area. Mario has learned many skills during Donkey Kong's abstence. He can climb his enemy, jump off, and become a powerful missile as he plummets back towards the giant ape![1]

Items and objects

Mario and Donkey Kong, heading for the entrance of the Big-City

The Big-City introduces the following new items:

The following objects and obstacles make their first appearance:

Enemies

The following enemies appear in the Big-City:

Names in other languages

Language Name Meaning Notes
Japanese ビッグシティー[2]
Biggu Shitī
Big-City
Dutch Grote stad[3] Big city
French Big City[?] -
Italian Grande Città[4] Big City
Grande città[5] Big city
Spanish Gran Ciudad[?] Big City

Trivia

References

  1. ^ a b Hamm & Rudolf GmbH, Frankfurt (1994). Super Game Boy Player's Guide. Nintendo of America (American English). Page 34.
  2. ^ 1994. ゲームボーイ ドンキーコング (Gēmu Bōi Donkī Kongu) instruction booklet. Nintendo (Japanese). Page 15.
  3. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 14: "Gebieden".
  4. ^ Donkey Kong Italian manual. Page 2 and 17.
  5. ^ Donkey Kong (Virtual Console) Italian e-manual. Page 14.
  6. ^ mario_odysseyJP (September 21, 2017). 「ニュードンク・シティ」の建物に描かれているグラフィティです。懐かしい人には懐かしい!?街の歴史に関係した絵なんです。. X (Japanese). Retrieved June 4, 2024.
  7. ^ SuperMario_UK (October 12, 2017). You might stumble across some graffiti in New Donk City. This piece has some kind of link to the city's history.... X (British English). Retrieved June 4, 2024.