Valley of Bowser 2: Difference between revisions
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|secret= [[Valley Fortress|**]] | |secret= [[Valley Fortress|**]] | ||
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'''Valley of Bowser 2''' is a [[level]] | '''Valley of Bowser 2''' is a [[level]] of the [[Valley of Bowser]] in ''[[Super Mario World]]''. It can be accessed after the completion of [[Valley of Bowser 1]]. | ||
== | |||
==Layout== | |||
The first part contains many [[Koopa Troopa]]s, [[Swoop]]ers, and [[sand tide]]s that come up and down. There is the midpoint section before the [[Warp Pipe|pipe]] that leads to the second part. The second part of the level is a large maze of sand tides. Before the maze entrance, there is a hidden power-up at the top left part of the level, and it provides the player with a [[Super Mushroom]] or a [[Cape Feather]]. Also, there is another [[? Block|Prize Block]], which become [[Yoshi's Wings|Wings]] that [[Yoshi]] can catch. The Wings lead to a direct completion of the level. | The first part contains many [[Koopa Troopa]]s, [[Swoop]]ers, and [[sand tide]]s that come up and down. There is the midpoint section before the [[Warp Pipe|pipe]] that leads to the second part. The second part of the level is a large maze of sand tides. Before the maze entrance, there is a hidden power-up at the top left part of the level, and it provides the player with a [[Super Mushroom]] or a [[Cape Feather]]. Also, there is another [[? Block|Prize Block]], which become [[Yoshi's Wings|Wings]] that [[Yoshi]] can catch. The Wings lead to a direct completion of the level. | ||
If the player enters the maze, the objective is to get in and out of the small sections into which [[Mario]] or [[Luigi]] can fit without getting crushed. There are no enemies inside the maze. At the end of the maze, there is a green pipe that slides into the next portion of the level. Once again, sand tides rise, but they do not come down again. The sand tides can be retracted if the player moves forward and turns back. If the player stands on the edge of the first sand tide, then when it is at the top, the player can [[jump]] above the ceiling to the left. If the player can go to the very left of the stage, they find a [[key]] and a [[keyhole]] laid on pieces of rock. They lead to the [[Valley Fortress]]. On the regular path, however, the player encounters [[Mega Mole]]s on top of [[Muncher]]s. The goal, as well as flying wings, allows the player to access the [[Valley Ghost House]]. | If the player enters the maze, the objective is to get in and out of the small sections into which [[Mario]] or [[Luigi]] can fit without getting crushed. There are no enemies inside the maze. At the end of the maze, there is a green pipe that slides into the next portion of the level. Once again, sand tides rise, but they do not come down again. The sand tides can be retracted if the player moves forward and turns back. If the player stands on the edge of the first sand tide, then when it is at the top, the player can [[jump]] above the ceiling to the left. If the player can go to the very left of the stage, they find a [[key]] and a [[keyhole]] laid on pieces of rock. They lead to the [[Valley Fortress]]. On the regular path, however, the player encounters [[Mega Mole]]s on top of [[Muncher]]s. The goal, as well as flying wings, allows the player to access the [[Valley Ghost House]]. | ||
==Enemies== | ==Enemies== | ||
{| | {{number of enemies | ||
|image1=[[File:SMW KoopaTroopa Green.png]] | |||
|name1=[[Koopa Troopa]] (green) | |||
|count1=5 | |||
|image2=[[File:SMW KoopaTroopaNoShell Green.png]] | |||
|name2=[[Unshelled Koopa Troopa|Unshelled Koopa]] (green) | |||
|[[Koopa Troopa]] (green) | |count2=5 (if stomped) | ||
|5 | |image3=[[File:SMW KoopaTroopaNoShell Yellow.png]] | ||
| | |name3=Unshelled Koopa (yellow) | ||
|count3=1 | |||
|[[Unshelled Koopa Troopa|Unshelled Koopa]] (green) | |image4=[[File:Rainbowshell.gif]] | ||
|5 (if stomped) | |name4=[[Shell (flashing)|Flashing Shell]] | ||
| | |count4=1 | ||
|image5=[[File:Swooper SMW sprite.png]] | |||
|Unshelled Koopa (yellow) | |name5=[[Swoop]]er | ||
|1 | |count5=9 | ||
| | |image6=[[File:Mega Mole SMW sprite.png]] | ||
|name6=[[Mega Mole]] | |||
|[[Shell (flashing)|Flashing Shell]] | |count6=3 | ||
|1 | |image7=[[File:SMW Muncher.png]] | ||
| | |name7=[[Muncher]] | ||
|count7=13 | |||
|[[Swoop]]er | }} | ||
|9 | |||
| | ==Map== | ||
{{wide image|Valleyofbowser-2.png|1200}} | |||
|[[Mega Mole]] | |||
|3 | |||
| | |||
|[[Muncher]] | |||
|13 | |||
|} | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 13:01, July 5, 2024
Level | |
---|---|
Valley of Bowser 2 | |
![]() | |
Level code | 7-2 |
World | Valley of Bowser |
Game | Super Mario World |
Time limit | 400 seconds |
<< Directory of levels >> ** |
Valley of Bowser 2 is a level of the Valley of Bowser in Super Mario World. It can be accessed after the completion of Valley of Bowser 1.
Layout
The first part contains many Koopa Troopas, Swoopers, and sand tides that come up and down. There is the midpoint section before the pipe that leads to the second part. The second part of the level is a large maze of sand tides. Before the maze entrance, there is a hidden power-up at the top left part of the level, and it provides the player with a Super Mushroom or a Cape Feather. Also, there is another Prize Block, which become Wings that Yoshi can catch. The Wings lead to a direct completion of the level.
If the player enters the maze, the objective is to get in and out of the small sections into which Mario or Luigi can fit without getting crushed. There are no enemies inside the maze. At the end of the maze, there is a green pipe that slides into the next portion of the level. Once again, sand tides rise, but they do not come down again. The sand tides can be retracted if the player moves forward and turns back. If the player stands on the edge of the first sand tide, then when it is at the top, the player can jump above the ceiling to the left. If the player can go to the very left of the stage, they find a key and a keyhole laid on pieces of rock. They lead to the Valley Fortress. On the regular path, however, the player encounters Mega Moles on top of Munchers. The goal, as well as flying wings, allows the player to access the Valley Ghost House.
Enemies
Image | Name | Count |
---|---|---|
![]() |
Koopa Troopa (green) | 5 |
![]() |
Unshelled Koopa (green) | 5 (if stomped) |
![]() |
Unshelled Koopa (yellow) | 1 |
![]() |
Flashing Shell | 1 |
![]() |
Swooper | 9 |
![]() |
Mega Mole | 3 |
![]() |
Muncher | 13 |
Map
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese | 酷霸王山谷 2[?] Kùbàwáng Shāngǔ 2 |
Valley of Bowser 2 | |
French | Vallée de Bowser 2[?] | Bowser's Valley 2 | |
German | Bowsers Tal 2[?] | Bowser's Valley 2 | |
Italian | Valle di Bowser 2[?] | Valley of Bowser 2 | |
Spanish | Valle de Bowser 2[?] | Bowser's Valley 2 |