World 1-4 (Super Mario Bros. 3): Difference between revisions
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{{level infobox | {{level infobox | ||
|image=[[File: | |image=[[File:SMB3 World 1-4 Screenshot.png]] | ||
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|world=[[Grass Land]] | |world=[[Grass Land]] | ||
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==Layout== | ==Layout== | ||
[[File:SMAS SMB3 World 1-4 Screenshot.png|thumb|left|World 1-4 (''[[Super Mario All-Stars]]'' version). ]] | |||
This autoscrolling athletic level features [[Lift|moving platforms]] that fall down as soon as the player lands on them. If Mario or Luigi stay too long next to a moving platform or a [[Brick Block]], the autoscrolling level will squish them, instantly killing them and causing them to lose a life. | This autoscrolling athletic level features [[Lift|moving platforms]] that fall down as soon as the player lands on them. If Mario or Luigi stay too long next to a moving platform or a [[Brick Block]], the autoscrolling level will squish them, instantly killing them and causing them to lose a life. | ||
Revision as of 11:30, January 14, 2024
Level | |
---|---|
World 1-4 | |
Level code | World 1-4 |
World | Grass Land |
Game | Super Mario Bros. 3 |
Time limit | 300 seconds |
<< << << Directory of levels >> >> |
World 1-4 is the fourth level of Grass Land in Super Mario Bros. 3. It can be reached by completing World 1-2. This is the first autoscrolling level in the game, and by extension the first in the Super Mario series.
Layout
This autoscrolling athletic level features moving platforms that fall down as soon as the player lands on them. If Mario or Luigi stay too long next to a moving platform or a Brick Block, the autoscrolling level will squish them, instantly killing them and causing them to lose a life.
The player must use these platforms to get through the level. Since jumping onto the platforms causes them to fall immediately, they have very little time to stall, meaning they must traverse quickly in order to not fall into the abyss below. They must also be careful to avoid the multiple bricks within the level; they could potentially push the player off due to the autoscrolling mechanic. There are Koopa Troopas and Koopa Paratroopas located in the level as hindrances, though their shells may be used to break some of the bricks. Upon reaching the end, the player finds a pipe that will take them to the end of the level. A single Boomerang Brother is found behind the exit pipe.
There are two 1-Up Mushrooms hidden in this level. One is found near the beginning of the level, in the middle of a row of three bricks, and one is found near the end in a single brick that must either be hit with a shell or with Raccoon Mario's tail.
Additionally, if the player manages to collect at least 44 coins in this level, a White Mushroom House will appear on the map, which contains a P-Wing.
In its NES release, this level has fishcake-like clouds in the background, while in its SNES release, it has towering hills.
Enemies
Name | Count |
---|---|
Red Koopa Troopa |
2 |
Red Koopa Paratroopa |
1 |
Boomerang Brother |
1 |
Level statistics
Name | Count | Notes |
---|---|---|
Coin |
29+ | 27 found in open air; extra coins can be obtained in a Coin Block, the leftmost of the Brick Blocks on which the first red Koopa Troopa walks. |
Super Mushroom |
1 | Replaced by Super Leaves if Mario is already in his Super Mario form. |
Super Leaf |
1 | Replaces Super Mushrooms if Mario is in his Super Mario form. |
1-Up Mushroom |
2 | Found in a Hidden Block above the pipe to the secret area. |
Secret Area | 0 | This level has no secret areas. |
Level maps
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Stage 2[1] Mondo 1-4[2] |
- World 1-4 |
References
- ^ Club Nintendo (Italy) Volume 3 - 1991 Issue 6, page 16.
- ^ Super Mario Bros. Enciclopedia, pag. 38