Template:PM bestiary: Difference between revisions
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m (Protected "Template:PM bestiary" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only administrators] (indefinite))) |
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{| class="infobox-wide" style="background:#CFEEFF;border-color:aliceblue;border-spacing:0" | {| class="infobox-wide" style="background:#CFEEFF;border-color:aliceblue;border-spacing:0" | ||
|style="font-size:125%;text-align:center;color:white;background:#0000CC"|{{color-link|{{{name|Enemy Name}}}|white| | |style="font-size:125%;text-align:center;color:white;background:#0000CC"|'''{{color-link|{{{name|Enemy Name}}}|white|{{{altname|{{{name|Enemy Name}}}}}}}}''' | ||
|colspan=9 style="background:#0000CC"| | |colspan=9 style="background:#0000CC"| | ||
|- | |- | ||
|rowspan= | |rowspan=7 colspan=2 style="border-bottom:3px solid #74A5ED;text-align:center;width:20%"|{{{image|[[File:Nocoverart.png|100px|center|class=notpageimage]]<br>[[Special:Upload|<small>Upload one!</small>]]}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP:''' | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP:''' | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}} | ||
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|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense:''' | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense:''' | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}} | ||
|- | |||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's role (such as a common enemy or boss).">'''Role:'''</span> | |||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{role|}}} | |||
|style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type:'''</span> | |style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type:'''</span> | ||
|style="border-bottom:3px solid #74A5ED | |style="border-bottom:3px solid #74A5ED"|{{{type|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level:'''</span> | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks the enemy is immune to.">'''Immune:'''</span> | |- | ||
|style="border-bottom:3px solid #74A5ED"|{{{strong|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The types of attacks the enemy is immune to.">'''Immune:'''</span> | ||
|style="border-bottom:3px solid #74A5ED | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{strong|}}} | ||
|style="border-bottom:3px solid #74A5ED | |style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weakness:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|'''Moves:''' | |style="border-bottom:3px solid #74A5ED"|{{{weak|}}} | ||
|style="border-bottom:3px solid #74A5ED"|{{{moves|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Moves:''' | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{moves|}}} | |||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep:'''</span> | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep:'''</span> | ||
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|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock:'''</span> | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop:'''</span> | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink:'''</span> | ||
|style="border-bottom:3px solid #74A5ED | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shrink|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright:'''</span> | |style="border-bottom:3px solid #74A5ED"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{fright|}}} | |style="border-bottom:3px solid #74A5ED"|{{{stop|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright:'''</span> | |||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{fright|}}} | |||
|- | |||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift:'''</span> | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane:'''</span> | |style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}} | |style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped on the field.">'''Coins:'''</span> | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped on the field.">'''Coins:'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items:'''</span> | |- | ||
|style="border-bottom:3px solid #74A5ED"|{{{items|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items:'''</span> | ||
|style="border-bottom:3px solid #74A5ED | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{items|}}} | ||
|style="border-bottom:3px solid #74A5ED | |style="border-bottom:3px solid #74A5ED"|<span title="The amount of 'A' presses required for a 100% run chance.">'''Run:'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{nowrap|'''Location(s):'''}} | |style="border-bottom:3px solid #74A5ED"|{{{run|}}} | ||
|style="border-bottom:3px solid #74A5ED"|{{{location|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{nowrap|'''Location(s):'''}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{location|}}} | |||
|- | |- | ||
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle:''' | |style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle:''' |
Revision as of 19:38, December 28, 2023
Template:Color-link | |||||||||
Upload one! |
HP: | Attack: | Defense: | ||||||
Role: | Type: | Level: | |||||||
Immune: | Weakness: | Moves: | |||||||
Sleep: | Dizzy: | Shock: | |||||||
Shrink: | Stop: | Fright: | |||||||
Air Lift: | Hurricane: | Coins: | |||||||
Items: | Run: | Template:Nowrap | |||||||
Tattle: |
This template is used in the Paper Mario bestiary page.