Template:PM bestiary: Difference between revisions

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m (Protected "Template:PM bestiary" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only administrators] (indefinite)))
(Per proposal)
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{| class="infobox-wide" style="background:#CFEEFF;border-color:aliceblue;border-spacing:0"
{| class="infobox-wide" style="background:#CFEEFF;border-color:aliceblue;border-spacing:0"
|style="font-size:125%;text-align:center;color:white;background:#0000CC"|{{color-link|{{{name|Enemy Name}}}|white|{{#switch:{{{role|common}}}|common=|boss='''|support=<u>}}{{{altname|{{{name|Enemy Name}}}}}}{{#switch:{{{role|common}}}|common=|boss='''|support=</u>}}}}
|style="font-size:125%;text-align:center;color:white;background:#0000CC"|'''{{color-link|{{{name|Enemy Name}}}|white|{{{altname|{{{name|Enemy Name}}}}}}}}'''
|colspan=9 style="background:#0000CC"|
|colspan=9 style="background:#0000CC"|
|-
|-
|rowspan=5 colspan=2 style="border-bottom:3px solid #74A5ED;text-align:center;width:20%"|{{{image|[[File:Nocoverart.png|100px|center|class=notpageimage]]<br>[[Special:Upload|<small>Upload one!</small>]]}}}
|rowspan=7 colspan=2 style="border-bottom:3px solid #74A5ED;text-align:center;width:20%"|{{{image|[[File:Nocoverart.png|100px|center|class=notpageimage]]<br>[[Special:Upload|<small>Upload one!</small>]]}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP:'''
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP:'''
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}}
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|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense:'''
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense:'''
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}}
|-
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's role (such as a common enemy or boss).">'''Role:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{role|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type:'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type:'''</span>
|style="border-bottom:3px solid #74A5ED;width:40%"|{{{type|}}}
|style="border-bottom:3px solid #74A5ED"|{{{type|}}}
|-
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks the enemy is immune to.">'''Immune:'''</span>
|-
|style="border-bottom:3px solid #74A5ED"|{{{strong|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The types of attacks the enemy is immune to.">'''Immune:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weakness:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{strong|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{weak|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weakness:'''</span>
|style="border-bottom:3px solid #74A5ED"|'''Moves:'''
|style="border-bottom:3px solid #74A5ED"|{{{weak|}}}
|style="border-bottom:3px solid #74A5ED"|{{{moves|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Moves:'''
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{moves|}}}
|-
|-
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep:'''</span>
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|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{shrink|}}}
|-
|-
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{stop|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shrink|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright:'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{fright|}}}
|style="border-bottom:3px solid #74A5ED"|{{{stop|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{fright|}}}
|-
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane:'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}}
|style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}}
|-
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped on the field.">'''Coins:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped on the field.">'''Coins:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items:'''</span>
|-
|style="border-bottom:3px solid #74A5ED"|{{{items|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The amount of 'A' presses required for a 100% run chance.">'''Run:'''</span>
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{items|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{run|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The amount of 'A' presses required for a 100% run chance.">'''Run:'''</span>
|style="border-bottom:3px solid #74A5ED"|{{nowrap|'''Location(s):'''}}
|style="border-bottom:3px solid #74A5ED"|{{{run|}}}
|style="border-bottom:3px solid #74A5ED"|{{{location|}}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{nowrap|'''Location(s):'''}}
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{location|}}}
|-
|-
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle:'''
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle:'''

Revision as of 19:38, December 28, 2023

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HP: Attack: Defense:
Role: Type: Level:
Immune: Weakness: Moves:
Sleep: Dizzy: Shock:
Shrink: Stop: Fright:
Air Lift: Hurricane: Coins:
Items: Run: Template:Nowrap
Tattle:

This template is used in the Paper Mario bestiary page.