Finishing Blow: Difference between revisions
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|JapR=Ippatsu Shōbu | |JapR=Ippatsu Shōbu | ||
|JapM=Winning blow | |JapM=Winning blow | ||
|Fra=Poing décisif | |||
|FraM=Decisive fist<br/><small>(play with the expression "Point décisif" (''decisive point'') and "poing" (''fist'' in French))</small> | |||
}} | }} | ||
Revision as of 21:13, December 15, 2023
Finishing Blow | |
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Appears in | WarioWare: Move It! |
Type | Jimmy T |
Command(s) | Punch! |
Info | "As a cat, you have one paw punch to defeat your enemy. Watch closely, and then deliver full feline force at just the right moment!" |
Controls | |
Form(s) | "Archer" |
Finishing Blow is one of Jimmy T's microgames in WarioWare: Move It!.
Gameplay
The player controls Sameow and must punch their dominant-hand fist forward when the enemy reaches her. The enemy flashes red when it is within Sameow's range. If Sameow punches too early, the enemy will rush toward her; if she does not punch, it runs into her. Both result in a loss.
- Level 1: The enemy moves toward Sameow at a constant speed.
- Level 2: The enemy either moves toward Sameow before stopping for a while, then runs toward her quickly; or runs quickly toward Sameow after a while.
- Level 3: The enemy jumps or flies toward Sameow.
In multiplayer, each player controls a cat that faces an incoming enemy. Both enemies move simultaneously and must be defeated to win.
Names in other languages
Language | Name | Meaning | Notes |
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