Catching Hands: Difference between revisions
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* '''Level 2:''' A mole may disrupt the ball's trajectory. The setting is a backyard. | * '''Level 2:''' A mole may disrupt the ball's trajectory. The setting is a backyard. | ||
* '''Level 3:''' Same as Level 2, but the pitcher also throws a bird which the player should not catch. The setting is a mountain range. | * '''Level 3:''' Same as Level 2, but the pitcher also throws a bird which the player should not catch. The setting is a mountain range. | ||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ボールキャッチ | |||
|JapR=Bōru Kyatchi | |||
|JapM=Ball catch | |||
}} | |||
{{Young Cricket & Master Mantis's microgames}} | {{Young Cricket & Master Mantis's microgames}} | ||
{{WWMI microgames}} | {{WWMI microgames}} | ||
[[Category:WarioWare: Move It! microgames]] | [[Category:WarioWare: Move It! microgames]] |
Revision as of 20:56, December 6, 2023
Catching Hands | |
---|---|
Appears in | WarioWare: Move It! |
Type | Cricket & Mantis |
Command(s) | Catch! |
Info | "Here comes the pitch! Raise your glove for high balls, and lower it for grounders." |
Controls | |
Form(s) | "Squat" |
Catching Hands is one of Young Cricket and Master Mantis's microgames in WarioWare: Move It!
Gameplay
The pitcher throws a baseball and the player must catch it. The pitcher may either throw a groundball in which the player must lower their hands, or a high ball in which the player must raise their hands.
- Level 1: There are no obstacles. The setting is a baseball park.
- Level 2: A mole may disrupt the ball's trajectory. The setting is a backyard.
- Level 3: Same as Level 2, but the pitcher also throws a bird which the player should not catch. The setting is a mountain range.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ボールキャッチ[?] Bōru Kyatchi |
Ball catch |