Catching Hands: Difference between revisions

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* '''Level 2:''' A mole may disrupt the ball's trajectory. The setting is a backyard.
* '''Level 2:''' A mole may disrupt the ball's trajectory. The setting is a backyard.
* '''Level 3:''' Same as Level 2, but the pitcher also throws a bird which the player should not catch. The setting is a mountain range.
* '''Level 3:''' Same as Level 2, but the pitcher also throws a bird which the player should not catch. The setting is a mountain range.
==Names in other languages==
{{foreign names
|Jap=ボールキャッチ
|JapR=Bōru Kyatchi
|JapM=Ball catch
}}


{{Young Cricket & Master Mantis's microgames}}
{{Young Cricket & Master Mantis's microgames}}
{{WWMI microgames}}
{{WWMI microgames}}
[[Category:WarioWare: Move It! microgames]]
[[Category:WarioWare: Move It! microgames]]

Revision as of 20:56, December 6, 2023

Catching Hands
Catching Hands
Appears in WarioWare: Move It!
Type Cricket & Mantis
Command(s) Catch!
Info "Here comes the pitch! Raise your glove for high balls, and lower it for grounders."
Controls Joy-Con
Form(s) "Squat"

Catching Hands is one of Young Cricket and Master Mantis's microgames in WarioWare: Move It!

Gameplay

The pitcher throws a baseball and the player must catch it. The pitcher may either throw a groundball in which the player must lower their hands, or a high ball in which the player must raise their hands.

  • Level 1: There are no obstacles. The setting is a baseball park.
  • Level 2: A mole may disrupt the ball's trajectory. The setting is a backyard.
  • Level 3: Same as Level 2, but the pitcher also throws a bird which the player should not catch. The setting is a mountain range.

Names in other languages

Language Name Meaning Notes
Japanese ボールキャッチ[?]
Bōru Kyatchi
Ball catch