Clock Watchers: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The announcer gives each player a set time to aim for, which is shown on the large clock. The players have to say "Stop" into the [[Nintendo GameCube#Nintendo GameCube Microphone|Mic]] after an amount of time as close to said amount as possible has passed. After three seconds, the timer disappears, forcing players to keep track themselves. If a player does not stop the clock within 20 seconds, | The announcer gives each player a set time to aim for, which is shown on the large clock. The players have to say "Stop" into the [[Nintendo GameCube#Nintendo GameCube Microphone|Mic]] after an amount of time as close to said amount as possible has passed. After three seconds, the timer disappears, forcing players to keep track themselves. If a player does not stop the clock within 20 seconds, the game sets their time at 20 seconds. The player(s) who come(s) closest to their target time(s) win(s). If all four players have the same score, the minigame ends in a tie. | ||
==Ending== | ==Ending== |
Revision as of 18:10, April 20, 2023
- Not to be confused with Clock-Watcher.
Clock Watchers | |||
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Appears in | Mario Party 7 | ||
Type | 4-Player Mic minigame | ||
Music track | Time Grows Nigh | ||
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Clock Watchers is a 4-Player Mic minigame found in Mario Party 7. Its name is a play on "clock" and both forms of the word "watch" (which is a term for a miniature clock or a verb meaning "to observe").
Introduction
The Goomba-filled audience cheers as the players run onto the stage.
Gameplay
The announcer gives each player a set time to aim for, which is shown on the large clock. The players have to say "Stop" into the Mic after an amount of time as close to said amount as possible has passed. After three seconds, the timer disappears, forcing players to keep track themselves. If a player does not stop the clock within 20 seconds, the game sets their time at 20 seconds. The player(s) who come(s) closest to their target time(s) win(s). If all four players have the same score, the minigame ends in a tie.
Ending
The crowd cheers as winners do their victory animations and, unless all four players got the same distance from their target times, losers do their losing animations. If the minigame ends in a tie, the players perform their losing animations.
Controls
- – Say: "Stop"
In-game text
- Rules – "Stop the timer as close to the target time as you can."
- Advice – "Once the timer disappears, keep counting in your head."
See also
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | マイクでストップ[?] Maiku de sutoppu |
Stop with Mic | |
German | Uhr-plötzlich[?] | Portmnateau of Uhr (clock) and urplötzlich (suddenly) | |
Italian | Cronomaestri[?] | Chronomasters | |
Spanish | Crono a ciegas[?] | Blind Watch |