Gusty Glade (Donkey Kong Land 2): Difference between revisions
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Revision as of 11:06, April 24, 2022
Level | |
---|---|
Gusty Glade | |
Level code | 4 - 3 |
World | Gloomy Gulch |
Game | Donkey Kong Land 2 |
<< Directory of levels >> |
Gusty Glade is the twenty-fifth level of Donkey Kong Land 2 and the fifth level of Gloomy Gulch.
Summary
Gusty Glade takes place within a spooky forest. The level's main feature and obstacle is a strong wind that sways left and right, pushing Diddy and Dixie in the direction it blows. There are several pits where the Kongs must use hooks, Barrel Cannons, or the strong wind to get across. The hooks and Barrel Cannons are usually distanced apart and can only be reached if the strong wind carries the Kongs there. The gust sometimes blows in the opposite direction that the Kongs must take, which could easily lead to them falling in a pit and losing a life.
At the very start, the Kongs can enter an Animal Barrel to continue as Rattly the Rattlesnake for a portion of the level. They can reach it by jumping to an invisible hook and continuing to the upper-left across a trail of hooks.
Layout
Gusty Glade has a very similar layout to the eponymous Donkey Kong Country 2: Diddy's Kong Quest level. Some enemies and items in Gusty Glade were excluded or moved, although the Bonus Levels and other secrets are in distinct areas.
Enemies
Items and objects
- Banana Bunch Coin: 2
- DK Barrel: 3
- Treasure chest: 2
K-O-N-G Letters
- K: The letter K is inside the first treasure chests, which is shortly after the first DK Barrel.
- O: The letter O is on a thin platform found shortly after the second DK Barrel.
- N: Shortly after the Star Barrel, the Kongs can find the second treasure chest around a few Spinies. Breaking it reveals the letter N.
- G: The letter G hovers above the second-to-last pit in the level. A Blast Barrel is beneath the letter G to catch the Kongs when they drop to it.
DK Coin
Near the end of the level, after passing an area with a Kannon, the Kongs must blast across a pit with Barrel Cannons and acquire the DK Coin along the way.
Bonus Levels
Image | Type and description |
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Collect the Stars!: After passing the letter O in an area with thin platforms, the Kongs must cross a pit from a hook. Instead of jumping to the ledge to the right, Diddy or Dixie must drop below and follow a banana trail to land in a hidden Bonus Barrel. In the Bonus Level, the Kongs have 20 seconds to collect 15 stars in a small area. They must jump from ground platforms to reach the stars. Once the Kongs collect all of the stars, the Kremkoin appears. | |
Destroy them All!: After passing the letter N, the Kongs can find a nearby a kannonball. They must pick it up and carry it along the path until they find a kannon. They must load it into the kannon to blast up to the second Bonus Level. There, the Kongs have 20 seconds to defeat five enemies: two Spinies, a nearby Klampon, and two Kaboings. After defeating every enemy, the Kremkoin appears for them to collect. |