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[[File:TORM.PNG|thumb|S3, Tower of Revival]] | [[File:TORM.PNG|thumb|S3, Tower of Revival]] | ||
'''Tower of Revival''' is one of the many levels in ''[[Wario Land 3]]'' located in the south part of the [[ | '''Tower of Revival''' is one of the many levels in ''[[Wario Land 3]]'' located in the south part of the [[music box (world)|music box world]]. It will raise from the ground only if [[Wario]] collects the two Skull Rings found in [[The Vast Plain]] and [[The Pool of Rain]] by using the vines grown by the Magic Seeds. | ||
The Tower of Revival is an ancient tower. It has two doors with snake drawings on them which Wario can enter by using the snakes' eyes. There is also a room that Wario can explore after getting the Statue from [[Bank of the Wild River]]. | The Tower of Revival is an ancient tower. It has two doors with snake drawings on them which Wario can enter by using the snakes' eyes. There is also a room that Wario can explore after getting the Statue from [[Bank of the Wild River]]. | ||
==Enemies== | ==Enemies== | ||
*[[Para-Goom]] (1) | *[[Para-Goom]] (1) |
Revision as of 19:12, April 8, 2022
Tower of Revival is one of the many levels in Wario Land 3 located in the south part of the music box world. It will raise from the ground only if Wario collects the two Skull Rings found in The Vast Plain and The Pool of Rain by using the vines grown by the Magic Seeds.
The Tower of Revival is an ancient tower. It has two doors with snake drawings on them which Wario can enter by using the snakes' eyes. There is also a room that Wario can explore after getting the Statue from Bank of the Wild River.
Enemies
- Para-Goom (1)
- Pneumo (6)
- Spark (14)
- Doughnuteer (4)
- Flame (5, 3 has no fire)
- Zombie (3)
- Appleby (5)
- Omodonmeka (3, 2 carrying Omodon)
- Omodon (2)
- Spearhead (2)
- Brrr Bear (1)
- Silky (1)
Treasures
Gray Chest: Swimming Flippers
The Swimming Flippers[1], also called the Swim Fins[2], is in the Gray Chest at the entrance but the Gray Key is too far away. Wario has to light all the flame torches with as Hot Wario to get rid of the flame block in the way. Then he has to climb the ladder, use the Puffy Wario form and avoid the sparks to get the key and open the Gray Chest.
These flippers allow Wario to swim. This opens new possibilities for him in The Pool of Rain and The Big Bridge. He can find another pair of flippers later on in Out of the Woods, which allow him to Super Swim against currents.
Red Chest: Super Smash
The Super Smash[3] in the Red Chest requires the blue snake door in this level to be open. After entering that door, Wario finds himself in a room with a torch which he can use to break the Bonfire Blocks right under the doughnut blocks, but the doughnut blocks have to be removed. To do so, he has to use the pipe in the upper part of the level to reach a room full of zombies that Wario has to avoid, then use another pipe to finally get to the Doughnuteers. He has to use them to transform into Fat Wario and fall to break the doughnut blocks. He must use his hot form to break the Bonfire Blocks and then come back to the zombie room and become Zombie Wario to manage to go through the floor.
The Red Chest is right there, but cannot be opened until the Red Key is retrieved. To do so, he has to turn on the switch and come back to the Doughnuteers' room and get the key which is accessible after the switch is activated. Then, he has to come back to the treasure chest and open it.
This garlic allows Wario to Super Smash[3][4] solid blocks. This opens new possibilities for him in the Bank of the Wild River, The Tidal Coast, and The Colossal Hole. It also allows him to destroy the boulder obstructing Sea Turtle Rocks.
Green Chest: Treasure Map
The Treasure Map[5] in the Green Chest requires the Statue from Bank of the Wild River. Wario has to light all the torches and make his way to the top, then enter the warp pipe. Wario can now access higher areas using the fences.
First, he has to climb the fences and avoid the sparks and for a short time, the first Appleby. Then he has to let the second one make him fat to break the doughnut blocks found below. The Green Key can be found bellow the blocks. Then, he has to make his way to the top of the room by climbing the fences and avoiding the obstacles. When he does, he only has to open the Green Chest and discover the treasure.
The Treasure Map unlocks The East Crater.
Blue Chest: Sky Key
The Sky Key requires the golden snake door in this level to be open. Wario must make his way to the room where the Statue made fences. Then, he has to climb them until he reaches the door. Wario has to enter it. Here, Wario has to climb the ladder and enter the safe corners so he will not fall when the Omodon enemies shake the ground. When he reaches another ladder, he has to climb this one as well until he reaches the Omodon. He has to let it stomp him and turn him into Flat Wario. He can now access the door to the right.
Here, Wario must make his way to the top, and when he comes across a Brrr Bear, he has to grab it and proceed. When he reaches the top of the room, he has to use the Brrr Bear to break the enemy blocks and grab the Silky. Then, he has to let it turn him into a Ball o' String Wario. This will allow him to break the Yarn Block blocking the way to the Blue Chest.
The Sky Key unlocks Above the Clouds.
Reaction abilities in this level
- Ball o' String Wario (via Silky)
- Fat Wario (via Doughnuteer or Appleby)
- Flat Wario (via Omodon)
- Hot Wario (via flame)
- Ice Skatin' Wario (via Brrr Bear)
- Puffy Wario (via Pneumo)
- Zombie Wario (via zombie)
Gallery
A room full of Doughnuteers
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 復活の塔[?] Fukkatsu no Tō |
Tower of Revival |
References
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 92.
- ^ Official American Wario Land 3 website (Internet Archive)
- ^ a b Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 94.
- ^ Nintendo Power Volume 133, page 59.
- ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 96.