Get a Rope: Difference between revisions

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==Gameplay==
==Gameplay==
Each player has to select one of three [[rope]]s and pull it. The object is to pull the rope they think contains the best result, making the minigame luck-based. Ropes can contain three results: An enormous 100-ton weight can crush the player (worst luck), little or no confetti can fall (average luck), or a lot of confetti can fall (best luck). The winner is the player who gets a better result than their opponent.
Each player has to select one of three [[rope]]s and pull it. The object is to pull the rope they think contains the best result, making the minigame luck-based. Ropes can contain three results: An enormous 100-ton weight can crush the player (worst result), little or no confetti can fall (average result), or a lot of confetti can fall (best result). The winner is the player who gets a better result than their opponent.


This minigame takes place in a common place for five simple Duel minigames, which is a western town setting. The characters are on a wooden horseshoe arena surrounded by cacti, barrels, and two buildings. In the far-off distance, there is a simple wooden windmill and a few hills and mountains.
This minigame takes place in a common place for five simple Duel minigames, which is a western town setting. The characters are on a wooden horseshoe arena surrounded by cacti, barrels, and two buildings. In the far-off distance, there is a simple wooden windmill and a few hills and mountains.

Revision as of 11:41, July 17, 2021

Template:Minigame-infobox Get a Rope is a Duel minigame found in Mario Party 5. The name is a pun on the saying "get a grip."

Gameplay

Each player has to select one of three ropes and pull it. The object is to pull the rope they think contains the best result, making the minigame luck-based. Ropes can contain three results: An enormous 100-ton weight can crush the player (worst result), little or no confetti can fall (average result), or a lot of confetti can fall (best result). The winner is the player who gets a better result than their opponent.

This minigame takes place in a common place for five simple Duel minigames, which is a western town setting. The characters are on a wooden horseshoe arena surrounded by cacti, barrels, and two buildings. In the far-off distance, there is a simple wooden windmill and a few hills and mountains.

Controls

  • Control Stick – Select rope
  • A Button – Confirm

In-game text

  • Rules"Select one of the three ropes to pull. The results are completely random."
  • Advice"The player with the best result wins."

See also

Names in other languages

Language Name Meaning Notes
Japanese えらんでロープ![?]
Erande rōpu!
Choose a Rope!
German Tauzieh-Lotterie[?] Tug Lottery
Italian Scegli la fune[?] Choose the rope
Spanish Cuerda sorpresa[?] Surprise Rope

Template:MP5 Minigames