End of the Line: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The minigame begins with Steamer running into the players and bringing them onto its tender. They must navigate it back to the station. They are given a choice of two tunnels at a set of points to enter. Choosing an incorrect tunnel will cause the player to fall off a cliff and return to the start of the course. The first player to choose the correct tunnel at each of three junctions and arrive at the station with Steamer wins. If both players arrive at the station at the same time, or if five minutes pass, the minigame will end in a draw. | The minigame begins with Steamer running into the players and bringing them onto its tender. They must navigate it back to the station. They are given a choice of two tunnels at a set of points to enter. Choosing an incorrect tunnel will cause the player to fall off a cliff and return to the start of the course. The first player to choose the correct tunnel at each of three junctions and arrive at the station with Steamer wins. If both players arrive at the station at the same time, or if five minutes pass, the minigame will end in a draw. | ||
==Ending== | |||
When the winner came out of the last true tunnel, Steamer brings him/her to the station and strike a victory pose. | |||
==Controls== | ==Controls== |
Revision as of 15:33, April 27, 2021
Template:Minigame-infobox End of the Line is a Duel minigame in Mario Party 3. Its name comes from the old saying "the end of the line."
Introduction
Somewhere in a desert, the players are standing on a railroad track and are startled when they turn around and see Steamer coming towards them, whistling. With no time for the players to react, Steamer then runs over them, knocking them onto a moving platform behind it. The minigame then begins.
Gameplay
The minigame begins with Steamer running into the players and bringing them onto its tender. They must navigate it back to the station. They are given a choice of two tunnels at a set of points to enter. Choosing an incorrect tunnel will cause the player to fall off a cliff and return to the start of the course. The first player to choose the correct tunnel at each of three junctions and arrive at the station with Steamer wins. If both players arrive at the station at the same time, or if five minutes pass, the minigame will end in a draw.
Ending
When the winner came out of the last true tunnel, Steamer brings him/her to the station and strike a victory pose.
Controls
– Select left tunnel
– Select right tunnel
In-game text
- Game Rules
- Advice
- Tumble: "If you remember which were the incorrect tunnels, you'll be able to proceed smoothly if you start over."
- Goomba: "Even if you choose the wrong tunnel, you'll just start over. Don't forget which was the wrong one!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Endstation[?] | End of the Line | |
Spanish | Fin del Camino[?] | End of the Line |