World 3-Castle (New Super Mario Bros. Wii): Difference between revisions

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The level starts with ice cubes, several [[Dry Bones]] and [[? Block]]s (one of which contains a [[Penguin Suit]]). To progress, [[Mario]] and co. must enter a [[Warp Pipe]]. When they comes out, they must fall through some [[Donut Block]]s onto an Ice Snake Block, which must be used to progress through the level. Along the way, Mario and co. must avoid large [[icicle]]s that fall onto the Ice Snake Block and platforms with [[Spike Trap|spikes]]. There are three [[magical ball|circus ball]]s which the players can jump on to reach the first [[Star Coin]]. The Ice Snake Block leads to a platform with another Warp Pipe.
The level starts with ice cubes, several [[Dry Bones]] and [[? Block]]s (one of which contains a [[Penguin Suit]]). To progress, [[Mario]] and co. must enter a [[Warp Pipe]]. When they comes out, they must fall through some [[Donut Block]]s onto an Ice Snake Block, which must be used to progress through the level. Along the way, Mario and co. must avoid large [[icicle]]s that fall onto the Ice Snake Block and platforms with [[Spike Trap|spikes]]. There are three [[magical ball|circus ball]]s which the players can jump on to reach the first [[Star Coin]]. The Ice Snake Block leads to a platform with another Warp Pipe.


After entering the pipe, there is another pipe which continually spawns [[Bob-omb]]s. The player must use the Bob-ombs to break ice cubes to access second Star Coin and continue through the level. More Bob-ombs must be used to free another Ice Snake Block. The last Star Coin and a [[Red Ring]] are located along the ensuing ride. The Ice Snake Block ends at a Pipe leading to a secret area with a Penguin Suit. After the pipe is the door leading to [[Lemmy Koopa]].
After entering the pipe, there is another pipe which continually spawns [[Bob-omb]]s. The player must use the Bob-ombs to break ice cubes to access second Star Coin and continue through the level. More Bob-ombs must be used to free another Ice Snake Block. The last Star Coin and a [[Red Ring]] are located along the ensuing ride. The Ice Snake Block ends at a Pipe leading to a secret area with a Penguin Suit around three circus balls. After the pipe is the door leading to [[Lemmy Koopa]].


[[Kamek|Magikoopa]] makes Lemmy's circus balls bigger so it becomes harder for Mario and co. to hurt Lemmy. Lemmy uses the same tactics as in [[World 3-Tower (New Super Mario Bros. Wii)|the tower battle]]. After being hit twice, Lemmy's ball further increases in size. After the third hit, Lemmy falls and the key to the castle appears. The player then confronts [[Bowser Jr.]], who again escapes in his [[airship]]. The players pursue him into World 4.
[[Kamek|Magikoopa]] makes Lemmy's circus balls bigger so it becomes harder for Mario and co. to hurt Lemmy. Lemmy uses the same tactics as in [[World 3-Tower (New Super Mario Bros. Wii)|the tower battle]]. After being hit twice, Lemmy's ball further increases in size. After the third hit, Lemmy falls and the key to the castle appears. The player then confronts [[Bowser Jr.]], who again escapes in his [[airship]]. The players pursue him into World 4.

Revision as of 08:19, January 16, 2021

Template:Levelbox World 3-Castle is the castle and final level of World 3 in New Super Mario Bros. Wii. It is unlocked by accessing the Goal Pole of World 3-4 after the ! Switch is activated on the World 3 Map. The level introduces Bob-ombs and Ice Snake Blocks, the latter of which make their only appearance in this level. Lemmy Koopa awaits the players at the end of the level; defeating him allows the players to advance to World 4.

Layout

Mario battling Lemmy Koopa
The second fight with Lemmy Koopa

The level starts with ice cubes, several Dry Bones and ? Blocks (one of which contains a Penguin Suit). To progress, Mario and co. must enter a Warp Pipe. When they comes out, they must fall through some Donut Blocks onto an Ice Snake Block, which must be used to progress through the level. Along the way, Mario and co. must avoid large icicles that fall onto the Ice Snake Block and platforms with spikes. There are three circus balls which the players can jump on to reach the first Star Coin. The Ice Snake Block leads to a platform with another Warp Pipe.

After entering the pipe, there is another pipe which continually spawns Bob-ombs. The player must use the Bob-ombs to break ice cubes to access second Star Coin and continue through the level. More Bob-ombs must be used to free another Ice Snake Block. The last Star Coin and a Red Ring are located along the ensuing ride. The Ice Snake Block ends at a Pipe leading to a secret area with a Penguin Suit around three circus balls. After the pipe is the door leading to Lemmy Koopa.

Magikoopa makes Lemmy's circus balls bigger so it becomes harder for Mario and co. to hurt Lemmy. Lemmy uses the same tactics as in the tower battle. After being hit twice, Lemmy's ball further increases in size. After the third hit, Lemmy falls and the key to the castle appears. The player then confronts Bowser Jr., who again escapes in his airship. The players pursue him into World 4.

Star Coins

  • Star Coin 1 (pictured): The first Star Coin, along with several other coins, is floating above a row of Donut Blocks. Mario and co. should bounce off the circus balls to reach the area.
  • Star Coin 2: The second Star Coin is at the beginning of the third area, boxed in by big Ice Blocks. Mario and co. should destroy the Ice Blocks with Bob-ombs to access the area.
  • Star Coin 3: The third Star Coin is surrounded by many rows of Donut Blocks and can be easily jumped to from the second Ice Snake Block.

Enemies

Name Image Amount
Bob-ombs A Bob-Omb from New Super Mario Bros. Wii 27 + infinite spawning
Dry Bones DryBones NSMBW.png 9
Boss: Lemmy Koopa NSMBW Lemmy Render.png 1

Level map

Level map

Template:NSMBW Levels