World 2-4 (Super Mario Bros. 3): Difference between revisions

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World 2-4 is split between a lower path and an upper path.
World 2-4 is split between a lower path and an upper path.
===Lower path===
===Lower path===
The lower path is a plain broken up by [[pit]]s and ledges, with several [[Koopa Troopa]]s and [[Boomerang Bro]]thers. To collect the power-up in the [[? Block]]s over the pit or on the ground, the player has to kick a Koopa Troopa's shell into the block. After the [[Fire Piranha Plant|Venus Fire Trap]] in the [[Warp Pipe|pipe]] and the second Boomerang Brother are several high ledges with [[coin]]s between them, followed by the [[Goal (Super Mario Bros. 3)|goal]].
The lower path is a plain broken up by [[pit]]s and ledges, with several [[Koopa Troopa green and koopa paratroopa red]]s and [[Boomerang Bro]]thers. To collect the power-up in the [[? Block]]s over the pit or on the ground, the player has to kick a Koopa Troopa's shell into the block. After the [[Fire Piranha Plant|Venus Fire Trap]] in the [[Warp Pipe|pipe]] and the second Boomerang Brother are several high ledges with [[coin]]s between them, followed by the [[Goal (Super Mario Bros. 3)|goal]].


===Upper path===
===Upper path===

Revision as of 02:52, May 1, 2020

Template:Levelbox World 2-4 is the fourth main level and the sixth level overall of Desert Land in Super Mario Bros. 3. It is accessed by completing World 2-Desert and its own completion will open the way to World 2-Pyramid.

Layout

World 2-4 is split between a lower path and an upper path.

Lower path

The lower path is a plain broken up by pits and ledges, with several Koopa Troopa green and koopa paratroopa reds and Boomerang Brothers. To collect the power-up in the ? Blocks over the pit or on the ground, the player has to kick a Koopa Troopa's shell into the block. After the Venus Fire Trap in the pipe and the second Boomerang Brother are several high ledges with coins between them, followed by the goal.

Upper path

To reach the upper path, the player needs to be powered-up with a Super Leaf, which the player can collect from the ? Block over a pit if needed. By building up the Power Meter and flying into the Brick Blocks directly above where the player started, the player can reach an oasis, which has a Switch Block hidden in one of the blocks. Afterward is a long path with coins and Coin Blocks hidden as Brick Blocks, followed by some Koopa Paratroopas. At the end of the path are several coins and Brick Blocks, along with a Switch Block hidden in the block above the last. Finally, there are some descending Jump Blocks, with the last of which holding a power-up, leading to the goal.

Enemies

Name Count
Para-Goomba
Red Para-Goomba
1
Koopa Paratroopa
Green Koopa Paratroopa
1
Koopa Troopa
Red Koopa Troopa
4
Koopa Paratroopa
Red Koopa Paratroopa
2
Fire Piranha Plant
Green Venus Fire Trap
1
Cheep Cheep
Green Cheep-Cheep
1
Boomerang Bro
Boomerang Brother
3

Level statistics

Feature Count Notes
Coin
Coin
128 19 in ? Blocks, 68 in open air, and 41 from swapped Brick Blocks after hitting a Switch Block.
Super Mushroom
Super Mushroom
4 Replaced by Super Leaves if Mario is already Super Mario.
Super Leaf
Super Leaf
4 Replaces Super Mushrooms if Mario is Super Mario.

Level map

Template:SMB3 Levels