Yoshi Demo: Difference between revisions

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[[Image:yoshistorysceenshot.PNG|thumb|A screenshot of '''''Yoshi Demo'''''.]]
[[Image:yoshistorysceenshot.PNG|thumb|A screenshot of '''''Yoshi Demo'''''.]]


'''''Yoshi Demo''''' is a tech demo that appeared to be a [[Game Boy Advance]] port of ''[[Yoshi's Story]]''. It is also commonly regarded as [[vaporware]], though it is unknown [[Nintendo]] ever had any intentions of releasing it as a full game.
'''''Super Mario Advance 5''''' is a tech demo that appeared to be a [[Game Boy Advance]] port of ''[[Yoshi's Story]]''. It is also commonly regarded as [[vaporware]], though it is unknown [[Nintendo]] ever had any intentions of releasing it as a full game.


As stated above, this tech demo seemed to be based on ''Yoshi's Story'', though it had a few differences from that game (such as better graphics). ''Yoshi Demo'' begins by showing [[Yoshi's Island (place)|Yoshi's Island]] rotating before cutting to an endless, ''Yoshi's Story''-like [[levels|level]]. At the beginning of this level, Yoshi was given three [[Yoshi Egg]]s; though [http://www.ign.com/ IGN] claimed that Yoshi could lay more eggs by eating enemies, this was never proven true and Yoshi's eggs would actually appear to have acted as health in ''Yoshi Demo''. (Yoshi losing both a Yoshi Egg and a petal from his health meter when getting hit by an enemy attack and regaining three petals upon collecting another egg.) Health could also be collected by hitting [[Hint Block]]s and [[Ground Pound]]ing the [[balloon]] that resulted. Interestingly, ''Yoshi's Demo'' would have introduced [[Toady|Toadies]] that would attack [[Yoshi]] with spiked balls and strange, iron-shaped, [[Thwomp]]-like enemies would have appeared.
As stated above, this tech demo seemed to be based on ''Yoshi's Story'', though it had a few differences from that game (such as better graphics). ''Yoshi Demo'' begins by showing [[Yoshi's Island (place)|Yoshi's Island]] rotating before cutting to an endless, ''Yoshi's Story''-like [[levels|level]]. At the beginning of this level, Yoshi was given three [[Yoshi Egg]]s; though [http://www.ign.com/ IGN] claimed that Yoshi could lay more eggs by eating enemies, this was never proven true and Yoshi's eggs would actually appear to have acted as health in ''Yoshi Demo''. (Yoshi losing both a Yoshi Egg and a petal from his health meter when getting hit by an enemy attack and regaining three petals upon collecting another egg.) Health could also be collected by hitting [[Hint Block]]s and [[Ground Pound]]ing the [[balloon]] that resulted. Interestingly, ''Yoshi's Demo'' would have introduced [[Toady|Toadies]] that would attack [[Yoshi]] with spiked balls and strange, iron-shaped, [[Thwomp]]-like enemies would have appeared.

Revision as of 18:44, November 13, 2007

Template:Canceled

File:Yoshistorysceenshot.PNG
A screenshot of Yoshi Demo.

Super Mario Advance 5 is a tech demo that appeared to be a Game Boy Advance port of Yoshi's Story. It is also commonly regarded as vaporware, though it is unknown Nintendo ever had any intentions of releasing it as a full game.

As stated above, this tech demo seemed to be based on Yoshi's Story, though it had a few differences from that game (such as better graphics). Yoshi Demo begins by showing Yoshi's Island rotating before cutting to an endless, Yoshi's Story-like level. At the beginning of this level, Yoshi was given three Yoshi Eggs; though IGN claimed that Yoshi could lay more eggs by eating enemies, this was never proven true and Yoshi's eggs would actually appear to have acted as health in Yoshi Demo. (Yoshi losing both a Yoshi Egg and a petal from his health meter when getting hit by an enemy attack and regaining three petals upon collecting another egg.) Health could also be collected by hitting Hint Blocks and Ground Pounding the balloon that resulted. Interestingly, Yoshi's Demo would have introduced Toadies that would attack Yoshi with spiked balls and strange, iron-shaped, Thwomp-like enemies would have appeared.

Sources

Template:CancelledGames