The Bob-omb Squad: Difference between revisions
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* '''Tattle:''' That's a Bob-omb. It attacks by blowing itself up. Yeah. Reeeeeeeal smart. A Bob-omb will get totally mad if you damage it. They have like, super-short fuses. When it gets mad, it'll charge and explode on its next turn. THAT attack... really hurts. Oh, and if it's mad, it'll blow up at the slightest contact. So don't attack directly! Attack it from a step away with a hammer or hit it with something hard, like a shell. | * '''Tattle:''' That's a Bob-omb. It attacks by blowing itself up. Yeah. Reeeeeeeal smart. A Bob-omb will get totally mad if you damage it. They have like, super-short fuses. When it gets mad, it'll charge and explode on its next turn. THAT attack... really hurts. Oh, and if it's mad, it'll blow up at the slightest contact. So don't attack directly! Attack it from a step away with a hammer or hit it with something hard, like a shell. | ||
{{Bob-omb}} | {{Bob-omb}} | ||
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[[Category: Glitz Pit Teams]] | [[Category: Glitz Pit Teams]] | ||
[[Category: Paper Mario Series Enemies]] | [[Category: Paper Mario Series Enemies]] | ||
Revision as of 01:45, November 3, 2007
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- “"Here we go, Gonzales BOMB! I have advice! Just give up now BOMB-BOMB!"”
- —Master Crash, Paper Mario: The Thousand-Year Door
The Bob-Omb Squad a.k.a. the Big Bomb Boomers is a fighting team in the Glitz Pit in Paper Mario: The Thousand-Year Door. Although their intial ranking is 11, Mario defeated them. This fighting squad consists of four Bob-ombs, including the leader, Master Crash.
Paper Mario: The Thousand-Year Door Stats and Tattle Information
Bob-omb
- HP: 4
- Attack: 2
- Defense: 1
- Locations: Glitzville, Pit of 100 Trials (Levels 21-29)
- Tattle Number: 86
- Tattle Log: A round bomb soldier that gets furious when damaged and attacks by charging and then exploding.
- Tattle: That's a Bob-omb. It attacks by blowing itself up. Yeah. Reeeeeeeal smart. A Bob-omb will get totally mad if you damage it. They have like, super-short fuses. When it gets mad, it'll charge and explode on its next turn. THAT attack... really hurts. Oh, and if it's mad, it'll blow up at the slightest contact. So don't attack directly! Attack it from a step away with a hammer or hit it with something hard, like a shell.