Train (form): Difference between revisions
Paper Jorge (talk | contribs) No edit summary |
(the mario kart train is clearly a reference to the yoshi's island train because it has the same overall structure, not to mention the big red nose. however, not the same can be said about the sluggers train, and i wouldn't be against removing its info) |
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|character=[[Yoshi (species)|Yoshi]] | |character=[[Yoshi (species)|Yoshi]] | ||
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In ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]'', [[Yoshi (species)|Yoshi]] can assume a temporary '''Train''' form by touching a [[Morph Bubble]] containing its icon. While in this form, Yoshi's snout gains a distinct red color. Trains with Yoshi's visage, similar to his Train form in ''Yoshi's Island'', also appear in other games. | |||
This form allows the Yoshis to move along rails that can be seen on walls in the background. To start moving on the rails, the player has to stand in front of them and press "up" on the {{button|snes|Pad}} D-pad. The Train can be controlled with the D-pad and sped up by holding the {{button|snes|Y}} button or the {{button|snes|B}} button on the controller. While moving on rails, [[Train Bandit]]s, [[Shy Guy]]-like enemies apparently painted on the walls, come to life to attack the train, making the player briefly lose control of | ==History== | ||
===''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''=== | |||
This form allows the Yoshis to move along rails that can be seen on walls in the background. To start moving on the rails, the player has to stand in front of them and press "up" on the {{button|snes|Pad}} D-pad. The Train can be controlled with the D-pad and sped up by holding the {{button|snes|Y}} button or the {{button|snes|B}} button on the controller. While moving on rails, [[Train Bandit]]s, [[Shy Guy]]-like enemies apparently painted on the walls, come to life to attack the train, making the player briefly lose control of the train when they touch them. | |||
In ''[[Mario Kart: Double Dash!!]]'', the Train appears in the background in [[Baby Park]], at some point going right over the track damaging any kart that makes contact (except in Time Trials mode) | ===''Mario Kart: Double Dash!!''=== | ||
In ''[[Mario Kart: Double Dash!!]]'', the Train appears in the background in [[Baby Park]], at some point going right over the track, damaging any kart that makes contact (except in Time Trials mode). | |||
===''Mario Super Sluggers''=== | |||
The Train also makes an appearance in ''[[Mario Super Sluggers]]'' on the [[Yoshi Park]] field during the day. It moves along the northern side of the field, stunning any player that it collides with. At night, the Yoshi train is replaced by a [[Wiggler]] train. | |||
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==Gallery== | ==Gallery== |
Revision as of 20:37, February 4, 2019
Template:Form-infobox In Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3, Yoshi can assume a temporary Train form by touching a Morph Bubble containing its icon. While in this form, Yoshi's snout gains a distinct red color. Trains with Yoshi's visage, similar to his Train form in Yoshi's Island, also appear in other games.
History
Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3
This form allows the Yoshis to move along rails that can be seen on walls in the background. To start moving on the rails, the player has to stand in front of them and press "up" on the D-pad. The Train can be controlled with the D-pad and sped up by holding the button or the button on the controller. While moving on rails, Train Bandits, Shy Guy-like enemies apparently painted on the walls, come to life to attack the train, making the player briefly lose control of the train when they touch them.
Mario Kart: Double Dash!!
In Mario Kart: Double Dash!!, the Train appears in the background in Baby Park, at some point going right over the track, damaging any kart that makes contact (except in Time Trials mode).
Mario Super Sluggers
The Train also makes an appearance in Mario Super Sluggers on the Yoshi Park field during the day. It moves along the northern side of the field, stunning any player that it collides with. At night, the Yoshi train is replaced by a Wiggler train.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | きかんしゃ[1] Kikansha |
Train | |
German | Lokoyoshi[?] | From Lokomotive (locomotive) | |
Italian | Template:Nowrap[?] | Train Yoshi's locomotive |
References
- ^ Super Mario: Yossy Island instruction booklet, pg. 18