Ghost Portrificationizer: Difference between revisions
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[[File:Spaceworld 2000 Ghosts in Ghost Portificationizer LM.png|thumb|The three ghosts from the Spaceworld 2000 one second reel]] | [[File:Spaceworld 2000 Ghosts in Ghost Portificationizer LM.png|thumb|The three ghosts from the Spaceworld 2000 one second reel]] | ||
*The music that plays when [[Mario]] gets turned back to normal is an arrangement of the main theme from ''[[Super Mario Bros.]]'' | *The music that plays when [[Mario]] gets turned back to normal is an arrangement of the main theme from ''[[Super Mario Bros.]]'' | ||
*There is a gray painting with a gold outline of [[List of Luigi's Mansion pre-release and unused content|three blue prototype ghost]]s playing cards as seen at Nintendo Space World 2000. | *There is a gray painting with a gold outline of [[List of Luigi's Mansion pre-release and unused content|three blue prototype ghost]]s playing cards as seen at Nintendo Space World 2000, however, this was removed in the 3DS remake. | ||
*In the 3DS remake, if one uses the Game Boy Horror to look at the foremost wall of the Gallery, one can see what appears to be blueprints for the machine. | *In the 3DS remake, if one uses the Game Boy Horror to look at the foremost wall of the Gallery, one can see what appears to be blueprints for the machine. | ||
Revision as of 23:28, December 26, 2018
The Ghost Portrificationizer is a machine invented by Professor E. Gadd during the events of Luigi's Mansion and located in the Portrificationizer Chamber. The machine can turn any ghosts trapped within the Poltergust 3000 into portraits. After the player has completed an area of the game, Luigi takes all of the ghosts that he captures and turns them into portraits. Each ghost looks different in its frame; each has a different pose and possibly different frame colors – frame color depends on how efficiently Luigi captures the ghost.
The Ghost Portrificationizer has a metal lip to which Luigi can attach the Poltergust 3000. A blue section of the machine separates the common ghosts from the portrait ghosts. The machine then finishes its process by resizing, squashing, and framing the ghosts. The portraits are then dispensed from the end of the machine, able to be hung in the Gallery for later viewing. The Ghost Portrificationizer can work backwards; in the final cinematic of the game, Mario is transformed from a portrait back into his human self, the process being painful for him.
The Ghost Portificationizer is referenced in Luigi's Mansion: Dark Moon. As E. Gadd is about to mention it, he is interrupted from a reaction of the Parascope.
Gallery
Luigi's Mansion
Neville turns back into a portrait.
Luigi's Mansion (Nintendo 3DS)
Trivia
- The music that plays when Mario gets turned back to normal is an arrangement of the main theme from Super Mario Bros.
- There is a gray painting with a gold outline of three blue prototype ghosts playing cards as seen at Nintendo Space World 2000, however, this was removed in the 3DS remake.
- In the 3DS remake, if one uses the Game Boy Horror to look at the foremost wall of the Gallery, one can see what appears to be blueprints for the machine.