Super Mario Brothers (WarioWare: Smooth Moves): Difference between revisions

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==Gameplay==
==Gameplay==
The objective is to collect two coins by swinging the Wii Remote upwards to hit [[Coin Block]]s or [[? Block]]s. Additionally, when [[Mario]] jumps, he does not raise his hand, but raises a [[Wii#Wii Remote|Wii Remote]]. The player has to be careful of Goombas and pits.
The objective is to collect two [[coin]]s by swinging the Wii Remote upwards to hit [[Coin Block]]s or [[? Block]]s. Additionally, when [[Mario]] jumps, he does not raise his hand, but raises a [[Wii#Wii Remote|Wii Remote]]. The player has to be careful of [[Goomba]]s and [[pits]].
*'''Level 1:''' [[Super Mario (form)|Super Mario]] stands still under a [[Coin Block]].
*'''Level 1:''' [[Super Mario (form)|Super Mario]] stands still under a [[Coin Block]].
*'''Level 2:''' Super Mario runs under [[? Block]]s.
*'''Level 2:''' Super Mario runs under [[? Block]]s.
*'''Level 3:''' [[Small Mario]] runs under ? Blocks, and must dodge either a bottomless pit or a [[Goomba]].
*'''Level 3:''' [[Small Mario]] runs under ? Blocks, and must dodge either a bottomless pit or a Goomba.
{{WWSM Microgames}}
{{WWSM Microgames}}
[[Category:WarioWare: Smooth Moves Microgames‎]]
[[Category:WarioWare: Smooth Moves Microgames‎]]

Revision as of 15:35, October 30, 2018

This article is about the microgame from WarioWare: Smooth Moves. For other uses, see Super Mario Bros. (disambiguation).

Template:Minigame-infobox Super Mario Bros. is a microgame found in 9-Volt and 18-Volt's stage in WarioWare: Smooth Moves. It is based on the NES game of the same name.

Gameplay

The objective is to collect two coins by swinging the Wii Remote upwards to hit Coin Blocks or ? Blocks. Additionally, when Mario jumps, he does not raise his hand, but raises a Wii Remote. The player has to be careful of Goombas and pits.

Template:WWSM Microgames