Bowser's Villa 8-1: Difference between revisions

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If the player goes in the door that is on their immediate left, they will go to a room that autoscrolls. They will need to avoid maces, [[Dry Bones]] and [[Fire Bar]]s. At the end of the room is another Toad and another door, that will take them back into the room with the other doors. If the player goes in the other door on the left, up the ramp, they will find yet more doors. If they go into the door on the left, they will be in a room with various statues of [[Princess Peach]], the player will need to copy the position of the statues to avoid getting sucked in by a large stone creature that takes up the back portion of the room, at the end of the room is a door that leads to the next portion of this section. Here, the player will need to crouch to avoid the creature, in the final portion the player needs to be in the air to avoid it. After this, is a room with a Fire Bar and another Toadm and a way back to the previous room. The door on the second right will take the player back to the start of the room, the door on the far right leads to more doors.
If the player goes in the door that is on their immediate left, they will go to a room that autoscrolls. They will need to avoid maces, [[Dry Bones]] and [[Fire Bar]]s. At the end of the room is another Toad and another door, that will take them back into the room with the other doors. If the player goes in the other door on the left, up the ramp, they will find yet more doors. If they go into the door on the left, they will be in a room with various statues of [[Princess Peach]], the player will need to copy the position of the statues to avoid getting sucked in by a large stone creature that takes up the back portion of the room, at the end of the room is a door that leads to the next portion of this section. Here, the player will need to crouch to avoid the creature, in the final portion the player needs to be in the air to avoid it. After this, is a room with a Fire Bar and another Toadm and a way back to the previous room. The door on the second right will take the player back to the start of the room, the door on the far right leads to more doors.


In this next section of doors, the lower door will take the player back to the starting point of the room. The upper door leads to a part of the room with two more doors. The upper door leads back to the first part of the room, whilst the lower door leads to a part of the room with a [[Hammer Bro]], and the player will need to use the [[Joy]] [[vibe]] to float up a passage to get to the next door. This door leads to a ladder, and another door. The player will then have to go to the right, and slide under a wall to get to the Warp Pipe, if they go through the door at the top, they will go back to the start of the room.
In this next section of doors, the lower door will take the player back to the starting point of the room. The upper door leads to a part of the room with two more doors. The upper door leads back to the first part of the room, whilst the lower door leads to a part of the room with a [[Hammer Bro]], and the player will need to use the [[Joy (vibe)|Joy]] [[vibe]] to float up a passage to get to the next door. This door leads to a ladder, and another door. The player will then have to go to the right, and slide under a wall to get to the Warp Pipe, if they go through the door at the top, they will go back to the start of the room.


The next room has a [[Mad Boo]], and switches that rotates the room 90 degrees every time they are hit. At the end of the room is a Warp Pipe. The next area has some Hammer Bros., and the music for [[Giddy Sky 7-2|Giddy Sky 2]]. At the end of the room is the [[Goal (Super Princess Peach)|goal]].
The next room has a [[Mad Boo]], and switches that rotates the room 90 degrees every time they are hit. At the end of the room is a Warp Pipe. The next area has some Hammer Bros., and the music for [[Giddy Sky 7-2|Giddy Sky 2]]. At the end of the room is the [[Goal Gate (Super Princess Peach)|Goal Gate]].


==Enemies==
==Enemies==

Revision as of 23:03, June 7, 2018

Template:Levelbox Bowser's Villa 8-1 is the first level of Bowser's Villa in Super Princess Peach.

Layout

The level starts off near some Mad Red Paragoombas and some maces swinging. After this, the player will have to climb up a ladder, before progressing down whilst avoiding Sad Dry Bones. After this is the Warp Pipe. The next room is filled with doors, although all but two are blocked off. The door on the left leads to a room filled with Thwomps, at the end of the room is a Toad, and a door that leads back to the previous room. The door on the right leads to several more doors.

If the player goes in the door that is on their immediate left, they will go to a room that autoscrolls. They will need to avoid maces, Dry Bones and Fire Bars. At the end of the room is another Toad and another door, that will take them back into the room with the other doors. If the player goes in the other door on the left, up the ramp, they will find yet more doors. If they go into the door on the left, they will be in a room with various statues of Princess Peach, the player will need to copy the position of the statues to avoid getting sucked in by a large stone creature that takes up the back portion of the room, at the end of the room is a door that leads to the next portion of this section. Here, the player will need to crouch to avoid the creature, in the final portion the player needs to be in the air to avoid it. After this, is a room with a Fire Bar and another Toadm and a way back to the previous room. The door on the second right will take the player back to the start of the room, the door on the far right leads to more doors.

In this next section of doors, the lower door will take the player back to the starting point of the room. The upper door leads to a part of the room with two more doors. The upper door leads back to the first part of the room, whilst the lower door leads to a part of the room with a Hammer Bro, and the player will need to use the Joy vibe to float up a passage to get to the next door. This door leads to a ladder, and another door. The player will then have to go to the right, and slide under a wall to get to the Warp Pipe, if they go through the door at the top, they will go back to the start of the room.

The next room has a Mad Boo, and switches that rotates the room 90 degrees every time they are hit. At the end of the room is a Warp Pipe. The next area has some Hammer Bros., and the music for Giddy Sky 2. At the end of the room is the Goal Gate.

Enemies

Template:SPP Levels