Dungeon Dilemma: Difference between revisions

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==Gameplay==
==Gameplay==
In this microgame, the player has to perform moves to defeat the enemy. To make an action, they must select the correct spelling of the move. First the player attacks, after they uses a defense and finally a magic, the player has to time pressing the {{button|gba|A}} button and hit "Success", and avoid hitting "Failure".
In this microgame, the player has to perform moves to defeat the enemy. To make an action, they must select the correct spelling of the move. First the player attacks, after that they use a defense and finally a magic, the player has to time pressing the {{button|gba|A}} button and hit "Success", and avoid hitting "Failure".


*'''1st level difficulty:''' The player fights an enemy named Hungraa. They have 2 moves to choose from.
*'''1st level difficulty:''' The player fights an enemy named Hungraa. They have 2 moves to choose from.

Revision as of 22:56, April 17, 2018

Template:Minigame-infobox Dungeon Dilemma is Orbulon's boss microgame in WarioWare, Inc.: Mega Microgame$! and WarioWare, Inc.: Mega Party Game$!. The format is similar to some sort of RPG.

Gameplay

In this microgame, the player has to perform moves to defeat the enemy. To make an action, they must select the correct spelling of the move. First the player attacks, after that they use a defense and finally a magic, the player has to time pressing the A Button button and hit "Success", and avoid hitting "Failure".

  • 1st level difficulty: The player fights an enemy named Hungraa. They have 2 moves to choose from.
  • 2nd level difficulty: The player fights an enemy named Refiller. They have 3 moves to choose from.
  • 3rd level difficulty: The player fights an enemy named Munchor. They have 4 moves to choose from.

Names in other languages

Language Name Meaning Notes
Japanese ダンジョン・クエスチョン[?]
Danjon Kuesuchon
Dungeon Question
Chinese 地牢脱险[?]
Dìláo tuōxiǎn
Dungeon Escape
French Dilemme du dongeon[?] Dungeon Dilemma

Trivia

  • This boss microgame, alongside Punch Out, is the only one to continue at normal speed, even when the other microgames speed up. The difference here, is that the music speeds up, but the gameplay doesn't.

Template:WWIMM Microgames