Rolling Hills: Difference between revisions

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(eh, i don't think they are necessary. there are already pictures from the 3ds version in the tables and they offer an idea as to how different they are from their wii u counterparts)
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MvDKTS1-8mapWiiU.jpg|Level 1-8
MvDKTS1-8mapWiiU.jpg|Level 1-8
</gallery>
</gallery>
==Media==
{{media table
|type1=audio
|name1=MvDKTS RollingHillsA
|pipe1=First music
|type2=audio
|name2=MvDKTS RollingHillsB
|pipe2=Second music
|type3=audio
|name3=MvDKTS RollingHillsC
|pipe3=Third music
|type4=audio
|name4=MvDKTS RollingHillsIntro
|pipe4=Preview
|type5=audio
|name5=MvDKTS RollingHillsLose
|pipe5=Losing
|type6=audio
|name6=MvDKTS RollingHillsWin
|pipe6=Winning
}}


== Names in other languages ==
== Names in other languages ==

Revision as of 11:34, March 13, 2018

Template:Worldbox Rolling Hills is the first world of Mario vs. Donkey Kong: Tipping Stars. It is a grassy plain, with a backdrop similar to that of the New Super Mario Bros. series, and introduces the first mechanic in the game, Red Girders. The only Minis which appear in this world are Mini Marios and Mini Peaches. Mini Marios debut in Level 1-1, while Mini Peaches start appearing in Level 1-4. There are two bonus stages that are set in this world, B-1 and B-2. For enemies, only one Shy Guy and two Circus Kongs appear across the whole world, and one Cursed Mini Mario in Level 1-8.

Mini Marios marching in world 1-1 of Tipping Stars
Mini Marios in Rolling Hills

This world is very similar to Coaster Hills in Mario vs. Donkey Kong: Mini-Land Mayhem!, as both worlds feature an arrangement of the Super Mario Bros. 2 overworld theme, both end with Hills, both are grassy plains, and both introduce two new Minis (Mini Mario and one other Mini toy introduced in the first Multi-Door level of their respective games).

Levels

Level Preview Description Enemies and obstacles encountered
Level 1-1 Level 1-1 of Rolling Hills The level where Red Girders are first used in the game. Spikes
Level 1-2 Level 1-2 of Rolling Hills A level in which Red Girders can be collected along the way and used afterwards. Spikes
Level 1-3 Stage 1-3 of Rolling Hills A level that introduces the hammers and an enemy to combat with them. Spikes, Shy Guy
Level 1-4 Level 1-4 of Rolling Hills A multi-door level, in which Mini Peach has to be rescued from a capsule and brought to her assigned exit, as Mini Mario has to be. Spikes
Level 1-5 Level 1-5 of Rolling Hills A level in which two Circus Kongs are present. Spikes, Circus Kongs
Level 1-6 Level 1-6 of Rolling Hills An introduction to one of the game's mechanics, ladders. Spikes
Level 1-7 Level 1-7 of Rolling Hills The first level to have a Mini Mario carrying the key needed to open the exit. Spikes
Level 1-8 Level 1-8 of Rolling Hills The debut of Cursed Mini Mario. Spikes, Cursed Mini Mario

Gallery

Level maps

Media

Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning Notes
Japanese ローリングヒルズ[?]
Rōrin Hiruzu
Rolling Hills

Template:MVDKTS Levels