Sweet Dream: Difference between revisions
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==Events== | ==Events== | ||
* Triggering certain [[Event Space|Happening Spaces]] slices the part of cake the player is on and takes them to somewhere else on the board. | * Triggering certain [[Event Space|Happening Spaces]] slices the part of cake the player is on and takes them to somewhere else on the board. | ||
* The Happening Space next to the small cake at the bottom-right part of the board activates a board [[minigame]]. Players throw candy balls in the cups on the cake to score [[ | * The Happening Space next to the small cake at the bottom-right part of the board activates a board [[minigame]]. Players throw candy balls in the cups on the cake to score [[coin]]s. The more cups filled, the more coins won. | ||
* Players that land on the Happening Space at the top part of the board force the other three players to come and throw a party with them. The opponents spin a roulette to see what they have to lose to the player: [[Orb|capsules]], coins or even Stars. | * Players that land on the Happening Space at the top part of the board force the other three players to come and throw a party with them. The opponents spin a roulette to see what they have to lose to the player: [[Orb|capsules]], coins or even Stars. | ||
Revision as of 02:17, January 9, 2018
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Sweet Dream is a board map from the Dream Depot in Mario Party 5. It was created from dreams of desserts. It's name is a play on "sweet dreams", a phrase used to tell a person to sleep well. Placed on top of a giant picnic mat, Sweet Dream is surrounded by lush bushes. Players travel on top of different types of cakes and candy to get to the Stars. One major feature of this board is the two shortbread bridges that collapse if a player crosses them. When this happens, another bridge forms in a different direction. A bridge won't break if a player crosses it while under the effects of a Bubble Capsule.
Events
- Triggering certain Happening Spaces slices the part of cake the player is on and takes them to somewhere else on the board.
- The Happening Space next to the small cake at the bottom-right part of the board activates a board minigame. Players throw candy balls in the cups on the cake to score coins. The more cups filled, the more coins won.
- Players that land on the Happening Space at the top part of the board force the other three players to come and throw a party with them. The opponents spin a roulette to see what they have to lose to the player: capsules, coins or even Stars.
Story Mode
In Story Mode, Bowser and Koopa Kid attempts to take over Sweet Dream (the board is a smaller, simpler version), but when the player (Mario, Luigi, Princess Peach, Yoshi, Wario, Princess Daisy, or Waluigi) comes to stop them, Koopa Kid is used to battle the player and splits into three Koopa Kids: Red K. Kid, Green K. Kid, and Blue K. Kid. One the player defeats all Koopa Kids by taking all their coins, Koopa Kid and Bowser escape to another dream.
Spaces
Party Mode
Type of Space | Number of Spaces |
---|---|
Plus Spaces |
45 |
Minus Spaces |
7 |
? Spaces |
5 |
DK Spaces |
1 |
File:Bowser Square.PNG Bowser Spaces |
1 |
Total of Spaces | 59 |
Story Mode
Type of Space | Number of Spaces |
---|---|
Plus Spaces |
23 |
Minus Spaces |
3 |
? Spaces |
2 |
DK Spaces |
1 |
File:Bowser Square.PNG Bowser Spaces |
0 |
VS Spaces | 2 |
Total of Spaces | 31 |
Gallery
- SweetDreamStory.jpg
Artwork of Sweet Dream in Story Mode.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スウィート・ドリーム[?] Suwīto Dorīmu |
Sweet Dream | |
German | Schlaraffen-Traum[?] | ? | |
Italian | Dolce Sogno[?] | Literal translation | |
Spanish | Dulce sueño[?] | Literal translation |
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