World 6-3 (Super Mario Bros.): Difference between revisions

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'''World 6-3''' is the third level of [[World 6 (Super Mario Bros.)|World 6]] in ''[[Super Mario Bros.]]'' In ''Super Mario Bros.'' and ''[[Super Mario Bros. Deluxe]]'', this level has a monochrome pallet, but its pallet is similar to other grassland levels in ''[[Super Mario All-Stars]]''. The only enemies encountered in this level are [[Bullet Bill]]s that are fired at the player from off screen, and the level consists of several tree platforms and [[lift]]s.
'''World 6-3''' is the third level of [[World 6 (Super Mario Bros.)|World 6]] in ''[[Super Mario Bros.]]'' In ''Super Mario Bros.'' and ''[[Super Mario Bros. Deluxe]]'', this level has a monochrome pallete (being the pallete usually used in castles), but its pallete is similar to other grassland levels in ''[[Super Mario All-Stars]]''. The only enemies encountered in this level are [[Bullet Bill]]s that are fired at the player from off screen, and the level consists of several tree platforms and [[lift]]s.


==Layout==
==Layout==

Revision as of 10:28, November 18, 2017

Template:Levelbox World 6-3 is the third level of World 6 in Super Mario Bros. In Super Mario Bros. and Super Mario Bros. Deluxe, this level has a monochrome pallete (being the pallete usually used in castles), but its pallete is similar to other grassland levels in Super Mario All-Stars. The only enemies encountered in this level are Bullet Bills that are fired at the player from off screen, and the level consists of several tree platforms and lifts.

Layout

File:World 6-3.png
Map of World 6-3.

The player starts on a stretch of land before the first platform. After the third platform is a vertically moving lift that can help the player over a tall platform, after which is a springboard and three horizontally moving lifts, with a ? Block containing a power-up over the final one. Next is a vertically moving lift before two sets of scale lifts. Here, Bullet Bills will begin to appear. After some more platforms is a springboard the player can use to reach a horizontally moving lift and a scale. Finally, there are four platforms that will fall when the player steps onto them before the Goal Pole.

Super Mario Bros. Deluxe challenges

In Super Mario Bros. Deluxe, the player can collect five Red Coins, find a hidden Yoshi Egg, and get a medal based on their score. The Yoshi Egg is found in a Hidden Block to the left of the platform below the third scale lift, and the score to beat is 21000. The Red Coin locations are:

  • On the platform after the first springboard, below the lifts
  • Beneath the vertically moving lift after the ? Block
  • On the tall platform after the second scale lift
  • On the platform after the second springboard, below the lift
  • Underneath the final platform

Enemies

Level statistics

Template:SMB1 Levels