Blame It on the Crane: Difference between revisions

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==Gameplay==
==Gameplay==
In the minigame, each member of the team is placed in a color-coordinated ball (which resembles [[Capsule]]s and [[Orb]]s from later ''Mario Party'' games) along with about seven [[Shy Guy]]s in similar balls. The balls and characters are on a large circular platform that spins counterclockwise. The solo player, positioned to the right of the platform, controls a large crane which must be used to capture the team as they pass. Grabbing a Shy Guy by mistake has no penalty other than naturally lost time. The team wins if any of its members survive for sixty seconds.
In the minigame, each member of the team is placed in a color-coordinated ball (which resembles Capsules and [[Orb]]s from later ''Mario Party'' games) along with about seven [[Shy Guy]]s in similar balls. The balls and characters are on a large circular platform that spins counterclockwise. The solo player, positioned to the right of the platform, controls a large crane which must be used to capture the team as they pass. Grabbing a Shy Guy by mistake has no penalty other than naturally lost time. The team wins if any of its members survive for sixty seconds.


==Ending==
==Ending==

Revision as of 01:44, March 11, 2017

Template:Minigame-infobox Blame It on the Crane is a 1-vs-3 minigame from Mario Party 4. The name of this minigame is derived from Milli Vanilli's song "Blame It on the Rain".

Introduction

In close up on a wheel with Shy Guys in balls, a crane lowers, but fails to grab one. The scene zooms out as the crane raises and the wheel starts spinning, and the game begins.

Gameplay

In the minigame, each member of the team is placed in a color-coordinated ball (which resembles Capsules and Orbs from later Mario Party games) along with about seven Shy Guys in similar balls. The balls and characters are on a large circular platform that spins counterclockwise. The solo player, positioned to the right of the platform, controls a large crane which must be used to capture the team as they pass. Grabbing a Shy Guy by mistake has no penalty other than naturally lost time. The team wins if any of its members survive for sixty seconds.

Ending

The wheel stops spinning. If the solo player wins, they will jump out of the crane and run to the center of the wheel and do a winning pose. If the three players win, the remaining players' balls disappear and they do their winning poses while the solo player just sits in the crane silently.

Controls

Solo (1 player)

  • A Button – Press to move forward
  • A Button – Release to Lower (The crane also lowers automatically.)

Group (3 players)

  • Control Stick – Move

In-Game Text

  • Rules"One player uses a crane to try to capture the other three players. The other three must try to avoid the claw."
  • Advice"Grabbing a Shy Guy slows you down! Team players should hide among the Shy Guys to make it more difficult."

Names in other languages

Template:Foreignname

Template:BoxTop Template:MP4 Minigames