User talk:173.26.189.19: Difference between revisions

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Could you please explain the criteria for "losing" in the minigames you've been adding information to? As far as I know, those minigames do not have time limits, so there is no possible way for them to end in a tie. {{user:Mario jc/sig}} 02:10, 28 August 2016 (EDT)
Could you please explain the criteria for "losing" in the minigames you've been adding information to? As far as I know, those minigames do not have time limits, so there is no possible way for them to end in a tie. {{user:Mario jc/sig}} 02:10, 28 August 2016 (EDT)
:I think all minigames have hidden time limits (one example being [[Camera Shy]] or [[Specter Inspector]]), but the criteria this user has is simply all players getting sucked in, so this user didn't mention the hidden time limits. {{User:Baby Luigi/sig}} 02:14, 28 August 2016 (EDT)

Revision as of 01:14, August 28, 2016

Minigame ties

Could you please explain the criteria for "losing" in the minigames you've been adding information to? As far as I know, those minigames do not have time limits, so there is no possible way for them to end in a tie. Samus costume, in Super Mario Maker. Mario JC 02:10, 28 August 2016 (EDT)

I think all minigames have hidden time limits (one example being Camera Shy or Specter Inspector), but the criteria this user has is simply all players getting sucked in, so this user didn't mention the hidden time limits. BabyLuigiFire.pngRay Trace(T|C) 02:14, 28 August 2016 (EDT)