User:Mario/sandbox: Difference between revisions

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|Moon Launcher|| Fr<sub>NOA</sub>:Chandelle||Improved launch ability||1.3x attack power when launching enemies upward.
|Moon Launcher|| Fr<sub>NOA</sub>:Chandelle||Improved launch ability||1.3x attack power when launching enemies upward.
|}
|}
==Blarg derp==
[[Koopa (species)]] article sucks.
===Koopa Troopa===
{{main|Koopa Troopa}}
'''Koopa Troopas''' (often shortened to plain '''Koopas''' and occasionally to '''Troopas''', Japanese ノコノコ ''Nokonoko'') are common enemies in the ''Mario'' series. While some are peaceful, Koopa Troopas are usually displayed as foot soldiers of the Koopa Troop under the direct leadership of Bowser. They are considered to be the archetypal Koopas, as they have no special abilities like [[#Hammer Bros.|Hammer Bros.]] or [[#Lakitu|Lakitu]]. Throughout the Mario series, Koopa Troopas have appeared as both quadrupedal creatures (four legged) and bipedal (walking on two legs). Since their debut in ''Super Mario Bros.'', Koopa Troopas have appeared in almost every game, usually as enemies, but also as playable characters in numerous spin-offs and the first two ''[[Paper Mario (series)|Paper Mario]]'' games.
;Other Koopa Troopas
*Blarg Koopa (blarg derp)
*Derp Koopa (blarg derp)
====Koopa Paratroopa====
{{main|Koopa Paratroopa}}
'''Koopa Paratroopas''' (also known as '''Parakoopas''', '''Sky Troopas''' in ''[[Super Mario RPG: Legend of the Seven Stars]]'', or simply '''Paratroopas''', in Japanese パタパタ ''Patapata''), are Koopa Troopas with wings. They can bounce along the ground or hover back and forth with their wings, which will fall off if the Koopa Paratroopa takes damage, turning it into a normal Koopa Troopa. It is unknown if de-winged Koopas can re-grow their wings, though it appears that not all Koopa Troopas can grow wings in the first place, suggesting the Paratroopas are a distinct species. They were first introduced in the original ''[[Super Mario Bros.]]'' and have been a staple of the [[Mario (series)|''Mario'' series]] ever since.
;Other Koopa Paratroopas
*Para Blarg Koopa (blarg derp)
*Para Derp Koopa (blarg derp)


==References==
==References==
<references/>
<references/>

Revision as of 20:37, April 19, 2016


Completed constipation projects

Artwork of a fighter from Super Smash Bros. for Nintendo 3DS / Wii U
I'm sexy.

This is what it's going to look like once all recolors artwork is uploaded. Not like this in its current state, idiot, but it's an idea. Finally, so we can maintain consistency, the shadowless artwork and that sexy Mario without fire artwork will have its own section.


Character artwork

Veterans

Newcomers

Power refers to the multiple power-ups a player can use in Smash Run, exclusive for Super Smash Bros. for Nintendo 3DS. Powers cannot be modified through the normal custom menu, so players have to add powers to their character while customizing in the Smash Run screen.

Players can obtain powers by obtaining yellow bags with a question mark during a Smash Run playthrough. Defeated enemies, treasure chests, completed challenge doors, and meeting criteria on the Challenge Panel can unlock powers.

Each character has a total weight, which is the limit for the amount of powers can carry, max of six powers. Players can place three additional powers in the organizer tab, but these powers cannot be used. Also, generally, the smaller the character, the less powers can be carried. Speed-increasing equipment also decreases the amount of powers a character can carry and while defensive equipment, since they lower speed, increase the amount of powers that can be carried. Also, each power has a certain weight: the higher the level, the more weight it has.

Default weights

  • Mario: 25
  • Luigi: 24
  • Princess Peach: 23
  • Bowser: 29
  • Yoshi: 26
  • Rosalina: 22
  • Bowser Jr.: 27
  • Wario: 27
  • Mr. Game & Watch: 23
  • Donkey Kong: 27
  • Diddy Kong: 24
  • Link: 26
  • Zelda: 22
  • Sheik: 24
  • Ganondorf: 29
  • Toon Link: 24
  • Samus: 27
  • Zero Suit Samus: 23
  • Pit: 24
  • Palutena: 23
  • Marth: 23
  • Ike: 26
  • Robin: 24
  • Kirby: 21
  • King Dedede: 28
  • Meta Knight: 22
  • Little Mac: 23
  • Fox: 24
  • Falco: 22
  • Pikachu: 23
  • Charizard: 27
  • Lucario: 25
  • Jigglypuff: 21
  • Greninja: 24
  • Duck Hunt: 23
  • R.O.B.: 26
  • Ness: 25
  • Captain Falcon: 25
  • Villager: 24
  • Olimar: 23
  • Wii Fit Trainer: 24
  • Dr. Mario: 25
  • Dark Pit: 24
  • Lucina: 23
  • Shulk: 25
  • Pac-Man: 25
  • Mega-Man: 25
  • Sonic: 23
  • Mii Brawler: 25
  • Mii Gunner: 25
  • Mii Swordfighter: 25

List of powers

Direct Attack powers

Image In-game description Weight Uses
File:Power Bomb 3DS.png Drops a bomb that deals damage to enemies in the blast radius. Lv. 1: 4
Lv. 2: 7
Lv. 3: 10
Lv. 4: 13
Lv. 1: 2
Lv. 2: 3
Lv. 3: 4
Lv. 4: 5
File:Heavenly Light 3DS.png Calls down a pillar of light that damages nearby enemies. Lv. 1: 2
Lv. 2: 3
Lv. 3: 4
Lv. 4: 5
Lv. 1: 2
Lv. 2: 3
Lv. 3: 4
Lv. 4: 5
File:Meteor Shower 3DS.png Calls down meteors in front of you. Lv. 1: 7
Lv. 2: 10
Lv. 3: 13
Lv. 4: 16
Lv. 1: 2
Lv. 2: 3
Lv. 3: 4
Lv. 4: 5
File:Horizon Beam 3DS.png Fires a giant laser beam straight ahead. Lv. 1: 5
Lv. 2: 9
Lv. 3: 12
Lv. 4: 15
Lv. 1: 2
Lv. 2: 3
Lv. 3: 4
Lv. 4: 5
File:Launch Ring 3DS.png Creates a ring of light that launches enemies. Lv. 1: 4
Lv. 2: 7
Lv. 3: 10
Lv. 4: 12
Lv. 1: 1
Lv. 2: 2
Lv. 3: 3
Lv. 4: 4
File:Shocking Taunt 3DS.png Taunt to fire lightning in the direction pressed on the +Control Pal. Lv. 1: 4
Lv. 2: 6
Lv. 3: 9
Lv. 4: 11
Lv. 1: 2
Lv. 2: 3
Lv. 3: 4
Lv. 4: 5
File:Homing Missiles 3DS.png Fire two homing missiles at enemies. Lv. 1: 7
Lv. 2: 10
Lv. 3: 13
Lv. 4: 17
Lv. 1: 6
Lv. 2: 8
Lv. 3: 10
Lv. 4: 13
File:Dual Cyclone 3DS.png Generate two cyclones, one on each side of you, that ensnare enemies. Lv. 1: 6
Lv. 2: 8
Lv. 3: 11
Lv. 4: 13
Lv. 1: 2
Lv. 2: 2
Lv. 3: 3
Lv. 4: 3


Equipment and crap

Name Image Types (in ascending power) Usable by Names in other languages
Shoes Equipment from Super Smash Bros. for Nintendo 3DS / Wii U. Ordinary Shoes, Lightweight Shoes, Ultra-Lightweight Shoes Mario Luigi Wario Sheik Ness Villager Wii Fit Trainer Dr. Mario Shulk Sonic Fr (NOA): Souliers - "shoes"
Jap: クソ Kuso - "Shit"


Trait In other languages Description Details (in-game description)
Moon Launcher FrNOA:Chandelle Improved launch ability 1.3x attack power when launching enemies upward.

Blarg derp

Koopa (species) article sucks.

Koopa Troopa

Main article: Koopa Troopa

Koopa Troopas (often shortened to plain Koopas and occasionally to Troopas, Japanese ノコノコ Nokonoko) are common enemies in the Mario series. While some are peaceful, Koopa Troopas are usually displayed as foot soldiers of the Koopa Troop under the direct leadership of Bowser. They are considered to be the archetypal Koopas, as they have no special abilities like Hammer Bros. or Lakitu. Throughout the Mario series, Koopa Troopas have appeared as both quadrupedal creatures (four legged) and bipedal (walking on two legs). Since their debut in Super Mario Bros., Koopa Troopas have appeared in almost every game, usually as enemies, but also as playable characters in numerous spin-offs and the first two Paper Mario games.

Other Koopa Troopas
  • Blarg Koopa (blarg derp)
  • Derp Koopa (blarg derp)

Koopa Paratroopa

Main article: Koopa Paratroopa

Koopa Paratroopas (also known as Parakoopas, Sky Troopas in Super Mario RPG: Legend of the Seven Stars, or simply Paratroopas, in Japanese パタパタ Patapata), are Koopa Troopas with wings. They can bounce along the ground or hover back and forth with their wings, which will fall off if the Koopa Paratroopa takes damage, turning it into a normal Koopa Troopa. It is unknown if de-winged Koopas can re-grow their wings, though it appears that not all Koopa Troopas can grow wings in the first place, suggesting the Paratroopas are a distinct species. They were first introduced in the original Super Mario Bros. and have been a staple of the Mario series ever since.

Other Koopa Paratroopas
  • Para Blarg Koopa (blarg derp)
  • Para Derp Koopa (blarg derp)

References