Nintendo Research & Development 2: Difference between revisions
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|''[[Donkey Kong (game)|Donkey Kong]]'' | |''[[Donkey Kong (game)|Donkey Kong]]'' | ||
| | |1983 | ||
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|''[[Mario Bros. (game)|Mario Bros.]]'' | |''[[Mario Bros. (game)|Mario Bros.]]'' | ||
| | |1983 | ||
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|''[[Donkey Kong Jr.]]'' | |''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' | ||
| | |1983 | ||
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|''[[Donkey Kong Jr. Math]]'' | |''[[Donkey Kong Jr. Math]]'' | ||
| | |1983 | ||
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|''[[Golf]]'' | |''[[Golf]]'' |
Revision as of 14:33, October 26, 2015
Nintendo Research & Development 2 (often abbreviated as Nintendo R&D2) was Nintendo's first internal development team. The division focused on hardware development and porting games[1]. It was headed by Masayuki Uemura, the designer of the NES and SNES.
In 2004, all of the R&D departments were disolved due to a corporate restructuring. Most of the staff were folded into Nintendo EAD or the newly-created Nintendo Software Planning & Development group.
Mario Games Developed By Nintendo R&D 2
Home consoles
NES
Game | Release date |
---|---|
Donkey Kong | 1983 |
Mario Bros. | 1983 |
Donkey Kong Jr. | 1983 |
Donkey Kong Jr. Math | 1983 |
Golf | 1984 |
NES Open Tournament Golf | 1991 |
Handheld systems
Game Boy Color
Game | Release date |
---|---|
Super Mario Bros. Deluxe | 1999 |
Game Boy Advance
Game | Release date |
---|---|
Super Mario Advance | 2001 |
References
- ^ Iwata Asks: New Super Mario Bros Wii. Nintendo Co. Ltd. Retrieved October 26, 2015