Flat Zone 2: Difference between revisions
Megadardery (talk | contribs) mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:SSBB_Flat_Zone_2_Stage.png|200px|thumb|right|'''Flat Zone 2''']] | [[File:SSBB_Flat_Zone_2_Stage.png|200px|thumb|right|'''Flat Zone 2''']] | ||
'''Flat Zone 2''' is an unlockable stage in ''[[Super Smash Bros. Brawl]]'', acting as the second [[Game & Watch]] stage in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'', the first being [[Flat Zone]] from ''[[Super Smash Bros. Melee]]''. | '''Flat Zone 2''' is an unlockable stage in ''[[Super Smash Bros. Brawl]]'', acting as the second [[Game & Watch]] stage in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]'', the first being [[Flat Zone]] from ''[[Super Smash Bros. Melee]]''. This stage is set to reappear in [[Super Smash Bros. for 3DS]]. | ||
==Design== | ==Design== |
Revision as of 07:08, September 22, 2014
Flat Zone 2 is an unlockable stage in Super Smash Bros. Brawl, acting as the second Game & Watch stage in the Super Smash Bros. series, the first being Flat Zone from Super Smash Bros. Melee. This stage is set to reappear in Super Smash Bros. for 3DS.
Design
As with Flat Zone, the stage is set inside a Widescreen-series model with Super Smash Bros. written at the top. Also as Flat Zone, the characters are flattened.
Unlike the original Flat Zone, Flat Zone 2 normally shifts to different Game & Watch game scenarios, rather than staying in one area the entire battle. Some of the scenarios known are Fire (1981 version), Oil Panic's bottom screen (1982), Lion (1981), and Chef.
The stage is always set in Fixed Camera mode regardless of Special Brawl settings, as opposed to the original Flat Zone which frequently has its camera zoom in on players.
Songs in My Music
Name | Source | Credits | Requirements |
---|---|---|---|
Flat Zone 2 | Game & Watch Gallery | Composer: Kenichi Okuma | |
Chill (Dr. Mario) | Dr. Mario | Arrangement: Masaaki Iwasaki | Grab CD |
Flat Zone (Melee) | Super Smash Bros. Melee | Original |