Upward Mobility: Difference between revisions
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|Jap=ジャンジャンジャンプ | |Jap=ジャンジャンジャンプ | ||
|JapR=Janjanjanpu | |JapR=Janjanjanpu | ||
|JapM= | |JapM= Jump Jump Jump | ||
|Ger=Der Weg nach oben | |Ger=Der Weg nach oben | ||
|GerM=The way up | |GerM=The way up | ||
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|ItaM=At Seventh Heaven | |ItaM=At Seventh Heaven | ||
|Fra=Bonds et merveilles | |Fra=Bonds et merveilles | ||
|FraM=Literally "Jumps and wonders". Pun | |FraM=Literally "Jumps and wonders". Pun on the expression ''Promettre monts et merveilles'', meaning "To promise the moon and the stars". | ||
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{{BoxTop}} | {{BoxTop}} |
Revision as of 11:23, August 2, 2014
Template:Minigame-infobox Upward Mobility is a Free-for-All minigame in Mario Party 9. Its name derived from the term "upward mobility". This game is similar to Awful Tower from Mario Party 3, Leaf Leap from Mario Party 5, and What Goes Up..., from Mario Party 6.
Introduction
The camera shows the goal cloud. Then, it goes down to the ground, where the Captain is, as it splits into four screens.
Gameplay
The players must jump on the White-Green Checkered Blocks and Used Blocks to reach on the goal, that is a cloud with a portal-like rainbow. For most of the game, the checkered blocks appear in pairs; however, toward the end, there are some that appear singularly. The player who reaches this goal first wins.
To achieve the bonus objective in Time Attack mode, the player must not jump on the same block twice.