Mario's Cement Factory: Difference between revisions

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{{Infobox
{{Infobox
|image=[[File:MarioCMTFactoryBoxArt.jpg|250px]]<br>Boxart for the wide screen version.
|image=[[File:MarioCMTFactoryBoxArt.jpg|250px]]<br>Boxart for the wide screen version.
|developer=[[Nintendo R&D 1]]
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Game & Watch Tabletop:'''<br>April 28, 1983<br>'''Game & Watch Wide Screen:'''<br>June 16, 1983<br>'''[[Nintendo DS#Nintendo DSi|Nintendo DSi]]:'''<br>{{releasedate|Japan|August 19, 2009|USA|March 22, 2010|Europe|March 26, 2010|Australia|March 26, 2010}}
|released='''Game & Watch Tabletop:'''<br>April 28, 1983<br>'''Game & Watch Wide Screen:'''<br>June 16, 1983<br>'''[[Nintendo DS#Nintendo DSi|Nintendo DSi]]:'''<br>{{releasedate|Japan|August 19, 2009|USA|March 22, 2010|Europe|March 26, 2010|Australia|March 26, 2010}}

Revision as of 00:20, July 7, 2014

Template:Infobox Mario's Cement Factory is a Game & Watch game. Two versions of the game were produced: the first was for the Game and Watch Tabletop released on April 28, 1983, and the second was a more conventional Wide Screen Game & Watch that was released on June 16, 1983. The Tabletop game resembles an arcade cabinet, and it is more colourful than the Wide Screen game. In both versions, Mario's mission in the cement factory is to open doors to prevent cement containers from overflowing. To get to the different containers, Mario has to jump on moving platforms.

There are two Cement Factory Workers, each in a truck under a container; allowing the containers to overflow causes cement to spill down onto the workers, hurting them and giving Mario one miss. Getting stuck in the elevator or falling off it leads to a miss as well. There is an area that Mario can use at the lower portion of the elevator to save himself from touching the very bottom and getting shocked.

The Game & Watch version was re-released on the Game Boy Advance on the cartridge Game & Watch Gallery 4, along with a GBA-update that had Mario working in a cookie factory. Yoshi and Toad are featured as background characters, and Boo, on occasion to gum up the works. Unlike in Classic mode, however, Mario is not penalized for falling off the elevator, but if he touches the very bottom, he still gets shocked and earns a miss.

Another port of the original version was released in August 2009 for DSiWare in Japan and March 2010 in America, Europe and Australia. It is also available in the 3DS' eShop as DSiWare. In July-August 2012, to coincide with the release of New Super Mario Bros. 2, it featured on the Mario folder in the main screen.

Gallery

Boxart

External Links

Template:BoxTop Template:Mariogames