Defuse or Lose: Difference between revisions
(Not really a pun. Just a rhyme play.) |
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| type = 2-vs-2 mini-game | | type = 2-vs-2 mini-game | ||
| appeared_in = ''[[Mario Party 5]]'' | | appeared_in = ''[[Mario Party 5]]'' | ||
| song = Rolling About | |||
}} | }} | ||
'''Defuse or Lose''' is a 2 vs. 2 [[minigame]] in ''[[Mario Party 5]]''. The mini-game features the only appearance of Big Bob-omb in ''Mario Party 5''. In the background are some big [[Bob-omb]]-shaped sculptures. Also, surrounding the player are a big group of Bob-ombs. | '''Defuse or Lose''' is a 2 vs. 2 [[minigame]] in ''[[Mario Party 5]]''. The mini-game features the only appearance of Big Bob-omb in ''Mario Party 5''. In the background are some big [[Bob-omb]]-shaped sculptures. Also, surrounding the player are a big group of Bob-ombs. |
Revision as of 15:29, January 21, 2014
Template:Minigame-infobox Defuse or Lose is a 2 vs. 2 minigame in Mario Party 5. The mini-game features the only appearance of Big Bob-omb in Mario Party 5. In the background are some big Bob-omb-shaped sculptures. Also, surrounding the player are a big group of Bob-ombs.
Introduction
The game first shows a Bob-omb on the verge of exploding. Once it does, the three fuses attached to it will begin to burn. The screen will then zoom out and show the sparks traveling across one team's set of fuses before the screen splits.
Gameplay
The object of the game is to prevent the sparks on the fuses from reaching Big Bob-omb. To do this, players and their teammate must Ground Pound the three fuses, which follow a set trail. The fuses will rekindle not too long after they are extinguished, so the players must ground pound them again. If the fire or spark reaches Big Bob-omb, that team loses.
Ending
When one team loses, Big Bob-omb will explode, making the player's character, his or her teammate, and the Bob-ombs all fly away. The remaining team will then perform their victory animations as the Bob-ombs clear the area.
Controls
– Move
– Jump
+
– Ground Pound
In-Game Text
- Rules – "Slow the burning fuse by doing a Ground Pound directly on it. If a spark reaches King Bob-omb, you lose."
- Advice – "Look where the fuses cross each other to slow two sparks with a single Ground Pound."