File:BabyMarioBabyLuigiDifferences.png: Difference between revisions
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({{aboutfile |1=A comparison of the Baby Mario Bros.'s (Baby Mario and Baby Luigi) models. |2=RatchetMario of deviantArt helped me ripped the T-pose of them from ''Mario Super Sluggers'' while I ripped the heads with 3D Ripper DX so they sh...) |
(→Summary: lol i'm getting more specific) |
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== Summary == | == Summary == | ||
{{aboutfile | {{aboutfile | ||
|1=A comparison of the Baby Mario Bros.'s ([[Baby Mario]] and [[Baby Luigi]]) models. | |1=A comparison of the Baby Mario Bros.'s ([[Baby Mario]] and [[Baby Luigi]]) models. The model is rendered in 3DS Max 2010, with rendering environment with white tinting at level one and white ambient. | ||
|2=RatchetMario of deviantArt helped me ripped the T-pose of them from ''[[Mario Super Sluggers]]'' while I ripped the heads with 3D Ripper DX so they show their neutral face | |2=RatchetMario of deviantArt helped me ripped the T-pose of them from ''[[Mario Super Sluggers]]'' while I ripped the heads with 3D Ripper DX so they show their neutral face. | ||
|3=Nintendo | |3=Nintendo | ||
|4=Their body wasn't originally t-posed, and 3D Ripper DX distorts the Y dimension, so I adjusted, using ''[[Mario Kart Wii]]'''s Baby Mario and Baby Luigi models as a guide. | |4=Their body wasn't originally t-posed, and 3D Ripper DX distorts the Y dimension, so I adjusted, using ''[[Mario Kart Wii]]'''s Baby Mario and Baby Luigi models as a guide. | ||
|5=[[:File:MSSBabyMarioModel.png]] and [[:File:MSSBabyLuigiModel.png]] are the unmodified head versions of them, taken at a different rendering settings | |5=[[:File:MSSBabyMarioModel.png]] and [[:File:MSSBabyLuigiModel.png]] are the unmodified head versions of them, taken at a different rendering settings. | ||
}} | }} | ||
== Licensing == | == Licensing == | ||
{{game-sprite}} | {{game-sprite}} |
Revision as of 19:06, October 30, 2013
Summary
File information for BabyMarioBabyLuigiDifferences.png | |
Info | |
Description | A comparison of the Baby Mario Bros.'s (Baby Mario and Baby Luigi) models. The model is rendered in 3DS Max 2010, with rendering environment with white tinting at level one and white ambient. |
Source | RatchetMario of deviantArt helped me ripped the T-pose of them from Mario Super Sluggers while I ripped the heads with 3D Ripper DX so they show their neutral face. |
Artist | Nintendo |
Edited | Their body wasn't originally t-posed, and 3D Ripper DX distorts the Y dimension, so I adjusted, using Mario Kart Wii's Baby Mario and Baby Luigi models as a guide. |
Other version(s) | File:MSSBabyMarioModel.png and File:MSSBabyLuigiModel.png are the unmodified head versions of them, taken at a different rendering settings. |
Help:Image • Image use policy |
Licensing
This is a sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 22:46, February 10, 2016 | 694 × 521 (193 KB) | Ray Trace (talk | contribs) | orthographic view, lighting | |
18:54, October 30, 2013 | 729 × 480 (534 KB) | Ray Trace (talk | contribs) | {{aboutfile |1=A comparison of the Baby Mario Bros.'s (Baby Mario and Baby Luigi) models. |2=RatchetMario of deviantArt helped me ripped the T-pose of them from ''Mario Super Sluggers'' while I ripped the heads with 3D Ripper DX so they sh... |
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