Subspace (Super Smash Bros. Brawl): Difference between revisions
Sugarlover (talk | contribs) No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{italic title|Subspace (''Super Smash Bros. Brawl'')}} | {{italic title|Subspace (''Super Smash Bros. Brawl'')}} | ||
[[Image:Subspace.jpg|right|thumb|[[Midair Stadium]] being swallowed by '''Subspace'''.]] | [[Image:Subspace.jpg|right|thumb|[[Midair Stadium]] being swallowed by '''Subspace'''.]] | ||
'''Subspace''' is an entity found in the [[Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]''. In The Subspace Emissary, the [[Subspace Army]] uses [[Subspace Bomb]]s to drag anyone and anywhere into Subspace. Each time a bomb detonates, a certain part of the [[World of Trophies]] is destroyed and sucked into a place known as Subspace. The first area ever destroyed was [[Midair Stadium]]. Throughout the game, the Subspace Army kept destroying many other parts of the world. The explosion of the bombs can be compared to [[Super Paper Mario|''Super Paper Mario''{{'}}s]] [[The Void|Void]]; similarly to | '''Subspace''' is an entity found in the [[Subspace Emissary]] in ''[[Super Smash Bros. Brawl]]''. In The Subspace Emissary, the [[Subspace Army]] uses [[Subspace Bomb]]s to drag anyone and anywhere into Subspace. Each time a bomb detonates, a certain part of the [[World of Trophies]] is destroyed and sucked into a place known as Subspace. The first area ever destroyed was [[Midair Stadium]]. Throughout the game, the Subspace Army kept destroying many other parts of the world. The explosion of the bombs can be compared to [[Super Paper Mario|''Super Paper Mario''{{'}}s]] [[The Void|Void]]; similarly to The Void, Subspace explosions do not kill [[characters]] sucked into it and instead just warp them to a world of darkness. | ||
All the characters in the game eventually enter Subspace, when they follow [[Bowser]] and [[Ganondorf]] after the destruction of the [[Subspace Gunship]] (in [[Wario]]'s case, he ended up here through a Subspace bomb detonated at [[The Ruins]] earlier in the game). However, once there, they were attacked and incapacitated by [[Tabuu]]. Fortunately, [[Luigi]], [[King Dedede]], and [[Ness]] (and later [[Kirby]]) come to the rescue, journeying through Subspace and reviving all the [[trophy|trophies]]. | All the characters in the game eventually enter Subspace, when they follow [[Bowser]] and [[Ganondorf]] after the destruction of the [[Subspace Gunship]] (in [[Wario]]'s case, he ended up here through a Subspace bomb detonated at [[The Ruins]] earlier in the game). However, once there, they were attacked and incapacitated by [[Tabuu]]. Fortunately, [[Luigi]], [[King Dedede]], and [[Ness]] (and later [[Kirby]]) come to the rescue, journeying through Subspace and reviving all the [[trophy|trophies]]. |
Revision as of 14:44, October 30, 2013
Subspace is an entity found in the Subspace Emissary in Super Smash Bros. Brawl. In The Subspace Emissary, the Subspace Army uses Subspace Bombs to drag anyone and anywhere into Subspace. Each time a bomb detonates, a certain part of the World of Trophies is destroyed and sucked into a place known as Subspace. The first area ever destroyed was Midair Stadium. Throughout the game, the Subspace Army kept destroying many other parts of the world. The explosion of the bombs can be compared to Super Paper Mario's Void; similarly to The Void, Subspace explosions do not kill characters sucked into it and instead just warp them to a world of darkness.
All the characters in the game eventually enter Subspace, when they follow Bowser and Ganondorf after the destruction of the Subspace Gunship (in Wario's case, he ended up here through a Subspace bomb detonated at The Ruins earlier in the game). However, once there, they were attacked and incapacitated by Tabuu. Fortunately, Luigi, King Dedede, and Ness (and later Kirby) come to the rescue, journeying through Subspace and reviving all the trophies.
When the heroes have regrouped, even recruiting the former villains into the team, Tabuu forces all the characters to go through The Great Maze, a fusion of the areas of the Smash Bros. world previously pulled into Subspace. After a long journey, the group reaches the Final Destination (which appears to be located in Subspace as well) to fight Tabuu. Sonic the Hedgehog joins them in the fight. They then defeat Tabuu, and all is well.
Part 1
Playable Characters
- King Dedede
- Luigi
- Ness
Enemies
- Boom Primid
- Bowser (Boss)
- Bytan
- Feyesh
- Fire Primid
- Glice
- Jyk
- Mite
- Poppant
- Primid
- Puppit
- Scope Primid
- Sword Primid
- Towtow
Stage Clear Reward
- Bowser, King Dedede, Luigi, and Ness join.
Part 2
Playable Characters
- Kirby
Enemies
- Armight
- Auroros
- Autolance
- Bombed
- Boom Primid
- Bucculus
- Fire Primid
- Gamyga
- Glice
- Mite
- Primid
- Roader
- Roturret
- Scope Primid
- Sword Primid
- Ticken
Stage Clear Reward
- Ganondorf (if both Link and Zelda and saved) and Wario (if saved) joins.
Trivia
- It is possible that all Subspace areas are connected in someway, as Wario's trophy was in the Subspace in the Ruins area and later appeared in the Subspace where the Isle of the Ancients was. The same applies to Ness, Luigi and King Dedede, as they were in the Subspace where King Dedede's Castle was.
Super Smash Bros. | ||||
---|---|---|---|---|
Playable characters | Donkey Kong • Fox • Kirby • Link • Luigi • Mario • Samus • Yoshi • Others | |||
Non-playable characters | Bob-omb • Whispy Woods | |||
Bosses | Giant Donkey Kong • Metal Mario | |||
Stages | Peach's Castle • Yoshi's Island • Congo Jungle • Hyrule Castle • Meta Crystal • Mushroom Kingdom • Others | |||
Items | Barrel • Bob-omb • Crate • Egg • Fire Flower • Green Shell • Hammer • Red Shell • Star • Star Rod • Target | |||
Moves | Miscellaneous | Jump • Taunt | ||
Special | Standard | Up | Down | |
Mario | Fireball | Super Jump Punch | Mario Tornado | |
Luigi | Green Fireball | Luigi Cyclone | ||
Donkey Kong | Giant Punch | Spinning Kong | Hand Slap | |
Yoshi | Egg Lay | Egg Throw | Yoshi Bomb | |
Other | Gallery • Glitches • Pre-release and unused content • Quotes • Staff |