World 1 (New Super Mario Bros.): Difference between revisions

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{{italic title|World 1 (''New Super Mario Bros.'')}}
=={{world|1|1}}==
{{rewrite}}
[[File:NSMB 1-1.png|250px|thumb|right|Mega Mario in World 1-1.]]
{{worldbox
|title=World 1
|image=[[File:NSMB WorldOne.jpg|250px]]
|app=''[[New Super Mario Bros.]]''
|lev=8
|before=<<
|after=[[World 2 (New Super Mario Bros.)|>>]]
|map={{NSMBmap}}
}}
'''World 1''' is the first world of the game ''[[New Super Mario Bros.]]''. It is a grassland-themed world with enemies such as [[Goomba|Goombas]], [[Koopa|Koopas]], and [[Cheep-Cheep|Cheep-Cheeps]]. [[Bowser Jr.]] and [[Bowser]] are fought here at the Fortress and the castle respectively. This world appears as a background for [[Dream Figure Skating]] in ''[[Mario & Sonic at the Olympic Winter Games]]''.
{{br}}
==Level Information==
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|World 1-1
|[[File:NSMB 1-1.png|250px]]
|The first level in ''New Super Mario Bros.'', is a meadow with flowers, bushes, and mushrooms scattering the land. [[Peach's Castle]] is visible in the background for the first portion of the level. ''[[World 1-1 (New Super Mario Bros.)|Read more...]]''
|-
|World 1-2
|[[File:World1-2NSMB.png|250px]]
|The second level in the world, and the first underground level. It introduces [[Piranha Plant]]s. It has a secret exit which unlocks a different path that directly leads to the tower of that world. ''[[World 1-2 (New Super Mario Bros.)|Read more...]]''
|-
|World 1-3
|[[File:World1-3NSMB.png|250px]]
|The third level in the world, and the first sky-themed level. It introduces [[Spin Block]]s and [[Red Ring]]. The level has got a lot of tilting Mushroom. ''[[World 1-3 (New Super Mario Bros.)|Read more...]]''
|-
|{{world|1|tower}}
|[[File:NSMB1-Tower.png|250px]]
|The first tower in the game. It introduces [[Dry Bone]]s and some rising and lowering platform. It has a secret exit which unlocks the {{world|1|cannon}}. ''[[World 1-Tower (New Super Mario Bros.)|Read more...]]''
|-
|{{world|1|cannon}}
|[[File:NSMB1-Cannon.png|250px]]
|This area, while not really a level, can be unlocked by using the secret exit in {{world|1|tower}}. The area contains a cannon in the middle of the grassland. If the player enters the cannon, he or she will be launched to World 5, which can be seen in the background.
|-
|World 1-4
|[[File:NSMB_1-4.png|250px]]
|This level is a grassy meadow, much like World 1-1. It introduces the [[Mini Mushroom]]. This level possesses one of the few places in the game where it is possible to generate an infinite number of Extra Lives. ''[[World 1-4 (New Super Mario Bros.)|Read more...]]''
|-
|World 1-5
|[[File:NSMB_1-5.png|250px]]
|This level contains lots of pink-colored bouncy mushrooms. It is the last required level before the castle of the world. ''[[World 1-5 (New Super Mario Bros.)|Read more...]]''
|-
|World 1-A
|[[File:NSMB_W1-A.png|250px]]
|This level is the first underwater level in the game, This level introduces [[Sushi]]s and [[Cheep-Cheep]]s. It is the first and only secret level in World 1 ''[[World 1-A (New Super Mario Bros.)|Read more...]]''
|-
|{{world|1|castle}}
|[[File:NSMB_W1-Castle.png|250px]]
|This level is the first Castle level in the game, and the last level in World 1. The majority of the level consists of walking on tightropes over lava. This level introduces [[Podoboo]]s.''[[World 1-Castle (New Super Mario Bros.)|Read more...]]''
|}


The first level in New Super Mario Bros., is a meadow with flowers, bushes, and mushrooms scattering the land. Peach's Castle is visible in the background for the first portion of the level. The level introduces the Goombas and Koopa Troopas with both red and green shells. It also introduces the Mega Mushroom.
The first ? Blocks that Mario encounters have 2 Coins in them, and one that has a power-up. Going on into the level, [[Brick Block|Brick Blocks]] appear. The top one contains 14 coins and a Super Mushroom. Underneath that one contains 1 coin, while the rest are simple Brick Blocks. Mario then encounters a Goomba, who he stomps on, being next to a [[Warp Pipe]]. The pipe is not able to go down to, however. Another Goomba appears to stop Mario, but he just easily stomps on it, and jumps over an abyss while collecting coins. A block is struck about 1/3 through the level, and a Mega Mushroom is encountered for the first time, making Mario become the huge Mega Mario, destroying everything in its path. However, if the player chooses not to get the Mega Mushroom, they should keep advancing. The player will now see their first Star Coin. There are some Koopa-Troopas and a Goomba in this area. There is also a hidden vine that leads to the sky with Red Coins. It is located inside a Brick Block where the Red Koopa Troopa is walking. The pipe that's currently visible to the player leads to an underground room with a Star Coin in it, and a power-up. The player will see 3 Brick Blocks with coins in them, but if the player jumps on top of the middle Brick Block, a Star will come out of it. Another ? Block will be here, this time containing a power-up. A set of Brick Blocks will be blocking the second Star Coin, the player has to ground pound it to break it and get the Star Coin. Another ? Block will be here, containing a single coin. A couple of Goombas and Koopa-Troopas will appear in this area, along with Brick Blocks and Coins. The player will now see the [[Flagpole]] and finish the level upon touching it. They will now gain access to World 1-2.
===Star Coins===
*'''Star Coin 1:''' - This Star Coin is located past a green pipe above five Brick Blocks. Mario can walk on top of the blocks to easily obtain the Star Coin.
*'''Star Coin 2:''' - Mario must go down a pipe located just before the [[Checkpoint Flag]]. The pipe leads to an underground room, and the second Star Coin is at the end of the room.
*'''Star Coin 3:''' - Located just past the checkpoint flag, the third Star Coin is beneath three Brick Blocks which Mario has to break by ground pounding it.
===Enemies===
*[[Goomba]]
*[[Koopa Troopa|Red Koopa Troopa]]
*[[Koopa Troopa|Green Koopa Troopa]]
[[File:NewSuperMarioBros-World1-1.png|200px|thumb|right|Map of World 1-1.]]
<br clear=all>
=={{world|1|2}}==
[[File:World1-2NSMB.png|250px|thumb|right|Mario in World 1-2.]]
Pursuing the chase after Bowser Jr., Mario finds himself in a strange cave. Adventuring on, Mario finds that many Goombas and Koopa Troopas inhabit this cave. He then sees some ? blocks. Hitting it produces Coins. Mario collects them, and moves on to a strange sight - a Star Coin. He jumps onto the ledge, and collects it. He could also Ground Pound on some brick blocks to collect a bunch of coins. He then moves on, encountering more Goombas. Going forward, Mario finds a block of rock that he can't get through - yet he prevails by smashing the brick blocks above it, and getting through. An abyss is then met; Mario easily jumps over it, but then meets a Star Coin surrounded by some brick blocks. Trying to find out how to get in, Mario jumps to the top and Ground Pounds it - the blocks are destroyed, and Mario gets the Star Coin. A Piranha Plant is then met. Mario jumps over it, and goes down the pipe it was guarding. Mario, finding a passageway, collects the Coins, then hits the Koopa Troopa to break some brick blocks, creating a passageway. Mario crawls under the passageway - he then comes across, and finds some Goombas. Running, he then sees a ? block. A Mega Mushroom pops out. Mario collects it, and destroys all the Goombas and brick blocks. He then goes up a pipe nearby. Mario is then in the main cave again, and jumps carefully over some pipes sticking out of an abyss. He then makes it onto the ground, and runs forward. He then meets a tilting log. He runs over it, and continues through the cave. A pipe then greets him, as he appears out of the pipe, and into the sunshine again, and also near the Flagpole. He then finishes the level. There is an Invincibility Star above the first Brick Block after the first Piranha Plant.
===Secret Exit===
At the end of the level, the player should use the log-like platform to reach a gap at the top. The player should proceed through the gap in order to find a second Warp Pipe and the third Star Coin. By using this exit, the player can gain access to a Power-Up [[Toad House]].
===Star Coins===
*'''Star Coin 1:''' - Located about a quarter of the way into the level, the first Star Coin is found by the ceiling of the cave and can be reached by jumping on some nearby Brick Blocks or a nearby Goomba.
*'''Star Coin 2:''' - The second Star Coin is surrounded by some Brick Blocks and can be obtained by ground pounding the blocks at the top or using a Koopa Shell to break the blocks.
*'''Star Coin 3:''' - The third Star Coin can be reached by using the log-like platform at the end of the level to reach a gap at the top. Proceeding through the gap, the player will find the last star coin and the pipe that leads to the level's secret exit.
===Enemies===
*[[Goomba]]
*[[Koopa Troopa|Green Koopa Troopa]]
*[[Piranha Plant]]
[[File:NewSuperMarioBros-World1-2.png|300px|thumb|right|Map of World 1-2.]]
<br clear=all>
=={{world|1|3}}==
[[File:World1-3NSMB.png|250px|thumb|right|Shell Mario in World 1-3.]]
The level starts off with a few tilting mushrooms where Mario can find a block with a Super Mushroom or a Fire Flower. In the next area, there will be a few [[Spin Block|Spin Blocks]] that will make the player spin jump very high. If the player spin jumps onto a platform higher in the area, this one leads the player to a bouncy mushroom that is below the first Star Coin in the level. The player will also find a path of coins in the air. If the player follows the path correctly, the player will easily get another Star Coin and will be halfway through the level. Now the player has to go onto several tilting mushrooms that are moving up and down. The player can get the level's last Star Coin here. Next the player will find a Red Ring which will make Red Coins appear. There are also more mushroom platforms. Then there are two more tilting mushrooms and the player will reach the level's Flagpole.
===Star Coins===
*'''Star Coin 1:''' - The first Star Coin is above a bouncy mushroom that can only be reached by using Spin Blocks.
*'''Star Coin 2:''' - The second Star Coin is located right before the Checkpoint Flag in the level. It is easily obtained by following the trail of coins after obtaining the first Star Coin or by using the ? Block below it.
*'''Star Coin 3:''' - The last Star Coin, found close to the end of the level, is above several tipping mushrooms and may be difficult to get because of them.
===Enemies===
*[[Koopa Troopa|Red Koopa Troopa]]
*[[Goomba]]
*[[Koopa Troopa|Green Koopa Troopa]]
[[File:NewSuperMarioBros-World1-3.png|300px|thumb|right|Map of World 1-3.]]
<br clear=all>
=={{world|1|tower}}==
[[File:NSMB1-Tower.png|250px|thumb|right|Shell Mario in World 1-Tower.]]
The player starts out on a rising and lowering platform; if the player stays on it for long enough, it will go down, and this will reveal four coins. Mario then progresses encountering the first [[Dry Bones]] of the tower and the game. The player then keeps on going up finding two ? Blocks, one containing a coin and the other either a Super Mushroom or a Fire Flower depending on what form Mario is. The player continues to progress up the tower, but some platforms appear pushing out from the walls. If the player is in between the platforms, the player will lose a life. On the last platform, he encounters another Dry Bones. Still going up, the player has to jump up a couple of platforms, then the player has to turn right encountering platforms trying to push down on Mario. The player continues to progress up finding finding another group of platforms. The player finally reaches to the last one which Mario is on top of the platforms. Here the player also encounters another Dry Bones. The player will also find a Star Coin and two blocks; one is a brick block block and the other is a ? block. The normal block contains coins while in the other block there is a Mushroom or a Fire Flower. The player progresses up finding platforms pushing out of the wall which if the player can pass them fast enough they will appear as a stair case. The player has to go up it finding the player in between an unusable door and a Warp Pipe. The player can go into the warp pipe which will shoot the player, making Mario reach the checkpoint.
The player can either go up towards the Door or go down to get more coins. If the player decides to go up, the player finds a warp pipe cannon that will blast Mario past a series of moving platforms. If the player times it right, Mario will get to the Boss Door easily; if not, the player will lose a life by being crushed between the platforms. Here there are two Super Dry Bones trapped in two enclosed platforms. The player also finds a ? Block which contains either a Mushroom or Fire Flower. The player has to enter the door in order to progress. The player will now find Bowser Jr., who challenges Mario to a battle. Bowser Jr. will run around the room, trying to run into Mario.
After his first defeat, Bowser Jr. will then take Peach away with him to the castle of World 1.
===Secret Exit===
Mario must be [[Shell Mario]] to reach the secret exit. When Mario goes through the yellow door and arrives inside the room with the second Star Coin, the player must look to the right to find a gap that never closes. Mario must go through this gap to end up inside a room with invisible blocks that contain coins and a [[1-Up Mushroom]]. Here he must use his [[Shell Dash]] to break the Brick Blocks on the ground. After this is done, Mario must enter the red pipe and touch the Flagpole at the end. Completing the level using this exit will unlock World 1-Cannon.
===Star Coins===
*'''Star Coin 1:''' - The first Star Coin is located on a ledge on the right side, past the vertically moving blocks and to the right of the Dry Bones.
*'''Star Coin 2:''' - The second Star Coin is accessible by going through the yellow door and entering a room with many moving blocks. These blocks make it difficult to retrieve the Star Coin without falling.
*'''Star Coin 3:''' - The third Star Coin is on the right side path where spikes on some blocks on the left side threaten to harm Mario as the blocks on the right side form a staircase to lead him up to the Star Coin.
===Enemies===
*[[Dry Bones]]
*[[Super Dry Bones]]
*[[Bowser Jr.]] (boss)
[[File:NewSuperMarioBros-World1-Tower.png|300px|thumb|right|Map of World 1-Tower.]]
<br clear=all>
=={{world|1|cannon}}==
[[File:NSMB1-Cannon.png|250px|thumb|right|Mario about to be launched to World 5.]]
This area, while not really a level, can be unlocked by using the secret exit in {{world|1|tower}}. The area contains a cannon in the middle of the grassland. If the player enters the cannon, he or she will be launched to World 5, which can be seen in the background.
<br clear=all>
=={{world|1|4}}==
[[File:NSMB_1-4.png|250px|thumb|right|Mini Mario in World 1-4.]]
This level is a grassy meadow, much like World 1-1. The first ? Block (which is on the ground, and not floating, unlike most ? Blocks) contains a Super Mushroom or Fire Flower. A ? Block containing a Mini Mushroom is later found in the level. The Mini-Mushroom can be used to travel into a small pipe nearby that leads to the first Star Coin. A wall made up of Brick Blocks and cement blocks are blocking a Pipe. The wall is shaped in such a way that it's possible to throw a Koopa Shell on it, which will break all of the Blocks and will eventually allow the player to enter it. Alternatively, the player could use a Mega Mushroom to break the block Wall, although the Pipe could end up being accidentally broken, but it's also easy to just ground pound them. The pipe leads to a cave that contains a Star Coin that is reached by using a P-Switch that turn every Brick Block into a coin and vice-versa. The third Star Coin is found in a small gap just before the level's Flagpole that is only accessible by Mini Mario, Shell Mario, or Mario without a Super Mushroom. It is possible to do an infinite 1-Up trick in this level.
===Star Coins===
*'''Star Coin 1:''' - Mario must become Mini Mario by hitting an item box close to the start of the level and getting the Mini Mushroom. He then has to go through the mini pipe on the left side and grab the Star Coin by wall jumping.
*'''Star Coin 2:''' - This Star Coin is inside an underground room that can be reached by going through a green pipe just before the Checkpoint Flag. The player must not collect any of the coins in the air but instead hit the second brick block to reveal a P-switch. The coins will turn into Brick Blocks, and vice versa. Now the player can jump on the Brick Blocks to collect the Star Coin.
*'''Star Coin 3:''' - The final Star Coin is found in a gap. It can be reached by sliding down the slope; being Mini Mario, Shell Mario, or Mario without a Super Mushroom; or by throwing a Koopa Shell through the gap.
===Enemies===
*[[Goomba]]
*[[Koopa Troopa|Green Koopa Troopa]]
*[[Paratroopa|Green Koopa Paratroopa]]
*[[Koopa Troopa|Red Koopa Troopa]]
[[File:NewSuperMarioBros-World1-4.png|300px|thumb|right|Map of World 1-4.]]
<br clear=all>
=={{world|1|5}}==
[[File:NSMB_1-5.png|250px|thumb|right|Mega Mario in World 1-5.]]
The level starts out on a basic red mushroom, which leads into many pink-colored bouncy mushrooms. Towards the middle of the row of bouncy mushroom is a Star Coin, surrounded by four normal coins. At the end of the bouncy mushroom row are two dropping platforms (if stood on for awhile, they both fall down), and right after this is another Star Coin. Afterwards, there are four dropping platforms and a pipe (which can be entered) above the platforms. Inside the pipe is a moving red mushroom, which will move across rows of regular coins (a Star Coin is located in a mushroom formation in the middle of this row). Afterwards, the player then drops downwards (not far from the location of the pipe). Then another row of bouncy mushrooms comes, along with a Red Coin Ring. If the player goes through the ring, he or she must grab the eight red coins while avoiding a Goomba and a Koopa Troopa. Afterwards, there is another long row of the bouncy mushrooms, with a row of brick blocks with coins on them. At the end of the row is the Flagpole, resulting in the level being finished.
===Star Coins===
*'''Star Coin 1:''' - The first Star Coin is above the bouncy mushrooms close to the start of the level and is easily obtained.
*'''Star Coin 2:''' - This Star Coin is located on a mushroom after the fourth platform, which has to be raised to obtain it.
*'''Star Coin 3:''' - The third Star Coin is obtainable by going up a green pipe above the last platform and riding the mushroom formation.
===Enemies===
*[[Koopa Troopa|Red Koopa Troopa]]
*[[Koopa Troopa|Green Koopa Troopa]]
*[[Paratroopa|Green Koopa Paratroopa]]
*[[Goomba]]
[[File:NewSuperMarioBros-World1-5.png|300px|thumb|right|Map of World 1-5.]]
<br clear=all>
=={{world|1|A}}==
[[File:NSMB_W1-A.png|250px|thumb|right|Fire Mario collecting Red Coins in World 1-A.]]
First, the player has to go down the Warp Pipe, and the player will see an underwater world. Also, a ? Block with a power up can be found. At this point the screen will scroll automatically: that means Mario will be crushed by solid obstacles if he was hit with one at the leftmost part of the screen. Sushis will appear at both the top and bottom of the screen, two at a time. If a Sushi is hit by one of Fire Mario's fireballs, it will be defeated quickly.
The player can find a P-Switch while swimming along this level. If the player hits it, it will produce Silver Coins between bouncy obstacles. Then, by going high as possible, the player can grab the first Star Coin. From there Mario will go right, entering the pipe leading upwards, appearing near the second Star Coin.
When entering the underwater world again, take up the random Power-up Block while avoiding the Cheep-Cheeps. The player has to dodge the Sushis coming from the left and the can go through a Red Coin Ring to get red coins. The Sushis will now switch back to attacking from the right, but what makes difficult is the current of bubbles from pipes; there's also a silver coin challenge for the player to try.
The player has to swim right as soon as the Star Coin appears above, grabbing the Star Coin, followed by either ducking to avoid the incoming Sushi or swim back out quickly. There's a pipe that leads to the next Star Coin. Going back out the pipe, the player has to swim past the last few Sushis and head up the pipe, going forward to jump onto the Flagpole to end the level.
===Star Coins===
*'''Star Coin 1:''' - This Star Coin is found about a third of the way into the level. However, hidden blocks can make this Star Coin somewhat challenging to get.
*'''Star Coin 2:''' - The second Star Coin can be found by going up the second green pipe after the first Star Coin.
*'''Star Coin 3:''' - The final Star Coin is located just before the green pipe that leads the player to the exit. Incoming Sushis can make obtaining this Star Coin a challenge.
===Enemies===
*[[Cheep-Cheep]]
*[[Sushi]]
[[File:NewSuperMarioBros-World1-A.png|300px|thumb|right|Map of World 1-A.]]
<br clear=all>
=={{world|1|castle}}==
[[File:NSMB_W1-Castle.png|250px|thumb|right|Shell Mario in World 1-Castle.]]
The majority of the level consists of walking on tightropes over lava. Along the way, Mario encounters [[Podoboos]] and Dry Bones. There are also several platforms that move up and down, some of which sink into the lava. Eventually, Mario comes to safe ground. However, it is below a ceiling of spikes that slowly lower themselves down to the ground. Mario must jump to in-between gaps before he is crushed (one that has a Star Coin that Mario can wall jump to, and then get through a second lava-filled area (another Star Coin is on a moving platform that sinks into lava). Before making it to the boss door, Mario can jump on the last tightrope to find a hidden pipe with a Star Coin in another room.
[[Bowser]] is the boss of the first world. As Bowser Jr. originally did not find a proper boss to inhabit this castle, he got his dad to do it. The fight is very similar to the ones from ''[[Super Mario Bros.]]''; the fight takes place on a small bridge above a pit of lava, with a [[Skull Switch]] (replacing the former ax) at one end. Mario must get either under or over the Koopa King and hit the switch, which will collapse the bridge. After the Koopa King's defeat, he is reduced to a skeleton ([[Dry Bowser]]), and is not seen again until [[World 8 (New Super Mario Bros.)|World 8]].
===Star Coins===
*'''Star Coin 1:''' - This Star Coin is near the ceiling between two spike crushers. Mario has to wall jump to reach it.
*'''Star Coin 2:''' - This Star Coin is located close to the end of the level. There are two platforms: a large one and a smaller one. The smaller platform will sink under the lava after it rises up again.
*'''Star Coin 3:''' - The last Star Coin of the level is located in a small room at the top of the castle. To reach it, the player must go on the long tightrope after the second Star Coin. Above the middle of the rope is a green pipe, which goes up to a room with the Star Coin.
===Enemies===
*[[Dry Bones]]
*[[Podoboo]]
*[[Bowser]] (boss)


==Enemies Introduced==
==Enemies Introduced==
*[[Bowser]]
*[[Bowser]]
*[[Bowser Jr.]]
*[[Koopa Troopa]]
*[[Koopa Troopa]]
*[[Goomba]]
*[[Goomba]]

Revision as of 20:27, July 5, 2013

World 1-1

Mega Mario in World 1-1.

The first level in New Super Mario Bros., is a meadow with flowers, bushes, and mushrooms scattering the land. Peach's Castle is visible in the background for the first portion of the level. The level introduces the Goombas and Koopa Troopas with both red and green shells. It also introduces the Mega Mushroom.

The first ? Blocks that Mario encounters have 2 Coins in them, and one that has a power-up. Going on into the level, Brick Blocks appear. The top one contains 14 coins and a Super Mushroom. Underneath that one contains 1 coin, while the rest are simple Brick Blocks. Mario then encounters a Goomba, who he stomps on, being next to a Warp Pipe. The pipe is not able to go down to, however. Another Goomba appears to stop Mario, but he just easily stomps on it, and jumps over an abyss while collecting coins. A block is struck about 1/3 through the level, and a Mega Mushroom is encountered for the first time, making Mario become the huge Mega Mario, destroying everything in its path. However, if the player chooses not to get the Mega Mushroom, they should keep advancing. The player will now see their first Star Coin. There are some Koopa-Troopas and a Goomba in this area. There is also a hidden vine that leads to the sky with Red Coins. It is located inside a Brick Block where the Red Koopa Troopa is walking. The pipe that's currently visible to the player leads to an underground room with a Star Coin in it, and a power-up. The player will see 3 Brick Blocks with coins in them, but if the player jumps on top of the middle Brick Block, a Star will come out of it. Another ? Block will be here, this time containing a power-up. A set of Brick Blocks will be blocking the second Star Coin, the player has to ground pound it to break it and get the Star Coin. Another ? Block will be here, containing a single coin. A couple of Goombas and Koopa-Troopas will appear in this area, along with Brick Blocks and Coins. The player will now see the Flagpole and finish the level upon touching it. They will now gain access to World 1-2.

Star Coins

  • Star Coin 1: - This Star Coin is located past a green pipe above five Brick Blocks. Mario can walk on top of the blocks to easily obtain the Star Coin.
  • Star Coin 2: - Mario must go down a pipe located just before the Checkpoint Flag. The pipe leads to an underground room, and the second Star Coin is at the end of the room.
  • Star Coin 3: - Located just past the checkpoint flag, the third Star Coin is beneath three Brick Blocks which Mario has to break by ground pounding it.

Enemies

Map of World 1-1.


World 1-2

Mario hitting an invisible block in World 1-2
Mario in World 1-2.

Pursuing the chase after Bowser Jr., Mario finds himself in a strange cave. Adventuring on, Mario finds that many Goombas and Koopa Troopas inhabit this cave. He then sees some ? blocks. Hitting it produces Coins. Mario collects them, and moves on to a strange sight - a Star Coin. He jumps onto the ledge, and collects it. He could also Ground Pound on some brick blocks to collect a bunch of coins. He then moves on, encountering more Goombas. Going forward, Mario finds a block of rock that he can't get through - yet he prevails by smashing the brick blocks above it, and getting through. An abyss is then met; Mario easily jumps over it, but then meets a Star Coin surrounded by some brick blocks. Trying to find out how to get in, Mario jumps to the top and Ground Pounds it - the blocks are destroyed, and Mario gets the Star Coin. A Piranha Plant is then met. Mario jumps over it, and goes down the pipe it was guarding. Mario, finding a passageway, collects the Coins, then hits the Koopa Troopa to break some brick blocks, creating a passageway. Mario crawls under the passageway - he then comes across, and finds some Goombas. Running, he then sees a ? block. A Mega Mushroom pops out. Mario collects it, and destroys all the Goombas and brick blocks. He then goes up a pipe nearby. Mario is then in the main cave again, and jumps carefully over some pipes sticking out of an abyss. He then makes it onto the ground, and runs forward. He then meets a tilting log. He runs over it, and continues through the cave. A pipe then greets him, as he appears out of the pipe, and into the sunshine again, and also near the Flagpole. He then finishes the level. There is an Invincibility Star above the first Brick Block after the first Piranha Plant.

Secret Exit

At the end of the level, the player should use the log-like platform to reach a gap at the top. The player should proceed through the gap in order to find a second Warp Pipe and the third Star Coin. By using this exit, the player can gain access to a Power-Up Toad House.

Star Coins

  • Star Coin 1: - Located about a quarter of the way into the level, the first Star Coin is found by the ceiling of the cave and can be reached by jumping on some nearby Brick Blocks or a nearby Goomba.
  • Star Coin 2: - The second Star Coin is surrounded by some Brick Blocks and can be obtained by ground pounding the blocks at the top or using a Koopa Shell to break the blocks.
  • Star Coin 3: - The third Star Coin can be reached by using the log-like platform at the end of the level to reach a gap at the top. Proceeding through the gap, the player will find the last star coin and the pipe that leads to the level's secret exit.

Enemies

Map of World 1-2.


World 1-3

Mario about to get a Red Coin in World 1-3
Shell Mario in World 1-3.

The level starts off with a few tilting mushrooms where Mario can find a block with a Super Mushroom or a Fire Flower. In the next area, there will be a few Spin Blocks that will make the player spin jump very high. If the player spin jumps onto a platform higher in the area, this one leads the player to a bouncy mushroom that is below the first Star Coin in the level. The player will also find a path of coins in the air. If the player follows the path correctly, the player will easily get another Star Coin and will be halfway through the level. Now the player has to go onto several tilting mushrooms that are moving up and down. The player can get the level's last Star Coin here. Next the player will find a Red Ring which will make Red Coins appear. There are also more mushroom platforms. Then there are two more tilting mushrooms and the player will reach the level's Flagpole.

Star Coins

  • Star Coin 1: - The first Star Coin is above a bouncy mushroom that can only be reached by using Spin Blocks.
  • Star Coin 2: - The second Star Coin is located right before the Checkpoint Flag in the level. It is easily obtained by following the trail of coins after obtaining the first Star Coin or by using the ? Block below it.
  • Star Coin 3: - The last Star Coin, found close to the end of the level, is above several tipping mushrooms and may be difficult to get because of them.

Enemies

Map of World 1-3.


World 1-Tower

Mario sliding down a wall collecting Coins in World 1-Tower.
Shell Mario in World 1-Tower.

The player starts out on a rising and lowering platform; if the player stays on it for long enough, it will go down, and this will reveal four coins. Mario then progresses encountering the first Dry Bones of the tower and the game. The player then keeps on going up finding two ? Blocks, one containing a coin and the other either a Super Mushroom or a Fire Flower depending on what form Mario is. The player continues to progress up the tower, but some platforms appear pushing out from the walls. If the player is in between the platforms, the player will lose a life. On the last platform, he encounters another Dry Bones. Still going up, the player has to jump up a couple of platforms, then the player has to turn right encountering platforms trying to push down on Mario. The player continues to progress up finding finding another group of platforms. The player finally reaches to the last one which Mario is on top of the platforms. Here the player also encounters another Dry Bones. The player will also find a Star Coin and two blocks; one is a brick block block and the other is a ? block. The normal block contains coins while in the other block there is a Mushroom or a Fire Flower. The player progresses up finding platforms pushing out of the wall which if the player can pass them fast enough they will appear as a stair case. The player has to go up it finding the player in between an unusable door and a Warp Pipe. The player can go into the warp pipe which will shoot the player, making Mario reach the checkpoint.

The player can either go up towards the Door or go down to get more coins. If the player decides to go up, the player finds a warp pipe cannon that will blast Mario past a series of moving platforms. If the player times it right, Mario will get to the Boss Door easily; if not, the player will lose a life by being crushed between the platforms. Here there are two Super Dry Bones trapped in two enclosed platforms. The player also finds a ? Block which contains either a Mushroom or Fire Flower. The player has to enter the door in order to progress. The player will now find Bowser Jr., who challenges Mario to a battle. Bowser Jr. will run around the room, trying to run into Mario.

After his first defeat, Bowser Jr. will then take Peach away with him to the castle of World 1.

Secret Exit

Mario must be Shell Mario to reach the secret exit. When Mario goes through the yellow door and arrives inside the room with the second Star Coin, the player must look to the right to find a gap that never closes. Mario must go through this gap to end up inside a room with invisible blocks that contain coins and a 1-Up Mushroom. Here he must use his Shell Dash to break the Brick Blocks on the ground. After this is done, Mario must enter the red pipe and touch the Flagpole at the end. Completing the level using this exit will unlock World 1-Cannon.

Star Coins

  • Star Coin 1: - The first Star Coin is located on a ledge on the right side, past the vertically moving blocks and to the right of the Dry Bones.
  • Star Coin 2: - The second Star Coin is accessible by going through the yellow door and entering a room with many moving blocks. These blocks make it difficult to retrieve the Star Coin without falling.
  • Star Coin 3: - The third Star Coin is on the right side path where spikes on some blocks on the left side threaten to harm Mario as the blocks on the right side form a staircase to lead him up to the Star Coin.

Enemies

Map of World 1-Tower.


World 1-Cannon

Mario about to be shot from the cannon in World 1.
Mario about to be launched to World 5.

This area, while not really a level, can be unlocked by using the secret exit in World 1-Tower. The area contains a cannon in the middle of the grassland. If the player enters the cannon, he or she will be launched to World 5, which can be seen in the background.

World 1-4

World 1-4 from New Super Mario Bros.
Mini Mario in World 1-4.

This level is a grassy meadow, much like World 1-1. The first ? Block (which is on the ground, and not floating, unlike most ? Blocks) contains a Super Mushroom or Fire Flower. A ? Block containing a Mini Mushroom is later found in the level. The Mini-Mushroom can be used to travel into a small pipe nearby that leads to the first Star Coin. A wall made up of Brick Blocks and cement blocks are blocking a Pipe. The wall is shaped in such a way that it's possible to throw a Koopa Shell on it, which will break all of the Blocks and will eventually allow the player to enter it. Alternatively, the player could use a Mega Mushroom to break the block Wall, although the Pipe could end up being accidentally broken, but it's also easy to just ground pound them. The pipe leads to a cave that contains a Star Coin that is reached by using a P-Switch that turn every Brick Block into a coin and vice-versa. The third Star Coin is found in a small gap just before the level's Flagpole that is only accessible by Mini Mario, Shell Mario, or Mario without a Super Mushroom. It is possible to do an infinite 1-Up trick in this level.

Star Coins

  • Star Coin 1: - Mario must become Mini Mario by hitting an item box close to the start of the level and getting the Mini Mushroom. He then has to go through the mini pipe on the left side and grab the Star Coin by wall jumping.
  • Star Coin 2: - This Star Coin is inside an underground room that can be reached by going through a green pipe just before the Checkpoint Flag. The player must not collect any of the coins in the air but instead hit the second brick block to reveal a P-switch. The coins will turn into Brick Blocks, and vice versa. Now the player can jump on the Brick Blocks to collect the Star Coin.
  • Star Coin 3: - The final Star Coin is found in a gap. It can be reached by sliding down the slope; being Mini Mario, Shell Mario, or Mario without a Super Mushroom; or by throwing a Koopa Shell through the gap.

Enemies

Map of World 1-4.


World 1-5

Mega Mario in World 1-5.

The level starts out on a basic red mushroom, which leads into many pink-colored bouncy mushrooms. Towards the middle of the row of bouncy mushroom is a Star Coin, surrounded by four normal coins. At the end of the bouncy mushroom row are two dropping platforms (if stood on for awhile, they both fall down), and right after this is another Star Coin. Afterwards, there are four dropping platforms and a pipe (which can be entered) above the platforms. Inside the pipe is a moving red mushroom, which will move across rows of regular coins (a Star Coin is located in a mushroom formation in the middle of this row). Afterwards, the player then drops downwards (not far from the location of the pipe). Then another row of bouncy mushrooms comes, along with a Red Coin Ring. If the player goes through the ring, he or she must grab the eight red coins while avoiding a Goomba and a Koopa Troopa. Afterwards, there is another long row of the bouncy mushrooms, with a row of brick blocks with coins on them. At the end of the row is the Flagpole, resulting in the level being finished.

Star Coins

  • Star Coin 1: - The first Star Coin is above the bouncy mushrooms close to the start of the level and is easily obtained.
  • Star Coin 2: - This Star Coin is located on a mushroom after the fourth platform, which has to be raised to obtain it.
  • Star Coin 3: - The third Star Coin is obtainable by going up a green pipe above the last platform and riding the mushroom formation.

Enemies

Map of World 1-5.


World 1-A

World 1-A from New Super Mario Bros.
Fire Mario collecting Red Coins in World 1-A.

First, the player has to go down the Warp Pipe, and the player will see an underwater world. Also, a ? Block with a power up can be found. At this point the screen will scroll automatically: that means Mario will be crushed by solid obstacles if he was hit with one at the leftmost part of the screen. Sushis will appear at both the top and bottom of the screen, two at a time. If a Sushi is hit by one of Fire Mario's fireballs, it will be defeated quickly.

The player can find a P-Switch while swimming along this level. If the player hits it, it will produce Silver Coins between bouncy obstacles. Then, by going high as possible, the player can grab the first Star Coin. From there Mario will go right, entering the pipe leading upwards, appearing near the second Star Coin.

When entering the underwater world again, take up the random Power-up Block while avoiding the Cheep-Cheeps. The player has to dodge the Sushis coming from the left and the can go through a Red Coin Ring to get red coins. The Sushis will now switch back to attacking from the right, but what makes difficult is the current of bubbles from pipes; there's also a silver coin challenge for the player to try.

The player has to swim right as soon as the Star Coin appears above, grabbing the Star Coin, followed by either ducking to avoid the incoming Sushi or swim back out quickly. There's a pipe that leads to the next Star Coin. Going back out the pipe, the player has to swim past the last few Sushis and head up the pipe, going forward to jump onto the Flagpole to end the level.

Star Coins

  • Star Coin 1: - This Star Coin is found about a third of the way into the level. However, hidden blocks can make this Star Coin somewhat challenging to get.
  • Star Coin 2: - The second Star Coin can be found by going up the second green pipe after the first Star Coin.
  • Star Coin 3: - The final Star Coin is located just before the green pipe that leads the player to the exit. Incoming Sushis can make obtaining this Star Coin a challenge.

Enemies

Map of World 1-A.


World 1-Castle

Shell Mario in New Super Mario Bros.' World 1-Castle.
Shell Mario in World 1-Castle.

The majority of the level consists of walking on tightropes over lava. Along the way, Mario encounters Podoboos and Dry Bones. There are also several platforms that move up and down, some of which sink into the lava. Eventually, Mario comes to safe ground. However, it is below a ceiling of spikes that slowly lower themselves down to the ground. Mario must jump to in-between gaps before he is crushed (one that has a Star Coin that Mario can wall jump to, and then get through a second lava-filled area (another Star Coin is on a moving platform that sinks into lava). Before making it to the boss door, Mario can jump on the last tightrope to find a hidden pipe with a Star Coin in another room.

Bowser is the boss of the first world. As Bowser Jr. originally did not find a proper boss to inhabit this castle, he got his dad to do it. The fight is very similar to the ones from Super Mario Bros.; the fight takes place on a small bridge above a pit of lava, with a Skull Switch (replacing the former ax) at one end. Mario must get either under or over the Koopa King and hit the switch, which will collapse the bridge. After the Koopa King's defeat, he is reduced to a skeleton (Dry Bowser), and is not seen again until World 8.

Star Coins

  • Star Coin 1: - This Star Coin is near the ceiling between two spike crushers. Mario has to wall jump to reach it.
  • Star Coin 2: - This Star Coin is located close to the end of the level. There are two platforms: a large one and a smaller one. The smaller platform will sink under the lava after it rises up again.
  • Star Coin 3: - The last Star Coin of the level is located in a small room at the top of the castle. To reach it, the player must go on the long tightrope after the second Star Coin. Above the middle of the rope is a green pipe, which goes up to a room with the Star Coin.

Enemies

Enemies Introduced

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