Mecha Marathon: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Rearranged info. Still needing initial record info.)
Line 3: Line 3:
| appeared_in = ''[[Mario Party 2]]''
| appeared_in = ''[[Mario Party 2]]''
| type = 4-player mini-game
| type = 4-player mini-game
| time = 10 seconds
| record =
}}
}}
'''Mecha-Marathon''' is a 4-player [[minigame]] founded in ''[[Mario Party 2]]''.  
'''Mecha-Marathon''' is a 4-player [[minigame]] found in ''[[Mario Party 2]]''.  


==Gameplay==
==Gameplay==
The stage is set in a grassy environment, with four divided lanes of smooth dirt. Each player has a lane for himself or herself, and a [[Mecha Fly Guy]] to travel upon. Players have to wind up their Fly Guy as fast as they can within ten seconds. Once the time is up, they will release their Mecha Fly Guys, which will starting hovering down the path. As the Fly Guys go, there will be signs every ten yards to show where they are. The Fly Guys that weren't charged enough will fall to the ground after some distance. The player that has their Mecha Fly Guy land the farther wins.
Players have to wind up their Fly Guy as fast as they can within ten seconds.
 
Each player has a lane for himself or herself, and a [[Mecha Fly Guy]] to travel upon. Once the time is up, they will release their Mecha Fly Guys, which will starting hovering down the path. As the Fly Guys go, there will be signs every ten yards to show where they are. The Fly Guys that weren't charged enough will fall to the ground after some distance. The player that has their Mecha Fly Guy land the farther wins.
 
The stage is set in a grassy environment, with four divided lanes of smooth dirt.


==Controls==
==Controls==

Revision as of 23:35, June 21, 2013

Template:Minigame-infobox Mecha-Marathon is a 4-player minigame found in Mario Party 2.

Gameplay

Players have to wind up their Fly Guy as fast as they can within ten seconds.

Each player has a lane for himself or herself, and a Mecha Fly Guy to travel upon. Once the time is up, they will release their Mecha Fly Guys, which will starting hovering down the path. As the Fly Guys go, there will be signs every ten yards to show where they are. The Fly Guys that weren't charged enough will fall to the ground after some distance. The player that has their Mecha Fly Guy land the farther wins.

The stage is set in a grassy environment, with four divided lanes of smooth dirt.

Controls

  • A Button + B Button (Repeatedly) – Wind Up

In-game text

  • Game Rules"See how far your Mecha Fly Guy will fly! Whoever flies farthest, wins!"
  • Advice"Press the A Button and B Button Buttons simultaneously to wind your Mecha Fly Guy."

Glitch

  • Press the A and B buttons as fast as possible for the first few seconds and unplug the controller to get around 30 yards each time. This does not work all the time.

Names in other languages

Template:Foreignname

Template:BoxTop Template:Mario Party 2