Red-Hot Elevator Ride: Difference between revisions
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
|image=[[File:NSMBU C1-RedHotElevatorRide.Still004.jpg|270px]] | |image=[[File:NSMBU C1-RedHotElevatorRide.Still004.jpg|270px]] | ||
|code=Peach's Castle-[[File:Princess Peach Castle Sprite.png|18px]] | |code=Peach's Castle-[[File:Princess Peach Castle Sprite.png|18px]] | ||
|world=[[Peach's Castle | |world=[[Peach's Castle (New Super Mario Bros. U)|Peach's Castle]] | ||
|game=''[[New Super Mario Bros. U]]'' | |game=''[[New Super Mario Bros. U]]'' | ||
|limit=500 seconds | |limit=500 seconds | ||
Line 13: | Line 13: | ||
|secret= | |secret= | ||
}} | }} | ||
'''Red-Hot Elevator Ride''', or '''Peach's Castle-[[File:Princess Peach Castle Sprite.png|18px]]''' is the penultimate course of [[Peach's Castle | '''Red-Hot Elevator Ride''', or '''Peach's Castle-[[File:Princess Peach Castle Sprite.png|18px]]''' is the penultimate course of [[Peach's Castle (New Super Mario Bros. U)|Peach's Castle]] in ''[[New Super Mario Bros. U]]''. Despite being labeled as a castle, it is completely vertical and takes place on an elevator, similar to [[World 7-Tower (New Super Mario Bros. Wii)|World 7-Tower]] in ''[[New Super Mario Bros. Wii]]''. Another thing to note is that it has no boss, and the end-of-level [[Fortress]] seen after the [[Goal Pole|flagpole]] is missing. | ||
==Layout== | ==Layout== |
Revision as of 18:08, December 26, 2012
Template:Levelbox Red-Hot Elevator Ride, or Peach's Castle- is the penultimate course of Peach's Castle in New Super Mario Bros. U. Despite being labeled as a castle, it is completely vertical and takes place on an elevator, similar to World 7-Tower in New Super Mario Bros. Wii. Another thing to note is that it has no boss, and the end-of-level Fortress seen after the flagpole is missing.
Layout
The course is a vertical level, similar to Towers, and is filled with Para-bombs, Goombas, Parachute Coins, and unnamed orbs that conduct lightning that are similar to Amps. The elevator can only hold one other enemy or object, so if a coin or Bob-omb lands on it, the elevator stops. However, there is lava rising from below, so the player must make the elevator rise at all costs.
Star Coins
- Star Coin 1: After the first Goomba-generating pipe.
- Star Coin 2: Behind a wall of Brick Blocks.
- Star Coin 3: In between two orbs, right before the end of the course.
Enemies
Trivia
- This course is used for the challenges Elevator Out of Service and Express Elevator.