3DS Neo Bowser City: Difference between revisions
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==Description== | ==Description== | ||
The course takes place in a brightly lit, rainy city. Most of the course is winding roads with moving neon arrow railings. There is a small upward spiral that goes up a tower. There is a tunnel close to the end of the course that leads to a road that is covered with puddles. At the end, there is a ramp that uses the glider. This course's theme is a remixed version of [[Toad Circuit]]/[[Mario Circuit#Mario Kart 7|Mario Circuit]] and the title theme of ''[[Mario Kart 7]]''. It also contains remixed parts from the previous installments such as of ''[[Mario Kart 64]]'s'' [[Toad's Turnpike]] and ''[[Mario Kart Wii]]'s'' [[Mario Circuit]].<ref>http://www.ign.com/videos/2011/11/21/mario-kart-7-neo-bowser-city-footage</ref> | The course takes place in a brightly lit, rainy city. Most of the course is winding roads with moving neon arrow railings. There is a small upward spiral that goes up a tower. There is a tunnel close to the end of the course that leads to a road that is covered with puddles. At the end, there is a ramp that uses the glider. If the player veers left from the starting line, he/she can go through an air current to propel themselves upwards to cut the first S-bend; however, they must steer back in quickly to avoid hitting the wall in higher engine classes. This course's theme is a remixed version of [[Toad Circuit]]/[[Mario Circuit#Mario Kart 7|Mario Circuit]] and the title theme of ''[[Mario Kart 7]]''. It also contains remixed parts from the previous installments such as of ''[[Mario Kart 64]]'s'' [[Toad's Turnpike]] and ''[[Mario Kart Wii]]'s'' [[Mario Circuit]].<ref>http://www.ign.com/videos/2011/11/21/mario-kart-7-neo-bowser-city-footage</ref> | ||
==Gallery== | ==Gallery== | ||
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*At the very beginning of the race, just before everyone enters the air vent area, it is possible to be pushed through the guardrails by a heavier opponent. This causes the player to helplessly fall to the ground, as if they had fallen off of the course normally. Lakitu will then pick them up as normal and then place them just before the curve. | *At the very beginning of the race, just before everyone enters the air vent area, it is possible to be pushed through the guardrails by a heavier opponent. This causes the player to helplessly fall to the ground, as if they had fallen off of the course normally. Lakitu will then pick them up as normal and then place them just before the curve. | ||
*The "Overtake" ads found in [[Toad Circuit]] also appear here. However, they are animated and are shown on the screens of the track. | *The "Overtake" ads found in [[Toad Circuit]] also appear here. However, they are animated and are shown on the screens of the track. | ||
*This is one of two courses in Mario Kart 7 to have a screen showing the player, the other being [[Luigi Raceway|N64 Luigi Raceway]] | |||
*If the player is hit by an item and launched over the glider pad at the end of the course, Lakitu will not retrieve them and they will have to run that segment of the course again. | |||
==Names in Other languages== | ==Names in Other languages== |
Revision as of 02:57, September 30, 2012
Template:Racecourse Neo Bowser City (known as Koopa City in Europe and Australia) is the third course of the Star Cup in Mario Kart 7. It is a neon-lit city-themed course owned by Bowser and his Koopa Troop. Neon signs are everywhere and Bowser's signature emblem can be seen in various places.
Description
The course takes place in a brightly lit, rainy city. Most of the course is winding roads with moving neon arrow railings. There is a small upward spiral that goes up a tower. There is a tunnel close to the end of the course that leads to a road that is covered with puddles. At the end, there is a ramp that uses the glider. If the player veers left from the starting line, he/she can go through an air current to propel themselves upwards to cut the first S-bend; however, they must steer back in quickly to avoid hitting the wall in higher engine classes. This course's theme is a remixed version of Toad Circuit/Mario Circuit and the title theme of Mario Kart 7. It also contains remixed parts from the previous installments such as of Mario Kart 64's Toad's Turnpike and Mario Kart Wii's Mario Circuit.[1]
Gallery
- Bowser MK7.PNG
Another area of Neo Bowser City.
Trivia
- This is the second course in the Mario Kart series that is placed in the rain, the first being Luigi Circuit from Mario Kart: Super Circuit.
- This is the first course related to Bowser that is not a castle.
- However, Metal Mario is this track's Staff Ghost in Time Trials.
- The billboard that appears near the starting line displays an image of Bowser. That artwork was first used in New Super Mario Bros. Wii.
- At the very beginning of the race, just before everyone enters the air vent area, it is possible to be pushed through the guardrails by a heavier opponent. This causes the player to helplessly fall to the ground, as if they had fallen off of the course normally. Lakitu will then pick them up as normal and then place them just before the curve.
- The "Overtake" ads found in Toad Circuit also appear here. However, they are animated and are shown on the screens of the track.
- This is one of two courses in Mario Kart 7 to have a screen showing the player, the other being N64 Luigi Raceway
- If the player is hit by an item and launched over the glider pad at the end of the course, Lakitu will not retrieve them and they will have to run that segment of the course again.