Mario Kart: Super Circuit: Difference between revisions
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[[Category: Games]] | [[Category: Games]] | ||
[[Category:Game Boy Advance | [[Category:Game Boy Advance Games]] |
Revision as of 13:47, April 6, 2007
Mario Kart: Super Circuit is the third in the Mario Kart series for the Game Boy Advance. It combines elements from the previous Mario Kart games and even brought back all the courses from Super Mario Kart.
Objective and Modes
The thing to do in this game is just to win in the races, as with most racing games. There is also multiplayer using the GBA's linkup feature, and a Time Trial mode to see how fast you can get on a course. This is also the first Mario Kart game to have a "Free Run" mode.
Characters
- MKMR.PNG
- MKLG.PNG
- MKPC.PNG
- MKTD.PNG
- MKYS.PNG
- MKWR.PNG
- MKDK.PNG
- MKBW.PNG
Courses
The game featured twenty new courses, and brought back the original twenty courses of Super Mario Kart. Peach Circuit, Bowser Castle 2, Luigi Circuit and Sky Garden later reappeared in Mario Kart DS, along with the Super Mario Kart courses Mario Circuit 1, Donut Plains 1, Koopa Beach 2 and Choco Island 2.
Mario Kart: Super Circuit courses
Mushroom Cup
Flower Cup
Lightning Cup
Star Cup
Special Cup
Super Mario Kart courses
Extra Mushroom Cup
Extra Flower Cup
Extra Lightning Cup
Extra Star Cup
Extra Special Cup
Mario Kart: Super Circuit Staff
Directors
- Takeshi Ando
- Yukio Morimoto
Supervisors
- Hiroyuki Kimura
- Tadashi Sugiyama
- Hideki Konno
- Takashi Tezuka
- Koji Kondo
Programmers
- Kenji Matsumoto
- Taku Sugioka
- Kuki Tsuji
- Kazuhiro Tamura
- Tadao Nakayama
- Naoki Nakano
- Takeshi Narita
Graphic Designers
- Hiroshi Tanigawa
- Naoko Mori
- Fumiaki Tanimura
- Chika Yamamoto
- Ayumi Sasaki
- Rumiko Matsumoto
Sound
- Kenichi Nishimaki
- Masanobu Matsunaga
- Minako Hamano
Programmer Support
- Osamu Yamauchi
- Tatsuya Matsumoto
- Masahiro Oku
- Masakazu Umehara
Graphic Designer Support
- Gou Matsuda
- Yumiko Morisada
Sound Support
- Kenji Yamamoto
Technical Support
- Yoshito Yasuda
Artwork Support
- Atsushi Tejima
- Wataru Yamaguchi
- Yoshitomo Kitamura
Localization
- Bill Trinen
- Nathan Bihldorff
Lead Tester
- Randy Shoemake
Localization Management
- Leslie Swan
- Jeff Miller
Special Thanks
- Minoru Arakawa
- Manabu "Mike" Fukuda
- Kozo Ikuno
- Toshiyuki Nakamura
- Yusuke Kitanishi
- Kenji Nakajima
- Toru Narihiro
- Kenji Imai
- Yumi Nagai
- Kenji Yamada
- Masahiro Higuchi
- Toshihiro Nishii
- Genji Kubota
- Motomu Chikaraishi
- Koichi Kishi
- Kaoru Kita
- Naohiko Aoyama
- Junya Kadono
- Kyoko Kasuga
- Junko Yoshikawa
- Shoichi Kanehisa
- Yoko Hyodo
- Noritaka Misawa
- Taishi Senda
- Orignal Super Mario Kart Staff
- Super Mario Club
Project Management
- Toshio Sengoku
Progress Management
- Ryoichi Kitanishi
Producers
- Shigeru Miyamoto
- Kenji Miki
Executive Producer
- Hiroshi Yamauchi
Game Developed By
Intelligent Systems Donky Kong 3-D model provided courtesy of RARE U.K.
All Rights, including the copryrights of Game Template:Mario Kart Series