Tumble Temple: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[File:MP9 Minigame Spikedball.png| | {{multiframe | ||
|[[File:MP9 Minigame Spikedball.png|200px]] [[File:Tumble Temple Perspective Mode.png|200px]] | |||
|Tumble Temple, in normal mode, and Perspective Mode. | |||
|align=left | |||
}} | |||
Players dodge [[Spiked Ball]]s as they fall through a field of pegs, which switch on and off as time passes. Any player hit by a spiked ball is immediately eliminated. Players are also eliminated for falling into the [[lava]]. The spiked balls come in a big size and a small size. As time goes on, the frequency of all spiked balls increases. The last player remaining, or any players remaining after 60 seconds, win. | Players dodge [[Spiked Ball]]s as they fall through a field of pegs, which switch on and off as time passes. Any player hit by a spiked ball is immediately eliminated. Players are also eliminated for falling into the [[lava]]. The spiked balls come in a big size and a small size. As time goes on, the frequency of all spiked balls increases. The last player remaining, or any players remaining after 60 seconds, win. | ||
This minigame also exists as a Reverse Minigame. The objective is for the players to try to be first to hit a Spiked Ball. | This minigame also exists as a Reverse Minigame. The objective is for the players to try to be first to hit a Spiked Ball. | ||
Additionally, this minigame also appears in [[Perspective Mode]]. | |||
{{br|left}} | {{br|left}} | ||
==Names in Other Languages== | ==Names in Other Languages== |
Revision as of 15:20, April 26, 2012
- Not to be confused with Tumblin' Temple.
Tumble Temple is a Free-for-All minigame featured in Mario Party 9.
Introduction
Lava spouts from behind the players as they run onto the screen.
Gameplay
Players dodge Spiked Balls as they fall through a field of pegs, which switch on and off as time passes. Any player hit by a spiked ball is immediately eliminated. Players are also eliminated for falling into the lava. The spiked balls come in a big size and a small size. As time goes on, the frequency of all spiked balls increases. The last player remaining, or any players remaining after 60 seconds, win.
This minigame also exists as a Reverse Minigame. The objective is for the players to try to be first to hit a Spiked Ball.
Additionally, this minigame also appears in Perspective Mode.