Helmet (Game & Watch): Difference between revisions

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[[File:Helmet5.gif|thumb|left|The Helmet mini-game in ''Game & Watch Gallery 2''.]]
[[File:Helmet5.gif|thumb|left|The Helmet mini-game in ''Game & Watch Gallery 2''.]]
Modern Mode of Helmet also featured three different areas (The area changed after every 500 points). The first area featured a [[Koopa Paratroopa]] tossing [[hammer]]s, spiked balls or [[Podoboo]]s at the player. The next area was a meadow that featured a [[Fly Guy]] dropping spiked balls. Cannons would constantly appear to make any spiked balls that fell into them drop faster or get fired off in 45 degree angles. The last area is a castle of sorts with three Podoboos bouncing up and down and two [[Thwomps]]. The Thowmps would eventually fly up towards the ceiling if the player was standing on either one for a few seconds. If the player never moved when this happens, that player will get squished into the ceiling and penalized with a miss.
Modern Mode of Helmet also featured three different areas (The area changed after every 500 points). The first area featured a [[Koopa Paratroopa]] tossing [[hammer]]s, spiked balls or [[Podoboo]]s at the player. The next area was a meadow that featured a [[Fly Guy]] dropping spiked balls. [[Cannon]]s would constantly appear to make any spiked balls that fell into them drop faster or get fired off in 45 degree angles. The last area is a castle of sorts with three Podoboos bouncing up and down and two [[Thwomps]]. The Thowmps would eventually fly up towards the ceiling if the player was standing on either one for a few seconds. If the player never moved when this happens, that player will get squished into the ceiling and penalized with a miss.


===Classic===
===Classic===
In Classic, a man will attempt to get from one house to another while avoiding falling tools. However, the man can only enter the house at the right when its door is open. As the game progresses, the tools will start to fall at a faster speed, making it harder for the man to escape harm. Getting hit by a tool will result in a miss. Three misses, and it's Game Over.
In Classic, a man will attempt to get from one house to another while avoiding falling tools. However, the man can only enter the house at the right when its door is open. As the game progresses, the tools will start to fall at a faster speed, making it harder for the man to escape harm. Getting hit by a tool will result in a miss. Three misses, and it's Game Over.


Classic Helmet also appears in ''[[WarioWare, Inc.: Minigame Mania]]'' as one of [[9-Volt|9-Volt's]] microgames.
Classic Helmet also appears in ''[[WarioWare, Inc.: Minigame Mania]]'' as one of [[9-Volt|9-Volt's]] [[microgame]]s.


==External Links==
==External Links==

Revision as of 17:16, April 24, 2012

Template:Articleabout Template:Infobox Helmet is one of the various games from the Game & Watch series. It was released as Headache in Europe, due to vulgar connotations of the word "Helmet" in the region. In this game, the player has to run across from the exit of one building and into the entrance of another while avoiding the various hardware tools that fall from the sky. Getting hit on the head by the rain of tools will issue the player a miss. The player scores by crossing the screen and waiting for five tools to drop.

Game & Watch Gallery 2

This game was remade for Game & Watch Gallery 2. In Modern Mode the game has the player control Mario (or Wario if replayed immediately after a game that ended with a score that's less than 100 points). There would also be a P-Switch that would make coins appear. The coins could be collected for extra points and an increased entrance bonus, but collecting too many coins will make the player's character move more slowly.

File:Helmet5.gif
The Helmet mini-game in Game & Watch Gallery 2.

Modern Mode of Helmet also featured three different areas (The area changed after every 500 points). The first area featured a Koopa Paratroopa tossing hammers, spiked balls or Podoboos at the player. The next area was a meadow that featured a Fly Guy dropping spiked balls. Cannons would constantly appear to make any spiked balls that fell into them drop faster or get fired off in 45 degree angles. The last area is a castle of sorts with three Podoboos bouncing up and down and two Thwomps. The Thowmps would eventually fly up towards the ceiling if the player was standing on either one for a few seconds. If the player never moved when this happens, that player will get squished into the ceiling and penalized with a miss.

Classic

In Classic, a man will attempt to get from one house to another while avoiding falling tools. However, the man can only enter the house at the right when its door is open. As the game progresses, the tools will start to fall at a faster speed, making it harder for the man to escape harm. Getting hit by a tool will result in a miss. Three misses, and it's Game Over.

Classic Helmet also appears in WarioWare, Inc.: Minigame Mania as one of 9-Volt's microgames.

External Links