Hazard Hold: Difference between revisions
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==Trivia== | ==Trivia== | ||
* | *The electricity and fire of the solo player's attacks are similar to those in [[Revolving Fire]] from ''[[Mario Party 5]]''. | ||
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{{Mario Party 9}} | {{Mario Party 9}} | ||
[[Category:Mario Party 9 Minigames]] | [[Category:Mario Party 9 Minigames]] | ||
[[Category:1-vs-Rivals Minigames]] | [[Category:1-vs-Rivals Minigames]] |
Revision as of 13:37, March 20, 2012
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Hazard Hold is a 1-vs-Rivals minigame featured in Mario Party 9.
Introduction
The screen shows the solo player launch an electricity ring at the other players. The other players jump to avoid it. The screen then splits into one side for the solo player and another for the rivals.
Gameplay
The solo player attempts to eliminate all other players with their three attacks. The electricity attack sends a ring of electricity that expands from the center out, with a four second regeneration time. The fire attack causes the flamethrowers to activate and slowly pivot for 90 degrees, with a four second regeneration time. The wind attack sends a strong gust of wind from the fan with a three second regeneration time. All of these moves will instantly eliminate a rival if hit. If the rivals survive for the full 30 seconds, they are victorious.
Trivia
- The electricity and fire of the solo player's attacks are similar to those in Revolving Fire from Mario Party 5.