World 1 (Super Mario Bros.): Difference between revisions

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|after=[[World 2 (Super Mario Bros.)|>>]]
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'''World 1''' is the first world in the game ''[[Super Mario Bros.]]'', located in the [[Mushroom Kingdom]].  
'''World 1''' is the first world in the game ''[[Super Mario Bros.]]'', located in the [[Mushroom Kingdom]].


==Level Information==
==Level Information==
==={{world|1|1}}===
==={{world|1|1}}===
World 1-1 contains the basics of the ''Super Mario Bros.'' game, getting the player ready for the journey ahead. The level consists of [[Super Mushroom]]s, standard enemies such as [[Goomba]]s and [[Koopa Troopa]]s, a lot of [[Coin]]s, a hidden secret bonus area that will allow the player to skip most of the level, [[Fire Flower]]s, deadly gaps, and a [[flagpole]] at the end.
World 1-1 contains the basics of the ''Super Mario Bros.'' game, getting the player ready for the journey ahead. The level consists of [[Super Mushroom]]s, standard enemies such as [[Goomba|Goombas]] and [[Koopa Troopa|Koopa Troopas]], a lot of [[Coin]]s, a hidden secret bonus area that will allow the player to skip most of the level, [[Fire Flower]]s, deadly pits, and a [[flagpole]] at the end.


World 1-1 starts out on a brick path, possibly a path that was once a walkway in a town of the [[Mushroom Kingdom]] before [[King Bowser]]'s violent coup. As [[Mario]] moves forward, a Goomba appears and starts walking toward Mario. The red-clad plumber also reaches the memorable first [[? Block]] and then the six block triangle formation of ? Blocks and regular brick blocks (with a Super Mushroom inside the left block). A set of [[Warp Pipe|Pipes]] await Mario with Goombas located in between the plumbing. The final pipe among the set leads to a bonus area of coins and can be entered to warp through the level. After that, there is a gap followed by a ? Block containing a [[Fire Flower]] inside. Additionally, Goombas start falling down from a long row of blocks above.
World 1-1 starts out on a brick path. As [[Mario]] moves forward, a Goomba appears and starts walking toward Mario. The red-clad plumber also reaches the first [[? Block]] of the game, and afterward the six block triangle formation of ? Blocks and regular brick blocks (with a Super Mushroom inside the left block). A set of [[Warp Pipe|Pipes]] await Mario with Goombas located in between the plumbing. The final pipe among the set leads to a bonus area of coins and can be entered to bypass much of the level. After that, assuming the pipe was not taken, there is a gap followed by another ? Block containing an item, possibly a Super Mushroom or [[Fire Flower]], depending on Mario's health. Additionally, Goombas start falling down from a long row of blocks above.


Afterward, a block down below contains ten Coins that Mario can retrieve by [[Jump]]ing repeatedly (at the right time) underneath the brick. Then there is the notable ? Block triangle formation, which contains no regular blocks. The top block contains a Fire Flower (or a Super Mushroom if Mario is regular instead of [[Super Mario]]). Upcoming are some more Brick and ? Blocks, followed by a pyramid-like set of unbreakable blocks with a gap in the middle. After that is another set of unbreakable blocks, this time with a gap in the middle that Mario can fall into and get killed. Just following is another pipe that cannot be entered, accompanied by two Goombas and a set of ? Blocks with coins inside.
Afterward, a block down below contains ten Coins that Mario can retrieve by [[Jump]]ing repeatedly underneath the brick. Then there is a notable ? Block triangle formation, which contains no regular blocks. The top block contains a Fire Flower (or a Super Mushroom if Mario is [[Small Mario|small]]). Upcoming are some more Brick and ? Blocks, followed by a pyramid-like set of unbreakable blocks with a gap in the middle. After that is another set of unbreakable blocks, this time with a gap in the middle that Mario can fall into and get killed. Just following is another pipe that cannot be entered, accompanied by two Goombas and a set of ? Blocks with coins inside.


Lastly, Mario reaches the ending staircase for the level, and the [[Flagpole]] afterward, which is reused in all underground and underwater stages in the game.
Lastly, Mario reaches the ending staircase for the level, and the [[Flagpole]] afterward, which is reused in all underground and underwater stages in the game.


The original World 1-1 from ''Super Mario Bros.'' has been re-created in many games, including ''[[Super Smash Bros. Brawl]]'', where it appears as a stage named [[Mushroomy Kingdom]]. In ''Super Smash Bros. Brawl'', World 1-1 is an old desert, rather than a grassland, like it is in most games.
The original World 1-1 from ''Super Mario Bros.'' has been re-created in many games, including ''[[Super Smash Bros. Brawl]]'', where it appears as a stage named [[Mushroomy Kingdom]] in which it is an old desert, rather than a grassland.


==={{world|1|2}}===
==={{world|1|2}}===
This is the first underground level in ''Super Mario Bros.'' It starts out with Mario or Luigi going through a pipe in the over world and being transported underground until the end of the level when they get out and jump the flagpole. The first [[Warp Zone]] can be found beyond the pipe leading back to the surface. Since it's dark underground, the Goombas in this level are blue; the Koopa Troopas and Piranha Plants also look slightly darker because of the black background.
This is the first underground level in ''Super Mario Bros'', and is also the first appearance of [[Koopa Paratroopa|Koopa Paratroopas]] and Piranha Plant|Piranha Plants]]. It starts out with Mario or Luigi going through a pipe in the over world and being transported underground until the end of the level when they get out and jump the flagpole. The first [[Warp Zone]] can be found beyond the pipe leading back to the surface. Since it's dark underground, the Goombas in this level are blue; the Koopa Troopas and Piranha Plants also look slightly darker because of the black background.
 
This level has also been recreated in ''Super Smash Bros. Brawl'', as an alternate [[Mushroomy Kingdom]]


==={{world|1|3}}===
==={{world|1|3}}===
This level of the game is the first one to be set at the heights. The player must jump across many high tree-like platforms in order to complete this level. The level contains only three types of enemies: Goombas, Koopas, and [[Koopa Paratroopa]]s. As the player progresses in the level, he or she must eventually jump across orange platforms; these platforms quickly sink through the if the player stands on them for too long. Eventually, the player will reach low ground where a staircase leading to the flagpole is located.  
This level of the game is the first one to be set in the sky. The player must jump across many high tree-like platforms in order to complete this level. The level contains only three types of enemies: Goombas, Koopas, and [[Koopa Paratroopa]]s. As the player progresses in the level, he or she must eventually jump across orange platforms; these platforms quickly sink through the if the player stands on them for too long. Eventually, the player will reach low ground where a staircase leading to the flagpole is located.  


Only one ? Block can be found in the entire level, while there aren't any warp pipes in any location of the level. This level is later reused in [[World 5 (SMB)#World 5-3|World 5-3]], only with some elements altered to make the level more difficult.
Only one ? Block can be found in the entire level, while there aren't any warp pipes in any location of the level. This level is later reused in [[World 5 (SMB)#World 5-3|World 5-3]], only with some elements altered to make the level more difficult.


==={{world|1|4}}===
==={{world|1|4}}===
This is the final level of World 1, and the first level to take place in a [[castle]]. The player must jump across a few pits of [[lava]] and avoid a few [[firebar]]s in order to progress successfully through the level. This castle is fairly short in comparison with other castle levels, so before long, the player will encounter some [[Bowser]]'s [[fireball]]s. As the player jumps up to the bridge, he or she will encounter a [[False Bowser]]. The player can defeat the False Bowser by either repeatedly throwing fireballs at it, or by pressing the [[axe]] behind him, thus collapsing the bridge. The player will then have rescued a [[Mushroom Retainer]], gaining access to [[World 2 (SMB)|World 2]].
This is the final level of World 1, and the first level to take place in a [[castle]]. The player must jump across a few pits of [[lava]] and avoid a few [[firebar]]s in order to progress successfully through the level. This castle is fairly short in comparison with other castle levels, so before long, the player will encounter some of [[Bowser]]'s [[fireball]]s. As the player jumps up to the bridge, he or she will encounter a [[False Bowser]]. The player can defeat the False Bowser by either repeatedly throwing fireballs at it, or by pressing the [[axe]] behind him, thus collapsing the bridge. The player will then have rescued a [[Mushroom Retainer]], gaining access to [[World 2 (SMB)|World 2]].


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*A license plate in the ''[[Mario Kart: Double Dash!!]]'' course [[Mushroom City]], has "W 1-1" written on it. This is a reference to World 1-1. Some players have been confused that this is supposed to say 'Wii', despite that the Wii was released three years later.
*A license plate in the ''[[Mario Kart: Double Dash!!]]'' course [[Mushroom City]], has "W 1-1" written on it. This is a reference to World 1-1. Some players have been confused that this is supposed to say 'Wii', despite that the Wii was released three years later. The same license plate has been spotted on [[Moonview Highway]].
*Several sections of [[Lineland#Chapter 1-1: The Adventure Unfolds|Lineland Road]] in ''[[Super Paper Mario]]'' are modeled after those of World 1-1. Also in ''Super Paper Mario'', in Chapter [[The Bitlands|3-1]] there's an underground section almost identical to World 1-2, but the Warp Zone leads to other parts of the area, not other worlds.
*Several sections of [[Lineland#Chapter 1-1: The Adventure Unfolds|Lineland Road]] in ''[[Super Paper Mario]]'' are modeled after those of World 1-1. Also in ''Super Paper Mario'', in Chapter [[The Bitlands|3-1]] there's an underground section almost identical to World 1-2, but the Warp Zone leads to other parts of the area, not other worlds.
*World 1-1 and World 1-2 have been ported to the ''[[Super Smash Bros. Brawl]]'' stage, [[Mushroomy Kingdom]]. These levels have been recreated to make it look old and barren since ''[[Super Mario Bros.]]'' launched in 1985 and ''Brawl'' in 2008.
*World 1-1 and World 1-2 have been ported to the ''[[Super Smash Bros. Brawl]]'' stage, [[Mushroomy Kingdom]]. These levels have been recreated to make it look old and barren since ''[[Super Mario Bros.]]'' launched in 1985 and ''Brawl'' in 2008.

Revision as of 17:21, November 28, 2011

Template:Worldbox World 1 is the first world in the game Super Mario Bros., located in the Mushroom Kingdom.

Level Information

World 1-1

World 1-1 contains the basics of the Super Mario Bros. game, getting the player ready for the journey ahead. The level consists of Super Mushrooms, standard enemies such as Goombas and Koopa Troopas, a lot of Coins, a hidden secret bonus area that will allow the player to skip most of the level, Fire Flowers, deadly pits, and a flagpole at the end.

World 1-1 starts out on a brick path. As Mario moves forward, a Goomba appears and starts walking toward Mario. The red-clad plumber also reaches the first ? Block of the game, and afterward the six block triangle formation of ? Blocks and regular brick blocks (with a Super Mushroom inside the left block). A set of Pipes await Mario with Goombas located in between the plumbing. The final pipe among the set leads to a bonus area of coins and can be entered to bypass much of the level. After that, assuming the pipe was not taken, there is a gap followed by another ? Block containing an item, possibly a Super Mushroom or Fire Flower, depending on Mario's health. Additionally, Goombas start falling down from a long row of blocks above.

Afterward, a block down below contains ten Coins that Mario can retrieve by Jumping repeatedly underneath the brick. Then there is a notable ? Block triangle formation, which contains no regular blocks. The top block contains a Fire Flower (or a Super Mushroom if Mario is small). Upcoming are some more Brick and ? Blocks, followed by a pyramid-like set of unbreakable blocks with a gap in the middle. After that is another set of unbreakable blocks, this time with a gap in the middle that Mario can fall into and get killed. Just following is another pipe that cannot be entered, accompanied by two Goombas and a set of ? Blocks with coins inside.

Lastly, Mario reaches the ending staircase for the level, and the Flagpole afterward, which is reused in all underground and underwater stages in the game.

The original World 1-1 from Super Mario Bros. has been re-created in many games, including Super Smash Bros. Brawl, where it appears as a stage named Mushroomy Kingdom in which it is an old desert, rather than a grassland.

World 1-2

This is the first underground level in Super Mario Bros, and is also the first appearance of Koopa Paratroopas and Piranha Plant|Piranha Plants]]. It starts out with Mario or Luigi going through a pipe in the over world and being transported underground until the end of the level when they get out and jump the flagpole. The first Warp Zone can be found beyond the pipe leading back to the surface. Since it's dark underground, the Goombas in this level are blue; the Koopa Troopas and Piranha Plants also look slightly darker because of the black background.

This level has also been recreated in Super Smash Bros. Brawl, as an alternate Mushroomy Kingdom

World 1-3

This level of the game is the first one to be set in the sky. The player must jump across many high tree-like platforms in order to complete this level. The level contains only three types of enemies: Goombas, Koopas, and Koopa Paratroopas. As the player progresses in the level, he or she must eventually jump across orange platforms; these platforms quickly sink through the if the player stands on them for too long. Eventually, the player will reach low ground where a staircase leading to the flagpole is located.

Only one ? Block can be found in the entire level, while there aren't any warp pipes in any location of the level. This level is later reused in World 5-3, only with some elements altered to make the level more difficult.

World 1-4

This is the final level of World 1, and the first level to take place in a castle. The player must jump across a few pits of lava and avoid a few firebars in order to progress successfully through the level. This castle is fairly short in comparison with other castle levels, so before long, the player will encounter some of Bowser's fireballs. As the player jumps up to the bridge, he or she will encounter a False Bowser. The player can defeat the False Bowser by either repeatedly throwing fireballs at it, or by pressing the axe behind him, thus collapsing the bridge. The player will then have rescued a Mushroom Retainer, gaining access to World 2.

Gallery

Levelmaps

Screenshots

Trivia

  • A license plate in the Mario Kart: Double Dash!! course Mushroom City, has "W 1-1" written on it. This is a reference to World 1-1. Some players have been confused that this is supposed to say 'Wii', despite that the Wii was released three years later. The same license plate has been spotted on Moonview Highway.
  • Several sections of Lineland Road in Super Paper Mario are modeled after those of World 1-1. Also in Super Paper Mario, in Chapter 3-1 there's an underground section almost identical to World 1-2, but the Warp Zone leads to other parts of the area, not other worlds.
  • World 1-1 and World 1-2 have been ported to the Super Smash Bros. Brawl stage, Mushroomy Kingdom. These levels have been recreated to make it look old and barren since Super Mario Bros. launched in 1985 and Brawl in 2008.
  • When playing as Bowser in Paper Mario: The Thousand Year Door, Bowser will enter Worlds 1-1, 1-2, and 1-3.
  • All levels in this world were released as card levels for World-e in Super Mario Advance 4: Super Mario Bros. 3. However, only World 1-1 was released outside of Japan.


Template:Super Mario Bros.