Super Mario 64 2: Difference between revisions

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{{articleabout|the canceled sequel to [[Super Mario 64]]|the released remake|[[Super Mario 64 DS|here]]}}
{{articleabout|the canceled sequel to [[Super Mario 64]]|the released remake|[[Super Mario 64 DS|here]]}}
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{{image}}
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{{infobox
{{infobox
|title=Super Mario 64 2
|title=Super Mario 64 2
|image=[[File:SM642 Cartridge.png|250px]]<br>The game, captured from the Japanese magazine [[wikipedia:Nintendo Dream|64 Dream]]
|image=
[[wikipedia:Nintendo Dream|64 Dream]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]

Revision as of 16:57, November 25, 2011

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It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added.

Template:Infobox Super Mario 64 2 is a canceled Mario game that was going to be the sequel to Super Mario 64 in late 1999. It was going to be for the unpopular Nintendo 64DD, but was canceled early in production due to lack of progress and failure of the 64DD. It is possible that some concepts of this game are included in Super Mario 64 DS. It is also possible that Super Mario Sunshine or Super Mario Galaxy could have elements from Super Mario 64 2, as Nintendo said in a past E3. If Nintendo would have had more progress on the game, they may have released it on a disk.

Luigi was also set to appear in this game [1], but it was unknown what type of role he would have played; however, it can be assumed that he would have been playable, as Shigeru Miyamoto had planned to make Super Mario 64 2 multiplayer[2] – in fact, the first playable demo level was multiplayer. Miyamoto also had stated (while still in the process of making the game) that he was thinking of releasing the game on an entirely new gaming system.[3] It is also unknown what Power-Ups, if any, were going to appear in the game.

References


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