Smashdance: Difference between revisions

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[[Image:MP6_Smashdance.jpg|thumb|'''Smashdance''' at day time.]]
{{Minigame-infobox
[[Image:SmashDance NightTime.jpg|thumb|'''Smashdance''' at night time.]]
|image=[[Image:MP6_Smashdance.jpg|250px]][[Image:SmashDance NightTime.jpg|250px]]
|controls='''Control Stick(left/right):'''Move<br>'''A:''' Jump<br> '''A+A:''' Ground Pound<br>
|type=4-player  Minigame
|appeared_in=''[[Mario Party 6]]''
}}
'''Smashdance''' is a 4-player mini-game in ''[[Mario Party 6]]''. The name is a wordplay of the term [[wikipedia:Breakdance|Breakdance]].
'''Smashdance''' is a 4-player mini-game in ''[[Mario Party 6]]''. The name is a wordplay of the term [[wikipedia:Breakdance|Breakdance]].


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All the players have to do is ground pound on one of the lighted tiles on the floor. Each tile gives the player 1 point; when the tile fades to blue it warns the player not to try doing it, because it will disappear soon. It also can be very frustrating because when somebody [[Ground Pound]]s on a player, the player cannot move for almost 5 seconds.
All the players have to do is ground pound on one of the lighted tiles on the floor. Each tile gives the player 1 point; when the tile fades to blue it warns the player not to try doing it, because it will disappear soon. It also can be very frustrating because when somebody [[Ground Pound]]s on a player, the player cannot move for almost 5 seconds.


==Controls==
== Changes Between Day and Night ==
*Control Stick - Move
The only changes are aesthetic. In the night, the statues are glowing, and there are purple flames on the torches. The day does not have these features.
*A Button - Jump
*A Button twice - Ground Pound
 


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{{Mario Party 6}}
{{Mario Party 6}}
[[Category:4-player mini-games]]
[[Category:4-player mini-games]]

Revision as of 14:26, August 8, 2010

Template:Minigame-infobox Smashdance is a 4-player mini-game in Mario Party 6. The name is a wordplay of the term Breakdance.

Gameplay

All the players have to do is ground pound on one of the lighted tiles on the floor. Each tile gives the player 1 point; when the tile fades to blue it warns the player not to try doing it, because it will disappear soon. It also can be very frustrating because when somebody Ground Pounds on a player, the player cannot move for almost 5 seconds.

Changes Between Day and Night

The only changes are aesthetic. In the night, the statues are glowing, and there are purple flames on the torches. The day does not have these features.


Template:Mario Party 6