Mario Party: Difference between revisions
m (→General) |
(→Story) |
||
Line 27: | Line 27: | ||
[[Image:Mpintro.jpg|thumb|left|200px|The group arguing]] | [[Image:Mpintro.jpg|thumb|left|200px|The group arguing]] | ||
One day [[Mario]] and friends are sitting around arguing over who is the Super Star. [[Wario]] states that a Super Star must be strong, to which [[Donkey Kong]] agrees. Both get into an argument over who is stronger. Toad says that maybe Mario would make a good superstar, or [[Peach]], or even the energetic [[Yoshi]]. [[Image:Mpintro2.jpg|thumb|200px|Luigi steps forward]] The gang starts to close in on [[Toad]],who shouts out that he has an idea of what they should do. He suggests that the crew take the [[Warp Pipe]] in [[Mushroom Village]], and find out who is the Super Star of their adventures. He warns that the road will be dangerous and that being the super star requires not only strength, but courage, wisdom and kindness. [[Luigi]] bravely agrees first to this plan and steps off to find the warp pipe. Wario follows and the group agrees to the plan and also set off to find the warp pipe and become the next Super Star. | One day [[Mario]] and friends are sitting around arguing over who is the Super Star. [[Wario]] states that a Super Star must be strong, to which [[Donkey Kong]] agrees. Both get into an argument over who is stronger. Toad says that maybe Mario would make a good superstar, or [[Peach]], or even the energetic [[Yoshi]]. [[Image:Mpintro2.jpg|thumb|200px|Luigi steps forward]] The gang starts to close in on [[Toad]],who shouts out that he has an idea of what they should do. He suggests that the crew take the [[Warp Pipe]] in [[Mushroom Village]], and find out who is the Super Star of their adventures. He warns that the road will be dangerous and that being the super star requires not only strength, but courage, wisdom and kindness. [[Luigi]] bravely agrees first to this plan and steps off to find the warp pipe. Wario follows and the group agrees to the plan and also set off to find the warp pipe and become the next Super Star. | ||
==Menu== | |||
The player will be directed to the main menu when pressing start. The main menu consists of six different sections: Party mode, Minigame mode, the shop, the bank, Minigame island, and Options. | |||
===Party mode=== | |||
Party mode is the heart of Mario Party. Four players will play on a board game, each getting a turn to roll the dice, which will determine how many spaces he/she will move across, just like a traditional board game. After everyone rolls, a rouliette will appear which will randomly select a minigame to play. This process will continue until the set amount of turns is up. | |||
===Minigame mode=== | |||
In this mode, the player can select up to seven minigames to play in a row after buying them, and customize the settings for these rounds however they want. There is also a pot in the corner of the room to play on a special board, along with a shyguy on the table that the player can wind up by rotating to see how far it can fly. | |||
===Shop=== | |||
In the shop, the player can use their stars to buy special items. | |||
===Bank=== | |||
Most of the items the player can buy will be stored at the bank's storage for use. Some of these items have an on/off switch, which will affect his/her experience in party mode. The bank will also calculate their status and number of stars in the game. | |||
===Options=== | |||
Options mode is where the player can change the settings of the game, erase it, talk to a parot, or just listen to music. | |||
===Minigame island=== | |||
Minigame island is a special challenge in which the goal is to travel all around the island and beat every minigame one by one. After beating every minigame and reaching to the end, Toad will challenge the player once more to a race against him and two other CPUs in Slot Car Derby. | |||
==Playable Characters and their Colors== | ==Playable Characters and their Colors== |
Revision as of 20:01, March 16, 2010
Template:Articleabout Template:Infobox
Mario Party is a video game based on a board game, and the first of the expansive Mario Party series. Players choose one of six characters and move around the board. As they go around, they collect coins and various other items that can help them or hinder others in their quest to collect Stars.
What sets this game apart from others is the mini-games that follow each round. The players will be grouped together in groups of two, three against one, or everyone for themselves. They then compete in a game that tests their reflexes, puzzle solving skills, or plain luck. The winners will be awarded coins and the losers may lose coins.
However, being good at the game isn't enough to win. Luck is also important. It's possible to go from first to last in a single turn if another character is lucky.
Story
One day Mario and friends are sitting around arguing over who is the Super Star. Wario states that a Super Star must be strong, to which Donkey Kong agrees. Both get into an argument over who is stronger. Toad says that maybe Mario would make a good superstar, or Peach, or even the energetic Yoshi.
The gang starts to close in on Toad,who shouts out that he has an idea of what they should do. He suggests that the crew take the Warp Pipe in Mushroom Village, and find out who is the Super Star of their adventures. He warns that the road will be dangerous and that being the super star requires not only strength, but courage, wisdom and kindness. Luigi bravely agrees first to this plan and steps off to find the warp pipe. Wario follows and the group agrees to the plan and also set off to find the warp pipe and become the next Super Star.
Menu
The player will be directed to the main menu when pressing start. The main menu consists of six different sections: Party mode, Minigame mode, the shop, the bank, Minigame island, and Options.
Party mode
Party mode is the heart of Mario Party. Four players will play on a board game, each getting a turn to roll the dice, which will determine how many spaces he/she will move across, just like a traditional board game. After everyone rolls, a rouliette will appear which will randomly select a minigame to play. This process will continue until the set amount of turns is up.
Minigame mode
In this mode, the player can select up to seven minigames to play in a row after buying them, and customize the settings for these rounds however they want. There is also a pot in the corner of the room to play on a special board, along with a shyguy on the table that the player can wind up by rotating to see how far it can fly.
Shop
In the shop, the player can use their stars to buy special items.
Bank
Most of the items the player can buy will be stored at the bank's storage for use. Some of these items have an on/off switch, which will affect his/her experience in party mode. The bank will also calculate their status and number of stars in the game.
Options
Options mode is where the player can change the settings of the game, erase it, talk to a parot, or just listen to music.
Minigame island
Minigame island is a special challenge in which the goal is to travel all around the island and beat every minigame one by one. After beating every minigame and reaching to the end, Toad will challenge the player once more to a race against him and two other CPUs in Slot Car Derby.
Playable Characters and their Colors
Template:Color-link |
Template:Color-link |
Template:Color-link | |||
---|---|---|---|---|---|
Color | Red | Color | Green | Color | Pink |
Template:Color-link |
Template:Color-link |
Template:Color-link | |||
Color | Light Green | Color | Purple | Color | Yellow |
Boards
The original Mario Party had eight game boards, more than any other game to date (not counting the Duel boards from Mario Party 3).
- DK's Jungle Adventure
- Peach's Birthday Cake
- Yoshi's Tropical Island
- Wario's Battle Canyon
- Luigi's Engine Room
- Mario's Rainbow Castle
- Bowser's Magma Mountain - Bought for 980 coins
- Eternal Star - Unlockable after 100 stars are gathered and all other boards are played once
Spaces
Space | Description | |
---|---|---|
Blue Space | Players will gain 3 coins from landing on this. The amount of coins received will be doubled in the last 5 turns. This space is the most common space on all boards. | |
Red Space | Anybody who lands on this space will lose 3 coins. On the last 5 turns, this amount will be doubled. | |
Happening Space | A variety of events will happen if anyone happens to land on this space. These events can help or harm one or more players, and they differ from board to board. | |
Chance Space | A player that lands here will play a Chance Time game. The player hits three blocks, which determines what will the player give/receive to whom. Game-changing events can happen here, from trading stars, to giving 1 coin to someone else. | |
Mini-Game Space | A player that lands here will play a 1-Player Mini-Game. If the player wins the minigame, he/she will receive coins. If he/she loses, then no coins are awarded. | |
Mushroom Space | A roulette block will appear if a player lands on this space. Either the player can receive a mushroom, which will give the Player the chance to roll another dice block, or receive a poison shroom, which will make him/her lose a turn. | |
Bowser Space | Any player who lands on this space will trigger a roulette, which any of these events can follow:
|
There is also a Star Space. When a player passes here, he/she can obtain a Star only if he/she has at least 20 Coins.
Mini-Games
- Main article: List of mini-games in Mario Party
Trivia
General
- Nintendo gave away a free Mario Party glove for awhile after Mario Party's release. The reason being, albeit a silly one, was that many gamers got blisters and such on the palms of their hands. This was on the count of the mini-games that involved spinning the Control Stick around as fast as possible. Nintendo suggested that the gamers should use the thumb to spin the Control Stick, but this method was a lot slower than rotating with the palm of the hand. The glove that Nintendo sent to the gamers had no logo, nor did it have any Nintendo characters on it. Receiving the glove required proof of purchase of the first game of the series. It is interesting to note that the glove was not available, and the glove give-away did not surface until after the release of Mario Party 2. It is also very interesting to note that the later Mario Party games replaced the Control Stick rotation minigames with button mashing minigames.
- The Dice Block that Mario is hitting on the cover of the game shows a 3, leading many gamers to mistakenly believe that this game was Mario Party 3 after the third game was released.
- Mario Kart Slot Cars, a promotion for Mario Kart DS, appears to be inspired by the Slot Car Derby mini-game.
- In the end credits (which can also be viewed in the Mushroom Bank), part of the music is a harmony remix of the main theme song of the Mario Bros.
- Due to the voice acting, Wario's English sounded like German when he says, "No, I missed...", which caused a wave of complaint by the German players when they found out that he actually spoke English.
Puns
4-Player minigames
- Bumper Balls is based off bumper cars.
- Hot Bob-omb is based off of "Hot Potato".
- Key-pa-Way is a pun on "Keep Away".
- Musical Mushroom is based off of "Musical Chairs"
- Shy Guy Says is based off of "Simon Says"
2 vs. 2 minigames
- Bombsketball is a pun on basketball.
1 player minigames
- Whack-a-plant is based on Whack-a-mole.
Staff
- Main article: Mario Party/Staff
Artwork
Solo Pictures (Main Cast)
Luigi with coins Peach with a star - Yoshiparty.jpg
- Yoshifishing.gif
Yoshi playing Cast Aways - Wariodice.gif
Wario with a chance block - Dkchestparty.jpg
DK guarding his stash
Solo Pictures (Supporting Cast)
- Images toad3d.jpg
Toad looking up - Toadparty.gif
Toad ready to party - Mptoad.gif
Toad very excited
Group Pictures
- Mp n64 main group.jpg
Main group picture of the Mario Party cast
Miscellaneous
External Links
Template:MP Players
Template:Spinoffs
Nintendo 64 games | ||
---|---|---|
Super Mario franchise | Super Mario 64 (1996) • Mario Kart 64 (1996) • Mario no Photopi (1998) • Mario Party (1998) • Mario Golf (1999) • Mario Artist: Paint Studio* (1999) • Mario Party 2 (1999) • Mario Artist: Talent Studio* (2000) • Mario Artist: Communication Kit* (2000) • Mario Tennis (2000) • Paper Mario (2000) • Mario Artist: Polygon Studio* (2000) • Mario Party 3 (2000) • Dr. Mario 64 (2001) | |
Donkey Kong franchise | Diddy Kong Racing (1997) • Donkey Kong 64 (1999) | |
Yoshi franchise | Yoshi's Story (1997) | |
Crossovers | Super Smash Bros. (1999) | |