Sunken Ghost Ship: Difference between revisions

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==Trivia==
==Trivia==
*The ''Super Mario World'' manual mentions that the Sunken Ghost Ship may have once been one of the [[Airship]]s utilized by the [[Koopalings]] in ''[[Super Mario Bros. 3]]''.
*The ''Super Mario World'' manual mentions that the Sunken Ghost Ship may have once been one of the [[Airship]]s utilized by the [[Koopalings]] in ''[[Super Mario Bros. 3]]''.
*Unlike most [[level]]s in ''Super Mario World'' this level doesn't have a [[Goal Post]]. The only way to trigger the exit and open the Valley of Bowser is to find Green ? ball.
*This is the only [[level]] in ''Super Mario World'' that doesn't have a [[Goal Post]]. The only way to trigger the exit and open the Valley of Bowser is to find the Green ? ball.
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{{SMW Levels}}
{{SMW Levels}}

Revision as of 02:05, December 9, 2009

Template:Level The Sunken Ghost Ship is in Super Mario World that serves as a gate to the Valley of Bowser. After defeating Wendy O. Koopa, Mario has to swim through this ship in order to make the doorway to World 7 come out of the sea. On board the ship are some Bullet Bills, Mines, Koopas, and a massive swarm of Disappearing Boo Buddies.

Trivia

  • The Super Mario World manual mentions that the Sunken Ghost Ship may have once been one of the Airships utilized by the Koopalings in Super Mario Bros. 3.
  • This is the only level in Super Mario World that doesn't have a Goal Post. The only way to trigger the exit and open the Valley of Bowser is to find the Green ? ball.


Template:SMW Levels